## Drafts

- 100 doors
- 100 doors/8086 Assembly
- 100 doors/MMIX
- 100 doors/XSLT
- 15 Puzzle Game
- 15 Puzzle Game in 3D
- 15 puzzle solver
- 15 puzzle solver/20 Random
- 15 puzzle solver/Optimal solution
- 16 Puzzle Game
- 21 Game
- 24 game
- 24 game/ABAP
- 24 game/C
- 24 game/CSharp
- 24 game/Solve
- 360 Assembly include
- 360 Assembly macros
- 4-rings or 4-squares puzzle
- 4-rings or 4-squares puzzle/X86 Assembly
- 4tH
- 7Basic
- 9 billion names of God the integer
- 9 billion names of God the integer/REXX histogram
- .Net Framework
- A* search algorithm
- A+B
- A+B/Turing Machine
- A/UX
- Abbreviations, automatic
- Abbreviations, easy
- Abbreviations, simple
- Abelian sandpile model
- Abstract type
- Abundant, deficient and perfect number classifications
- Abundant odd numbers
- Accumulator factory
- Ackermann function
- Active Directory/Connect
- Active Directory/Search for a user
- Active object
- ActiveTcl
- Ada 2005
- Ada 2012
- Ada 83
- Ada 95
- Add a variable to a class instance at runtime
- Addition-chain exponentiation
- Addition-chain exponentiation/Achain.c
- Addition chains
- Address of a variable
- Adobe Director
- AKS test for primes
- ALGOL 68 - Numerical Algorithm Library
- ALGOL 68 Genie
- ALGOL 68/prelude
- ALGOL 68/prelude/errata.a68
- ALGOL 68/prelude/graph 2d.a68
- ALGOL 68R
- ALGOL 68RS
- ALGOL 68S
- Align columns
- Align columns/C
- Align columns/C++
- Aliquot sequence classifications
- Almost prime
- Almquist Shell
- Amb
- Amicable pairs
- AmigaOS
- Anagrams
- Anagrams/Deranged anagrams
- Angle difference between two bearings
- Angles (geometric), normalization and conversion
- Animate a pendulum
- Animation
- Anonymous recursion
- ANSI
- ANT
- Anti-primes
- Apex amazon S3
- API
- Append a record to the end of a text file
- Apple Inc
- Applesoft BASIC Interpreter by Joshua Bell
- Apply a callback to an array
- Apply a digital filter (direct form II transposed)
- Approximate Equality
- Arbitrary-precision integers (included)
- Archimedean spiral
- Arena storage pool
- Arithmetic-geometric mean
- Arithmetic-geometric mean/Calculate Pi geometry
- Arithmetic-geometric mean/Calculate Pi/Tcl Output
- Arithmetic
- Arithmetic coding/As a generalized change of radix
- Arithmetic/Complex
- Arithmetic evaluation
- Arithmetic evaluation/Ada
- Arithmetic evaluation/C
- Arithmetic evaluation/Pascal
- Arithmetic evaluation/REXX
- Arithmetic Evaluator/Go
- Arithmetic/Integer
- Arithmetic/Rational
- Arithmetic/Rational/Ada
- Arithmetic/Rational/C
- Arithmetic/Rational/C sharp
- Arithmetic/Rational/Java
- Arithmetic/Rational/JavaScript
- Arithmetic/Rational/Modula-2
- Arithmetic/Rational/Modula-3
- Arithmetic/Rational/Objective-C
- Arithmetic/Rational/Tcl
- ARM BBC BASIC
- Array
- Array base
- Array concatenation
- Array Initialization
- Array length
- Arrays
- ASCII art diagram converter
- AsciiDots online interpreter
- Aspect Oriented Programming
- Assertions
- Assertions in design by contract
- Assigning Values to an Array
- Associative array
- Associative array/Creation
- Associative array/Iteration
- Associative arrays/Creation/C
- AT&T dc
- Atomic updates
- Attractive numbers
- Audio frequency generator
- Audio Overlap Loop
- AutoHotkey 1.1
- AutoHotkey Basic
- AutoHotkey.dll
- AutoHotkey H
- Average loop length
- Averages/Arithmetic mean
- Averages/Mean angle
- Averages/Mean time of day
- Averages/Median
- Averages/Mode
- Averages/Pythagorean means
- Averages/Root mean square
- Averages/Simple moving average
- AVL tree
- AVL tree/C
- AVL tree/C++
- AVL tree/C sharp
- AVL Tree/Discussion
- AVL tree/Java
- AVL tree/Managed C++
- AVL Tree/Performance
- AVL tree/Rust
- Awka
- Awkfunge
- Axe Parser
- Babbage problem
- Bacon cipher
- Balanced brackets
- Balanced ternary
- Banker's algorithm
- Barcode
- Barnsley fern
- Base58Check encoding
- Base64 decode data
- Base64 encode data
- BASICA
- Batik
- BBC BASIC for Windows
- Bcrypt
- Bddbddb
- Befungee
- Bell Labs
- Bell numbers
- Benford's law
- BeOS
- Bernoulli numbers
- Berp
- Best shuffle
- Beta BASIC
- Bifernod
- BigFORTH
- Bilinear interpolation
- Binary digits
- Binary search
- Binary strings
- Birthday problem
- Bitcoin/address validation
- Bitcoin/public point to address
- Bitmap/Bézier curves/Cubic
- Bitmap/Bézier curves/Quadratic
- Bresenham's Line Algorithm graphics raster-graphics
- Bitmap/C++
- Bitmap/Flood fill
- Bitmap/Fortran
- Bitmap/Histogram
- Bitmap/Midpoint circle algorithm
- Bitmap/Oz
- Bitmap/PPM conversion through a pipe
- Bitmap/Python
- Bitmap/Read a PPM file
- Bitmap/Read an image through a pipe
- Bitmap/Write a PPM file
- Bitwise IO
- Bitwise IO/MIPS Assembly
- Bitwise operations
- Black Box
- Blackjack strategy
- $BLOCK--.REX
- $BLOCK.REX
- Blog
- Boids
- Boids/C
- Boids/Java
- Boids/Julia
- Boids/Phix
- Boolean values
- Borland C++
- Borland Pascal
- Bourne Shell
- Box the compass
- Brace expansion
- Brandy BASIC
- Brazilian numbers
- Break OO privacy
- Brexx
- Brownian tree/C++ animated
- BSD
- BSD make
- BTrees
- Bucketsort
- Bulls and cows
- Bulls and cows/Player
- Burlesque Shell
- Burrows–Wheeler transform
- BusyBox
- Bytecode
- Bywater BASIC
- C0H Implementation
- C1R Implementation
- C++Builder
- Caesar cipher
- Calculating the value of e
- Calendar
- Call a foreign-language function
- Call a function
- Call a function in a shared library
- Call a function in a shared library/OCaml
- Call an object method
- Cambridge ALGOL 68C
- Canny edge detector
- Cantor set
- Capability:Compile time polymorphism
- Capability:Concurrency
- Capability:Dynamic linking
- Capability:File access
- Capability:File system access
- Capability:First class functions
- Capability:Graphics
- Capability:Mutable state
- Capability:Network access
- Capability:Objects
- Capability:OpenGL
- Capability:Run time polymorphism
- Capability:Signal handling
- Capability:Sound
- Capability:Windowing UI
- Card shuffles
- Carmichael 3 strong pseudoprimes
- Cartesian product of two or more lists
- Case-sensitivity of identifiers
- Casting out nines
- Catalan numbers
- Catalan numbers/Pascal's triangle
- Catamorphism
- Category:360 Assembly macros
- Category:3D
- Category:ΜC++ examples needing attention
- Category:Active Directory
- Category:ActiveSupport
- Category:Acurity Architect
- Category:Adding Content
- Category:AHK XPath
- Category:Algae Implementations
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- Category:Animation
- Category:Apache Ant
- Category:Apache Commons Lang
- Category:Apache Derby
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- Category:Arithmetic operations
- Category:Assembler language
- Category:AutoHotkey Implementations
- Category:AutoHotkey Originated
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- Category:AWT
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- Babel Language
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- Category:Bolt
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- Category:Branches
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- Category:C++ Big Integer Library
- Category:C standard library
- Category:Cairo
- Category:Calc
- Category:Caml-sha
- Category:Camlzip
- Category:Capability
- Category:CAPI
- Category:Cards
- Category:Category
- Category:Cellular automata
- Category:CFFI
- Category:CFScript
- Category:Checksums
- Category:Chemistry
- Category:CImg
- Category:CL-FAD
- Category:CL-PPCRE
- Category:Cl-serializer
- Category:Clarified and Needing Review
- Category:Clarify task
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- Category:CLIM
- Category:Clipboard for Go
- Category:Clj-figlet
- Category:Closer to MOP
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- Category:Compilers and Interpreters
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- Category:Concurrency
- Category:Conditional loops
- Category:Constraint Handling Rules
- Category:Constructive Solid Geometry
- Category:Continuation
- Category:Control Structures
- Category:Cos
- Category:Crack Implementation
- Category:Crimp
- Category:Critcl
- Category:Cryptonite
- Category:Crystal User
- Category:CSS
- Category:Curses
- Category:Data Structures
- Category:Database operations
- Category:Date and time
- Category:Db2doc
- Category:Db2unit
- Category:Dead categories
- Category:Deprecated tags
- Category:DFL
- Category:Discrete math
- Category:Draft Programming Tasks
- Category:DRAKMA
- Category:Droopy
- Category:Dylan Implementations
- Category:E-XML
- Category:E Implementations
- Category:Ecere
- Category:Editor
- Category:Electronics
- Category:Elisa Implementations
- Category:Encodings
- Category:Encryption
- Category:Encyclopedia
- Category:Environment variables
- Category:Erlang digraph
- Category:Esoteric Languages
- Category:Etree
- Category:Example attention templates
- Category:Example description templates
- Category:Examples needing attention
- Category:Excel
- Category:Excessively difficult task
- Category:Execution method
- Category:Execution method/Compiled/Bytecode
- Category:Execution method/Compiled/Machine code
- Category:Expect
- Category:FaCiLe
- Category:Feature
- Category:File handling
- Category:File System Operations
- Category:FileMaker
- Category:Flow control
- Category:FLTK
- Category:FLTK4d
- Category:Forth Foundation Library
- Category:Forth Scientific Library
- Category:FoxPro
- Category:FPr
- Category:Fractals
- Category:FreeGLUT
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- Category:Functional
- Category:Functions and subroutines
- Category:Game engine
- Category:Games
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- Category:GD
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- Category:GDIP
- Category:Geometric Primitives
- Category:Geometric Subtraction
- Category:Geometry
- Category:GLEW
- Category:GLFW 3.2 for Go
- Category:GLib
- Category:GlMLite
- Category:GLUT
- Category:GMP(Go wrapper)
- Category:GMP
- Category:GNAT RTL
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- Category:Go-daemon
- Category:Go-gtk
- Category:Go-ldap-client
- Category:Go Graphics
- Category:Go OLE
- Category:Go Soap
- Category:Go sub-repositories
- Category:GoGL
- Category:Golang-pkg-pcre
- Category:Goncurses
- Category:Gonum/plot
- Category:Gotk3
- Category:Graphics algorithms
- Category:Gridscript
- Category:GtkAda
- Category:GUI
- Category:Handicap
- Category:Hardware
- Category:HGL
- Category:Higher-order functions
- Category:Hpricot
- Category:Hstats
- Category:HTML
- Category:Hunt The Wumpus
- Category:Icon Implementations
- Category:Icon Programming Library
- Category:Image processing
- Category:Imger
- Category:Imlib2
- Category:Impl needed
- Category:Implementations
- Category:Inform 7/Omit
- Category:Initialization
- Category:Initlib
- Category:Input Output
- Category:Integrated Development Environments
- Category:Internet Protocol
- Category:Internet Protocol (Multiprotocol)
- Category:Internet Protocol 4
- Category:Internet Protocol 6
- Category:Inverted syntax
- Category:Ironclad
- Category:Irrational numbers
- Category:Iteration
- Category:IUPLua
- Category:Iweb
- Category:JAMES II
- Category:JAMES II/Rule-based Cellular Automata examples needing attention
- Category:JAMES II/Rule-based Cellular Automata Implementations
- Category:JAMES II/Rule-based Cellular Automata User
- Category:JavaFX
- Category:JavaFX 1.2
- Category:Jline
- Category:Jot
- Category:Joy Implementations
- Category:Joystick(go)
- Category:Joystick
- Category:Json-static
- Category:Json-wheel
- Category:JSON
- Category:Judy
- Category:JUnit
- Category:Keybd event
- Category:Keyboard input
- Category:Kivy
- Category:Korn Shell User
- Category:Kotlin examples needing attention
- Category:Ksh User
- Category:KXML
- Category:LÖVE
- Category:LablTk
- Category:LabVIEW CWD
- Category:Language Implementations
- Category:Language users
- Category:Languages
- Category:Languages by Feature
- Category:LAPACK
- Category:Less Than 10 Examples
- Category:Less Than 20 Examples
- Category:Less Than 5 Examples
- Category:Libco
- Category:Libconfini
- Category:Libcurl
- Category:Libplot
- Category:Library/Toolkit
- Category:Libtcl
- Category:LibXML
- Category:Libxml2(Go)
- Category:Lisp related
- Category:Lisp User
- Category:List::MoreUtils
- Category:Live Unimpl Reports
- Category:Livewires
- Category:Locale
- Category:Logic
- Category:Logict
- Category:Logo Implementations
- Category:Logtalk Implementations
- Category:Loop modifiers
- Category:Lotus 123 Macro Scripting examples needing attention
- Category:Lotus 123 Macro Scripting Implementations
- Category:LuaGL
- Category:LuaSocket
- Category:Lumen
- Category:LWP
- Category:M2000 Interpreter Implementations
- Category:M680x0 User
- Category:Maintenance
- Category:Maintenance/OmitCategoriesCreated
- Category:MAPPER Commands
- Category:MArray Snippet
- Category:Math::Cephes
- Category:Math::Combinatorics
- Category:Math::Complex
- Category:Math::Matrix
- Category:Math.Net
- Category:Mathematical operations
- Category:Mathematics
- Category:Matplotlib
- Category:Matrices
- Category:ΜC++ Implementations
- Category:Memoization
- Category:Memory management
- Category:Mercury Implementations
- Category:Microsoft.Scripting
- Category:MINOS
- Category:MIRC Scripting Language examples needing attention
- Category:MIRC Scripting Language Implementations
- Category:ML/I Implementations
- Category:Monads
- Category:MooseX
- Category:Mpfr
- Category:MPL
- Category:MUMPS Implementations
- Category:MyHDL
- Category:Mysqlclient
- Category:Nc
- Category:Ncurses
- Category:Networking and Web Interaction
- Category:Node.js
- Category:Non-Programming Languages
- Category:Non parametric generators
- Category:Ntheory
- Category:Objeck Implementations
- Category:Object oriented
- Category:OCaml-Allegro
- Category:Ocaml-cairo
- Category:Ocaml-sfml
- Category:OCaml-Xlib
- Category:OCaml Calendar Library
- Category:Ocamlnet
- Category:OCamlSDL
- Category:OCamlSDL2
- Category:OpenGL.pbi
- Category:OpenSSL
- Category:Operating Systems
- Category:Overtone
- Category:OzHttpClient
- Category:Ozsqlite
- Category:Palindromes
- Category:Parameter passing
- Category:Parameter passing/By object reference
- Category:Parameter passing/By value
- Category:PARI/GP/Omit
- Category:Path
- Category:Percolation Simulations
- Category:Perl/Gtk2
- Category:Perl/Qt
- Category:Perl/SDL
- Category:Perl/Tk
- Category:Perl/Wx
- Category:PGUI
- Category:Phix examples needing attention
- Category:PIL
- Category:Pixmap
- Category:PL/I Implementations
- Category:Platforms
- Category:Plorth
- Category:Pointing devices
- Category:POSIX
- Category:PostgreSQL
- Category:PowerShell User
- Category:Prime Numbers
- Category:PrimTrial
- Category:Printer
- Category:Probability and statistics
- Category:Program life cycle
- Category:Programming environment operations
- Category:Programming language families
- Category:Programming Languages
- Category:Programming paradigm
- Category:Programming paradigm/Concatenative
- Category:Programming paradigm/Concurrent
- Category:Programming paradigm/Declarative
- Category:Programming paradigm/Distributed
- Category:Programming paradigm/Dynamic
- Category:Programming paradigm/Event-driven
- Category:Programming paradigm/Functional
- Category:Programming paradigm/Functional/Flow Based
- Category:Programming paradigm/Generic
- Category:Programming paradigm/Imperative
- Category:Programming paradigm/Logic Programming
- Category:Programming paradigm/Object-oriented
- Category:Programming paradigm/Procedural
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- Category:Programming paradigm/Tacit
- Category:Programming Tasks
- Category:ProgrammingTools
- Category:Property
- Category:Protel
- Category:ProtocolBuffer
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- Category:Puzzles
- Category:PyAutoGUI
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- Category:PyGTK
- Category:PyQt
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- Category:Pythonwin
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- Category:Quite BASIC User
- Category:Radices
- Category:Rand
- Category:Randomness
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- Category:Typing/Checking/Dynamic
- Category:Typing/Checking/Static
- Category:Typing/Compatibility/Duck
- Category:Typing/Compatibility/Nominative
- Category:Typing/Compatibility/Structural
- Category:Typing/Safe
- Category:U++
- Category:UBASIC
- Category:UBasic/4tH
- Category:Underscore.js
- Category:Unicode
- Category:Unicon Code Library
- Category:Unimplemented tasks by language
- Category:UNIX Shell Implementations
- Category:UserAvatar
- Category:Usocket
- Category:Utility
- Category:Vedit macro language examples needing attention
- Category:Virtual Machines
- Category:Visual language
- Category:Visual Studio
- Category:VPython
- Category:Web
- Category:Web 68
- Category:Web Application
- Category:What Rosetta Code Is
- Category:WikipediaSourced
- Category:WikiStubs
- Category:Win32-utils
- Category:Win32
- Category:Winbinder
- Category:Windows Forms
- Category:Windows Presentation Foundation
- Category:Wininet
- Category:WinSock2.ahk
- Category:Wolfram Linked
- Category:WPK
- Category:Ws2 32
- Category:WxPython
- Category:XCB
- Category:Xlib
- Category:Xmerl
- Category:Xml-light
- Category:XML
- Category:XML (R)
- Category:XML::Mini
- Category:XML::Simple
- Category:XML::XPath
- Category:Xojo User
- Category:XTalk
- Category:Xtend
- Category:XUL::Gui
- Category:Yojson
- Category:Zet
- Category:Zsh
- Catmull–Clark subdivision surface
- Catmull–Clark subdivision surface/C
- Catmull–Clark subdivision surface/OCaml
- Catmull–Clark subdivision surface/Tcl Test Code
- CCBI
- C'Dent
- CHANGESTR.REX
- Chaocipher
- Chaos game
- Character codes
- Chat server
- Chebyshev coefficients
- Check input device is a terminal
- Check Machin-like formulas
- Check Machin-like formulas/text equations
- Check output device is a terminal
- Check that file exists
- Checkpoint synchronization
- Checksumcolor
- Chemical Calculator
- Chernick's Carmichael numbers
- Cheryl's Birthday
- Chess player
- Chess player/Move generation
- Chess player/PicoLisp
- Chess player/Program options and user interface
- Chess player/Search and evaluation
- Chez Scheme
- Chicken Scheme
- Chinese remainder theorem
- Chinese zodiac
- Chipmunk Basic
- Cholesky decomposition
- Chowla numbers
- Church Numerals
- Cilk++
- Cipolla's algorithm
- Circles of given radius through two points
- CIS COBOL
- Classes
- Closest-pair problem
- Closest-pair problem/C
- Closest-pair problem/Fortran
- Closest-pair problem/Objective-C
- Closest-pair problem/Smalltalk
- Closures
- Closures/Value capture
- Closures/Value capture/C
- Clozure CL
- CMUCL
- Cocoa
- Code segment unload
- CodeWarrior
- Collections
- Color of a screen pixel
- Color quantization
- Color quantization/C
- Color wheel
- Colour bars/Display
- Colour pinstripe/Display
- Colour pinstripe/Printer
- Combinations
- Combinations and permutations
- Combinations with repetitions
- Combinations with repetitions/Square Digit Chain
- Comma quibbling
- Command-line arguments
- Commatizing numbers
- Comments
- Commodore
- Compare a list of strings
- Compare a list of strings/GoTests
- Compare sorting algorithms' performance
- Compile-time calculation
- Compile time
- Compiler
- Compiler/AST interpreter
- Compiler/code generator
- Compiler/lexical analyzer
- Compiler/Sample programs
- Compiler/syntax analyzer
- Compiler/virtual machine interpreter
- Composite Trapezoid Rule
- Compound data type
- ConceptBase
- Concurrent computing
- Conditional structures
- Conditional structures/ALGOL 68
- Conditional structures/C
- Conditional structures/J
- Conditional structures/Ruby
- Conjugate transpose
- Constrained genericity
- Constrained random points on a circle
- Continued fraction
- Continued fraction/Arithmetic/Construct from rational number
- Control Structures
- Convert decimal number to rational
- Convert seconds to compound duration
- Convex hull
- Conway's Game of Life/ALGOL 68
- Conway's Game of Life/C
- Conway's Game of Life/Java/Swing
- Conway's Game of Life/Scala
- Copy a string
- Copy stdin to stdout
- Count in factors
- Count in octal
- Count occurrences of a substring
- Count the coins
- CPython
- Cramer's rule
- CRC-32
- Create a file
- Create a file on magnetic tape
- Create a two-dimensional array at runtime
- Create an HTML table
- Create an object at a given address
- Create an object/Native demonstration
- Create SQLite Table sqlite
- Critical Mass Modula-3
- Cryptographic hash function
- CSNOBOL4
- CSoar
- Csv-to-xml.xslt
- CSV data manipulation
- CSV to HTML translation
- Cuban primes
- Cumulative standard deviation
- Currency
- Curry2VM
- Currying
- Curve that touches three points
- CUSIP
- Cut a rectangle
- Cycle detection
- Cygnus/X Ursa
- Damm algorithm
- DarkBASIC
- Data Encryption Standard
- Date format
- Date manipulation
- Day of the week
- Days between dates
- De Bruijn sequences
- Death Star
- Death Star/J-Oops
- Debian Almquist Shell
- Decimal floating point number to binary
- Decision tables
- Deconvolution/1D
- Deconvolution/2D+
- Deconvolution/2D+/Test data
- Deepcopy
- Define a primitive data type
- DELAY.REX
- Delegates
- Delete a file
- Deming's Funnel
- Department Numbers
- DES
- Detect division by zero
- Determinant and permanent
- Determine if a string is numeric
- Determine if only one instance is running
- Determine if two triangles overlap
- Dice game probabilities
- Digital Mars C++
- Digital Mars D
- Digital root
- Digital root/Multiplicative digital root
- Dijkstra's algorithm
- Dinesman's multiple-dwelling problem
- Dinesman's multiple-dwelling problem/AutoHotkey
- Dining philosophers
- Discordian date
- DiscoRunner
- Display a linear combination
- Display an outline as a nested table
- Distributed programming
- Distributed programming/AutoHotkey
- Diversity prediction theorem
- DNS query
- Documentation
- Dolphin Smalltalk
- DOS
- Dot product
- DotGNU
- Doubly-linked list/AutoHotkey
- Doubly-linked list/Definition
- Doubly-linked list/Element definition
- Doubly-linked list/Element insertion
- Doubly-linked list/Traversal
- Dragon curve
- Dragon curve/AutoHotkey
- Dragon curve/C
- Dragon curve/D/DFL
- Dragon curve/D/QD
- Draw a clock
- Draw a cuboid
- Draw a pixel
- Draw a rotating cube
- Draw a sphere
- Draw pixel 2
- Dutch national flag problem
- Dyalog APL
- Dynamic variable names
- E-on-Java
- Eagle
- Eban numbers
- Ecere IDE
- Echo server
- Echo server/AutoHotkey Client
- Eclipse
- ECMAScript standard
- EDT
- Eertree
- Egyptian division
- Egyptian fractions
- EiffelStudio
- EKG sequence convergence
- ElaCli
- Element-wise operations
- Elementary cellular automaton
- Elementary cellular automaton/Infinite length
- Elementary cellular automaton/Random Number Generator
- ELLA ALGOL 68RS
- Elliptic curve arithmetic
- Elliptic Curve Digital Signature Algorithm
- Emacs
- Emirp primes
- Empty directory
- Empty program
- Empty string
- Enforced immutability
- Entropy
- Entropy/Narcissist
- Enumerations
- Environment variables
- Equilibrium index
- $ERR.HEL
- ETcl
- Ethiopian multiplication
- Euler's identity
- Euler's sum of powers conjecture
- Evaluate binomial coefficients
- Even or odd
- Events
- Evolutionary algorithm
- Example:Hough transform/C
- Example:Hough transform/MATLAB
- Example:Hough transform/Racket
- Example:Hough transform/Tcl
- Example:Implemented in language
- Example:Nonogram solver/Racket
- Example talk:Hough transform/C
- Example:Total circles area/Racket
- Exceptions
- Exceptions/Catch an exception thrown in a nested call
- Executable library
- Execute a Markov algorithm
- Execute a system command
- Execute Brainfuck
- Execute CopyPasta Language
- Execute HQ9+
- Execute HQ9+/Ada
- Execute HQ9+/Common Lisp
- Execute HQ9+/E
- Execute HQ9+/Haskell
- Execute HQ9+/Java
- Execute HQ9+/Python
- Execute HQ9+/Ruby
- Execute HQ9+/Tcl
- Execute HQ9+/Ursa
- Execute HQ9+/Ursala
- Execute Ramsey Mathprog
- Execute SNUSP
- Execute SNUSP/Ada
- Execute SNUSP/C
- Execute SNUSP/D
- Execute SNUSP/F Sharp
- Execute SNUSP/Go
- Execute SNUSP/Haskell
- Execute SNUSP/Java
- Execute SNUSP/JavaScript
- Execute SNUSP/OCaml
- Execute SNUSP/Perl
- Execute SNUSP/Racket
- Execute SNUSP/Ruby
- Execute SNUSP/Tcl
- Exponentiation operator
- Exponentiation order
- Extend your language
- Extensible prime generator
- External sort
- Extract file extension
- Extreme floating point values
- Factorial
- Factorial base numbers indexing permutations of a collection
- Factorial/Go
- Factorions
- Factors of a Mersenne number
- Factors of an integer
- Farey sequence
- Fast Fourier transform
- FASTA format
- Faulhaber's formula
- Faulhaber's triangle
- Fcc
- Feigenbaum constant calculation
- Fermat numbers
- Fibonacci heap
- Fibonacci n-step number sequences
- Fibonacci sequence
- Fibonacci word
- Fibonacci word/fractal
- Fibonacci word/fractal/FIBFRACT.REX
- Ficl
- Filter
- Find common directory path
- Find duplicate files
- Find first and last set bit of a long integer
- Find largest left truncatable prime in a given base
- Find limit of recursion
- Find palindromic numbers in both binary and ternary bases
- Find the intersection of a line with a plane
- Find the intersection of two lines
- Find the last Sunday of each month
- Find the missing permutation
- Find URI in text
- Finite state machine
- Firefox
- First-class functions
- First-class functions/Use numbers analogously
- First-class functions/Use numbers analogously/Go interface type
- First class environments
- First perfect square in base N with N unique digits
- Fish.py
- Five weekends
- Fivenum
- Fixed length records
- FizzBuzz
- FizzBuzz/Assembly
- FizzBuzz/AWK
- FizzBuzz/Basic
- FizzBuzz/EsoLang
- FizzBuzz/Java
- FizzBuzz/SuperCollider
- Flatten a list
- Flipping bits game
- Floating point
- Flow-control structures
- Floyd-Warshall algorithm
- Floyd's triangle
- Fnc
- Foreign function interface
- Forest fire
- Forest fire/Java/Graphics
- Fork
- Form:Solution
- Form talk:TaskImplmented
- Form:Task
- Form:Vptopic
- Formal power series
- Formal power series/D
- Formal power series/Java
- Formal power series/Perl
- Formatted numeric output
- Forth common practice
- Forward difference
- Four bit adder
- Four bit adder/C++
- Four is magic
- Four is the number of letters in the ...
- Fp
- Fractal tree
- Fraction reduction
- Fractran
- Free Pascal
- Free polyominoes enumeration
- French Republican calendar
- FTP
- Full BASIC
- Function composition
- Function definition
- Function frequency
- Function prototype
- Functional coverage tree
- Fusc sequence
- G++
- Galton box animation
- Game Maker
- Gamma function
- Garbage collection
- Gauche
- Gauche Scheme
- Gauss-Jordan matrix inversion
- Gaussian elimination
- Gawk
- Gccrs
- GCJ
- GCL
- GDC
- GDL
- Gecho
- Geekalize
- General FizzBuzz
- General FizzBuzz/jFizzBuzz
- Generalised floating point addition
- Generalised floating point multiplication
- Generate Chess960 starting position
- Generate lower case ASCII alphabet
- Generate random chess position
- Generator/Exponential
- Generic swap
- Geometric algebra
- Get system command output
- Gfortran
- GHC
- Globally replace text in several files
- Gnat
- GNAT GPL
- GNU
- GNU APL
- GNU bc
- GNU Compiler Collection
- GNU Forth
- GNU Liberty Basic Compiler Collection
- GNU Pascal
- GNU Prolog
- GNU Sed
- GNU SETL
- GNU Smalltalk
- GnuCOBOL
- GNUstep
- Go 1
- Go Fish
- Go Fish/Aime
- Go Fish/AutoHotkey
- Go Fish/C
- Go Fish/C++
- Go Fish/D
- Go Fish/Erlang
- Go Fish/Go
- Go Fish/Haskell
- Go Fish/J
- Go Fish/Java
- Go Fish/Julia
- Go Fish/Kotlin
- Go Fish/Locomotive Basic
- Go Fish/Mathematica
- Go Fish/OCaml
- Go Fish/Perl 6
- Go Fish/Phix
- Go Fish/PicoLisp
- Go Fish/PureBasic
- Go Fish/Python
- Go Fish/Ruby
- Go Fish/Tcl
- Go Fish/Unicon
- GPL
- GPS
- Gradient descent
- Grayscale image
- Greatest element of a list
- Greatest subsequential sum
- Greed
- Greed/Java
- Green Hill Ada
- Greyscale bars/Display
- Guess the number
- Guess the number/With feedback
- Guess the number/With feedback (player)
- Guga Tag Fixer
- GUI component interaction
- GUI enabling/disabling of controls
- GUI/Maximum window dimensions
- Guile
- Hailstone sequence
- Hamming numbers
- Handicap
- Handle a signal
- Happy numbers
- Harshad or Niven series
- Hash from two arrays
- Hash join
- Haversine formula
- Heap
- Hello world/Graphical
- Hello world/Line printer
- Hello world/Newbie
- Hello world/Newline omission
- Hello world/Standard error
- Hello world/Standard error/Esoteric
- Hello world/Text
- Hello world/Web server
- Help:Adding a new compiler/interpreter
- Help:Adding a new programming example
- Help:Adding a new programming language
- Help:Contents
- Help:Contribute
- Help:ENA Templates
- Help:Formatting
- Help:IRC
- Help:Naming Requirements
- Help:Orphaned code
- Help:Programming Example Prototypes
- Help:Request a new compiler/interpreter
- Help:Rosetta Code Needs
- Help:Sandbox/Main Page
- Help talk:Adding a new programming example
- Help talk:Adding a new programming language
- Help talk:Adding a new programming task
- Help talk:Contribute
- Help talk:Formatting
- Help talk:GeSHi
- Help talk:Orphaned code
- Help talk:Programming Example Prototypes
- Help talk:Request a new programming language
- Help talk:Rosetta Code Needs
- Help talk:Similar Sites
- Help talk:Syntax Highlighting
- Help:Task Clarity
- Here document
- Heronian triangles
- Hexadecimal
- Hexapawn
- Hickerson series of almost integers
- Higher-order functions
- Hilbert curve
- History variables
- Hofstadter-Conway $10,000 sequence
- Hofstadter Figure-Figure sequences
- Hofstadter Q sequence
- Holidays related to Easter
- Honeycombs
- Honeycombs/Python
- Horizontal sundial calculations
- Horner's rule for polynomial evaluation
- Host introspection
- Hostname
- Hough transform
- HS Global Script
- HTTP
- HTTP/MIRC Scripting Language
- HTTPS
- HTTPS/Authenticated
- HTTPS/Client-authenticated
- Huffman coding
- Hugs
- Humble numbers
- Hunt The Wumpus
- Hunt The Wumpus/AutoHotkey
- Hunt The Wumpus/C++
- Hunt The Wumpus/CSharp
- Hunt The Wumpus/Java
- Hunt The Wumpus/Javascript
- Hunt The Wumpus/Perl 6
- Hunt The Wumpus/Phix
- Hunt The Wumpus/Ruby
- Hunt The Wumpus/Rust
- HyperCard
- I before E except after C
- I.Q. Puzzle
- Iat
- IBAN
- IBM
- IBM Enterprise COBOL for z/OS
- IBM ILE COBOL
- Ic
- ICL 1900 Cobol
- Icon+Unicon/Analysis of UnimplementedTasks
- Icon+Unicon/INL Contents
- Icon+Unicon/Intro
- Identity matrix
- Idiomatically determine all the characters that can be used for symbols
- Idiomatically determine all the lowercase and uppercase letters
- IEEE
- IForth
- I'm a software engineer, get me out of here
- Image convolution
- Image noise
- Image noise/OCaml
- Image noise/OCaml/Alleg
- Image Noise/OCaml/OpenGL
- Image noise/OCaml/Xlib
- Imaginary base numbers
- Implicit type conversion
- Include a file
- Increment a numerical string
- Increment a numerical string/Esoteric
- Index finite lists of positive integers
- Infinity
- Inheritance/Multiple
- Inheritance/Single
- Inheritance/Single/C
- Input loop
- Input/Output for Lines of Text
- Input/Output for Pairs of Numbers
- Integer
- Integer comparison
- Integer overflow
- Integer roots
- Integer sequence
- INTEGRITY
- Intel
- Intel C++ Compiler
- Interactive Active ALGOL 68
- Interactive Help
- Interactive programming
- Interpreter
- Intersecting Number Wheels
- Introspection
- Inverted index
- Inverted syntax
- Io (interpreter)
- IPC via named pipe
- IRC gateway
- IRIS Reasoner
- IronAHK
- IronPython
- ISO
- ISO/IEC 30170
- Iterated digits squaring
- J2SE
- J/HouseStyle
- Jacl
- JanusAda
- Jaro distance
- Javac
- JavaFX
- Jawk
- Jcon
- Jensen's Device
- Jewels and Stones
- Jim Tcl
- JoCaml
- JortSort
- Josephus problem
- Joystick position
- JRuby
- JScript
- JSoar
- JSON
- JTcl
- Julia set
- Jump anywhere
- Just-In-Time
- Just BASIC
- Just in time processing on a character stream
- Just in time processing on a character stream/REXX/JIT.TXT
- Jython
- K-d tree
- K-means++ clustering
- Kahan summation
- Kaprekar numbers
- Kernighans large earthquake problem
- Keyboard input
- Keyboard input/Flush the keyboard buffer
- Keyboard input/Keypress check
- Keyboard input/Obtain a Y or N response
- Keyboard macros
- KiCS
- KJS
- Knapsack problem
- Knapsack problem/0-1
- Knapsack problem/0-1/Mathprog
- Knapsack problem/Bounded/Go test
- Knapsack problem/Bounded/Mathprog
- Knapsack problem/Continuous
- Knapsack problem/Continuous/J
- Knapsack problem/Continuous/Mathprog
- Knapsack Problem/Python
- Knapsack problem/Unbounded
- Knapsack problem/Unbounded/Mathprog
- Knapsack problem/Unbounded/Python dynamic programming
- Knapsack Problem/Visual Basic
- Knight's tour
- Knight's tour/C
- Knuth shuffle
- Knuth's algorithm S
- Knuth's power tree
- Koch curve
- Kolakoski sequence
- Kona
- Korn Shell
- Kosaraju
- Kroc
- Kronecker product
- Kronecker product based fractals
- Ksh93
- Lah numbers
- LAMP
- Langton's ant
- Language Comparison Table
- Largest int from concatenated ints
- Largest number divisible by its digits
- Last Friday of each month
- Last letter-first letter
- Latin Squares in reduced form
- Latin Squares in reduced form/Randomizing using Jacobson and Matthews’ Technique
- Launch rocket with countdown and acceleration in stdout
- Law of cosines - triples
- Lazarus
- Lazy evaluation
- LB Booster
- LDC
- Leap year
- Least common multiple
- Left factorials
- Leonardo numbers
- Letter frequency
- Levenshtein distance
- Levenshtein distance/Alignment
- Libraries
- Library/C Runtime
- Library/C Runtime/ranged rand
- Library/java.io
- Library/Microsoft Foundation Classes
- Library/org.xml.sax
- Library/Qt
- Library/Swing
- Librep
- Linear congruential generator
- LINESIZE.HEL
- LINESIZE.REX
- Link time
- Linked list
- Linux
- Linux CPU utilization
- Lisp 1.5
- List comprehensions
- List rooted trees
- Literals/Floating point
- Literals/Integer
- Literals/String
- Loading animated 3D data/OCaml
- Locale
- Logical operations
- Long multiplication
- Long primes
- Longest common prefix
- Longest common subsequence
- Longest common subsequence/J
- Longest Common Substring
- Longest increasing subsequence
- Longest string challenge
- Look-and-say sequence
- Loop over multiple arrays simultaneously
- Loop over multiple arrays simultaneously/C-Elaboration
- Loop Structures
- Loops/Break
- Loops/Continue
- Loops/Do-while
- Loops/Downward for
- Loops/For
- Loops/For with a specified step
- Loops/Foreach
- Loops/Increment loop index within loop body
- Loops/Infinite
- Loops/N plus one half
- Loops/Nested
- Loops/While
- Loops/While Until
- Loops/with multiple ranges
- Loops/Wrong ranges
- LU decomposition
- Lucas-Lehmer test
- Lucky and even lucky numbers
- Ludic numbers
- Luhn test of credit card numbers
- Lychrel numbers
- LZW compression
- M2000 Compiler Task
- M2000 Interpreter Implementation
- M2000 Interpreter Json Class
- M2000 Interpreter rational numbers
- Mac OS
- MAC Vendor Lookup
- Machine code
- Macro SNOBOL4 in C
- Mad Libs
- Magic 8-Ball
- Magic squares/Lua
- Magic squares of doubly even order
- Magic squares of odd order
- Magic squares of singly even order
- Magic squares/Perl
- Magic squares/Perl 6
- Main step of GOST 28147-89
- Make a backup file
- Make directory path
- Man or boy test
- Mandelbrot set
- Mandelbrot set/J/Output
- Map range
- Markov chain text generator
- MARS
- MASM
- Mastermind
- Matrix-exponentiation operator
- Matrix chain multiplication
- Matrix Digital Rain
- Matrix multiplication
- Matrix transposition
- Mawk
- Maximum triangle path sum
- Mayan calendar
- Mayan numerals $MAYAN.REX
- Mayan numerals
- Maze generation
- Maze solving
- McNuggets Problem
- MCS
- MD4
- MD5
- MD5/Implementation
- MD5/Implementation Debug
- Median filter
- MediaWiki:Anoneditwarning
- MediaWiki:Common.css
- MediaWiki:Proxyblockreason
- MediaWiki:Sidebar
- MediaWiki talk:Common.css
- MediaWiki talk:Sandbox
- MediaWiki talk:Sidebar
- MediaWiki:Webchat-header
- Memory allocation
- Memory layout of a data structure
- Menu
- Mersenne primes
- Metaprogramming
- Metered concurrency
- Mian-Chowla sequence
- Microsoft
- Middle three digits
- Miller–Rabin primality test
- Mind boggling card trick
- Minesweeper game
- Minesweeper game/D
- MinGW
- Minimal BASIC
- Minnesota SNOBOL4
- MirBSD Korn Shell
- MIRC (misc examples)
- MIRC Script Editor
- MIT/X11 License
- MLton
- MNumerical Encryption/Decryption
- MoarVM
- Modular arithmetic
- Modular exponentiation
- Modular inverse
- Modulinos
- Monads/List monad
- Monads/Maybe monad
- Monads/Writer monad
- Mono
- Monte Carlo methods
- Montgomery reduction
- Monty Hall problem
- Moonbrat
- Morpion solitaire
- Morpion solitaire/Java
- Morpion solitaire/Phix
- Morpion solitaire/Unicon
- Morse code
- $MORSE.HEL
- $MORSE.REX
- Moscow ML
- Most frequent k chars distance
- Mouse position
- Move-to-front algorithm
- Mozart/Oz
- MRI
- Mruby
- Mrustc
- MSW Logo
- Multi-dimensional array
- Multidimensional Newton-Raphson method
- Multifactorial
- Multiline shebang
- Multiple distinct objects
- Multiple regression
- Multiplication tables
- Multiplicative order
- Multisplit
- Munchausen numbers
- Munching squares
- Musical scale
- Mutex
- Mutual recursion
- Münster Curry compiler
- N-body problem
- N-queens problem
- N-queens problem/dlx go
- N-smooth numbers
- Named parameters
- Names to numbers
- Naming conventions
- Narcissist
- Narcissistic decimal number
- Narcissistic decimal number/C
- Native shebang
- Natural sorting
- Nautical bell
- Nawk
- Negative base numbers
- Nested function
- Nested templated data
- Newsgroup
- Niecza
- NJS
- Node.js
- Non-continuous subsequences
- Non-decimal radices/Convert
- Non-decimal radices/Input
- Non-decimal radices/Output
- Nonoblock
- Nonogram solver
- N'th
- Nth root
- Null object
- Number names
- Number names/REXX
- Number reversal game
- Numeric error propagation
- Numeric separator syntax
- Numerical and alphabetical suffixes
- Numerical integration
- Numerical integration/Adaptive Simpson's method
- Numerical integration/Gauss-Legendre Quadrature
- NYSIIS
- O
- Object serialization
- Object serialization/Oz
- ObjectAda
- Octal
- Octet
- Odd word problem
- Odd word problem/SimpleCoroutineSupportForJ
- Odd word problem/TrivialCharacterStreamSupportForJ
- OK
- Old lady swallowed a fly
- Old Russian measure of length
- OLE Automation
- One-dimensional cellular automata
- One-time pad
- One-time pad/Julia
- One-time pad/Phix
- One-time pad/Racket
- One of n lines in a file
- Online code execution
- OO2C
- OoRexx/RxMath
- Open Firmware
- Open Object Rexx
- Open source
- OpenBSD bc
- OpenGL
- OpenGL Pixel Shader
- OpenGL/Utah Teapot
- OpenJDK
- OpenVMS
- OpenWebNet Password
- Opera
- Operator precedence
- Optional parameters
- Orbital elements
- Order disjoint list items
- Order two numerical lists
- Ordered Partitions
- Ordered words
- OS/2
- OSSP js
- Oxford Oberon-2 Compiler
- P-value correction
- PAKCS
- Palindrome detection
- Palindrome pairs
- Pangram checker
- Paraffins
- Parallel Brute Force
- Parallel calculations
- Parametric polymorphism
- Parametrized SQL statement
- Parrot
- Parse an IP Address
- Parse command-line arguments
- Parse EBNF
- Parse EBNF/Tests
- Parsing/RPN calculator algorithm
- Parsing/RPN/Ruby
- Parsing/RPN to infix conversion
- Parsing/Shunting-yard algorithm
- Partial function application
- Particle Swarm Optimization
- Partition an integer X into N primes
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- Remove duplicate elements
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- Resistance Calculator
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- Rhino
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- Roo!
- Roots of a function
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- Rosetta Code
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- Rosetta Code/Tasks without examples
- Rosetta Code:TODO
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- Rosetta Code:Village Pump/Download Perl Code
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- Rosetta Code:Village Pump/EditAndExternalLinks
- Rosetta Code:Village Pump/Email protection in code
- Rosetta Code:Village Pump/Enable Mediawiki API Edit
- Rosetta Code:Village Pump/Example ordering
- Rosetta Code:Village Pump/Examples needing attention
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- Rosetta Code:Village Pump/Gadgets vs. Widgets
- Rosetta Code:Village Pump/Google
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- Rosetta Code:Village Pump/ImplSearchBot Fate and Replacement
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- Rosetta Code:Village Pump/IRC/wiki bridge
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- Rosetta Code:Village Pump/Language iota
- Rosetta Code:Village Pump/Language page for Ezhil
- Rosetta Code:Village Pump/Language Page Links
- Rosetta Code:Village Pump/Language template enhancements
- Rosetta Code:Village Pump/Language to use for source code
- Rosetta Code:Village Pump/Less Than X Examples
- Rosetta Code:Village Pump/Library template
- Rosetta Code:Village Pump/LibRC, A Library for RosettaCode Code
- Rosetta Code:Village Pump/Line breaks in templates
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- Rosetta Code:Village Pump/Link to task-section
- Rosetta Code:Village Pump/LinkedIn
- Rosetta Code:Village Pump/Linters
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- Rosetta Code:Village Pump/MediaWiki 1.20 Upgrade Issues
- Rosetta Code:Village Pump/Minimum penetration
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- Rosetta Code:Village Pump/New reports
- Rosetta Code:Village Pump/News Channel
- Rosetta Code:Village Pump/Old draft tasks
- Rosetta Code:Village Pump/Old main talk
- Rosetta Code:Village Pump/Omit bot
- Rosetta Code:Village Pump/Over-categorization
- Rosetta Code:Village Pump/Phix geshi file
- Rosetta Code:Village Pump/Planet
- Rosetta Code:Village Pump/Please appoint more Moderators!
- Rosetta Code:Village Pump/Pre to Lang Tag Fixer
- Rosetta Code:Village Pump/rank tasks/language by hits
- Rosetta Code:Village Pump/RC extraction Tool and Task
- Rosetta Code:Village Pump/RC thinks cookies are disabled on Chrome
- Rosetta Code:Village Pump/Recent Changes broadcast
- Rosetta Code:Village Pump/Recently-Updated-Tasks
- Rosetta Code:Village Pump/Renaming a Language
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- Rosetta Code:Village Pump/Repairing invisible formulae
- Rosetta Code:Village Pump/Replace MediaWiki
- Rosetta Code:Village Pump/Review templates
- Rosetta Code:Village Pump/RosettaCodeNeedsX
- Rosetta Code:Village Pump/Run snippets in browser
- Rosetta Code:Village Pump/Run times on examples?
- Rosetta Code:Village Pump/Running the programs
- Rosetta Code:Village Pump/Sales and stuff
- Rosetta Code:Village Pump/Sales and stuff/General programmer
- Rosetta Code:Village Pump/Sales and stuff/Lingual sets
- Rosetta Code:Village Pump/Screwed pages
- Rosetta Code:Village Pump/Search support
- Rosetta Code:Village Pump/Semantic MediaWiki
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- Rosetta Code:Village Pump/Semantic Solutions with Forms
- Rosetta Code:Village Pump/Shared names for languages and implementations
- Rosetta Code:Village Pump/Site usability
- Rosetta Code:Village Pump/Small BAsic
- Rosetta Code:Village Pump/SMW Examples by language and concept
- Rosetta Code:Village Pump/Sort popular pump pages
- Rosetta Code:Village Pump/Special:AllPages broken
- Rosetta Code:Village Pump/Specification Languages
- Rosetta Code:Village Pump/Subreddit
- Rosetta Code:Village Pump/Suggest a language
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- Rosetta Code:Village Pump/Task organization
- Rosetta Code:Village Pump/Task page subsections
- Rosetta Code:Village Pump/Task titles
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- Rosetta Code:Village Pump/TestML
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- Rosetta Code:Village Pump/The server refuses the connection
- Rosetta Code:Village Pump/Trivial task automation
- Rosetta Code:Village Pump/Unimplemented tasks
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- Rosetta Code:Village Pump/Upgrades
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- Rosetta Code:Village Pump/Uses Algorithm Template
- Rosetta Code:Village Pump/Web Programming tasks?
- Rosetta Code:Village Pump/Website down ipv6
- Rosetta Code:Village Pump/Whoa! 10000 examples!
- Rosetta Code:Village Pump/whoops
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- Rosetta Code:Village Pump/Wikipedia:Articles for deletion/Rosetta Code
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- Rot-13
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- SAM BASIC
- Same Fringe
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- Sattolo cycle
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- Search a list
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- Sequence
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- Sequence of non-squares
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- Set
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- Seven-sided dice from five-sided dice
- Sexy primes
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- Sorting
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- Stern-Brocot sequence
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- Stream Merge
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- String length
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- $SUDOKU.HEL
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- Sunflower fractal
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- Table creation
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- Talk:Bulls and cows/Player
- Talk:Burrows–Wheeler transform
- Talk:Bywater BASIC
- Talk:C
- Talk:C FFI
- Talk:Caesar cipher
- Talk:Calendar
- Talk:Call a foreign-language function
- Talk:Call a function
- Talk:Call a function in a shared library
- Talk:Call an object method
- Talk:Calling functions
- Talk:Canny edge detector
- Talk:Cantor set
- Talk:Card shuffles
- Talk:Carmichael 3 strong pseudoprimes
- Talk:Cartesian product of two or more lists
- Talk:Case-sensitivity of identifiers
- Talk:Casting out nines
- Talk:Catalan numbers
- Talk:Catalan numbers/Pascal's triangle
- Talk:Catamorphism
- Talk:Categroy:Tango
- Talk:Catmull–Clark subdivision surface
- Talk:Chaocipher
- Talk:Character codes
- Talk:Chat server
- Talk:Chebyshev coefficients
- Talk:Check input device is a terminal
- Talk:Check Machin-like formulas
- Talk:Check output device is a terminal
- Talk:Check that file exists
- Talk:Checkpoint synchronization
- Talk:Chemical Calculator
- Talk:Chernick's Carmichael numbers
- Talk:Cheryl's Birthday
- Talk:Chess player
- Talk:Chess player/Move generation
- Talk:Chinese remainder theorem
- Talk:Chinese zodiac
- Talk:Cholesky decomposition
- Talk:Chowla numbers
- Talk:Church Numerals
- Talk:Cipolla's algorithm
- Talk:Circles of given radius through two points
- Talk:Classes
- Talk:Closest-pair problem
- Talk:Closest-pair problem/C
- Talk:Closures/Value capture
- Talk:Closures/Value capture/C
- Talk:CMUCL
- Talk:Collatz conjecture
- Talk:Collections
- Talk:Color of a screen pixel
- Talk:Color quantization
- Talk:Colour pinstripe/Printer
- Talk:Combinations
- Talk:Combinations and permutations
- Talk:Combinations with repetitions
- Talk:Combinations with repetitions/Square Digit Chain
- Talk:Comma quibbling
- Talk:Command-line arguments
- Talk:Commatizing numbers
- Talk:Comments
- Talk:Compare a list of strings
- Talk:Compare sorting algorithms' performance
- Talk:Compile-time calculation
- Talk:Compiler/AST interpreter
- Talk:Compiler/lexical analyzer
- Talk:Compiler/Sample programs
- Talk:Compiler/syntax analyzer
- Talk:Complex conjugate
- Talk:Compose function
- Talk:Compound data type
- Talk:Concurrent computing
- Talk:Conditional structures
- Talk:Conjugate transpose
- Talk:Constants
- Talk:Constrained genericity
- Talk:Constrained random points on a circle
- Talk:Continued fraction
- Talk:Continued fraction/Arithmetic/Construct from rational number
- Talk:Control Structures
- Talk:Convert decimal number to rational
- Talk:Convert seconds to compound duration
- Talk:Conway's Game of Life
- Talk:Copy a string
- Talk:Count in factors
- Talk:Count in octal
- Talk:Count occurrences of a substring
- Talk:Count the coins
- Talk:CRC-32
- Talk:Create a file
- Talk:Create a file on magnetic tape
- Talk:Create a two-dimensional array at runtime
- Talk:Create an HTML table
- Talk:Create an object at a given address
- Talk:Create an object/Native demonstration
- Talk:Creating an Array
- Talk:CSV data manipulation
- Talk:CSV to HTML translation
- Talk:Cuban primes
- Talk:Cumulative standard deviation
- Talk:Currency
- Talk:Currying
- Talk:Curve that touches three points
- Talk:Cut a rectangle
- Talk:Cycle detection
- Talk:Damm algorithm
- Talk:Data Encryption Standard
- Talk:Date format
- Talk:Date manipulation
- Talk:Day of the week
- Talk:DB2 UDB
- Talk:De Bruijn sequences
- Talk:Deal cards for FreeCell
- Talk:Death Star
- Talk:Decimal floating point number to binary
- Talk:Decision tables
- Talk:Deconvolution/1D
- Talk:Deconvolution/2D+
- Talk:Deepcopy
- Talk:Define a primitive data type
- Talk:Delegates
- Talk:Delete a file
- Talk:Deming's Funnel
- Talk:Detect division by zero
- Talk:Determinant and permanent
- Talk:Determine if a string is numeric
- Talk:Determine if only one instance is running
- Talk:Dice game probabilities
- Talk:Digital root
- Talk:Digital root/Multiplicative digital root
- Talk:Dijkstra's algorithm
- Talk:Dinesman's multiple-dwelling problem
- Talk:Dining philosophers
- Talk:Discordian date
- Talk:Display a linear combination
- Talk:Distributed programming
- Talk:Diversity prediction theorem
- Talk:Divisors of a natural number
- Talk:DNS query
- Talk:Dot product
- Talk:Doubly-linked list/Definition
- Talk:Doubly-linked list/Element definition
- Talk:Doubly-linked list/Element insertion
- Talk:Dragon curve
- Talk:Dragon curve/C
- Talk:Draw a clock
- Talk:Draw a cuboid
- Talk:Draw a rotating cube
- Talk:Draw a sphere
- Talk:Dutch national flag problem
- Talk:Dynamic variable names
- Talk:Eban numbers
- Talk:Echo server
- Talk:Eclipse
- Talk:Eertree
- Talk:Egyptian division
- Talk:Egyptian fractions
- Talk:EKG sequence convergence
- Talk:Element-wise operations
- Talk:Elementary cellular automaton
- Talk:Elementary cellular automaton/Infinite length
- Talk:Elementary cellular automaton/Random Number Generator
- Talk:Elliptic curve arithmetic
- Talk:Elliptic Curve Digital Signature Algorithm
- Talk:Emirp primes
- Talk:Empty directory
- Talk:Empty program
- Talk:Empty string
- Talk:Enforced immutability
- Talk:Entropy
- Talk:Enumerations
- Talk:Environment variables
- Talk:Equilibrium index
- Talk:$err.rex
- Talk:Ethiopian multiplication
- Talk:Euler method
- Talk:Euler's sum of powers conjecture
- Talk:Evaluate binomial coefficients
- Talk:Even or odd
- Talk:Events
- Talk:Evolutionary algorithm
- Talk:Exceptions/Catch an exception thrown in a nested call
- Talk:Executable library
- Talk:Execute a Markov algorithm
- Talk:Execute a system command
- Talk:Execute Brainfuck
- Talk:Execute Brainfuck/AutoHotkey
- Talk:Execute Brainfuck/BASIC/QuickBasic
- Talk:Execute Brainfuck/C++
- Talk:Execute Brainfuck/Common Lisp
- Talk:Execute Brainfuck/TI-83 BASIC
- Talk:Execute Brainfuck/x86 Assembly
- Talk:Execute CopyPasta Language
- Talk:Execute HQ9+
- Talk:Execute HQ9+/Tcl
- Talk:Execute Ramsey Mathprog
- Talk:Execute SNUSP/C
- Talk:Execute SNUSP/D
- Talk:Execute SNUSP/Ruby
- Talk:Exponentiation operator
- Talk:Exponentiation order
- Talk:Extend your language
- Talk:Extensible prime generator
- Talk:External sort
- Talk:Extract file extension
- Talk:Extreme floating point values
- Talk:Factorial
- Talk:Factorial base numbers indexing permutations of a collection
- Talk:Factorial/Go
- Talk:Factors of a Mersenne number
- Talk:Factors of an integer
- Talk:Farey sequence
- Talk:Fast Fourier transform
- Talk:FASTA format
- Talk:Faulhaber's formula
- Talk:Faulhaber's triangle
- Talk:Feigenbaum constant calculation
- Talk:Fibonacci n-step number sequences
- Talk:Fibonacci sequence
- Talk:Fibonacci word
- Talk:Fibonacci word/fractal
- Talk:File extension is in extensions list
- Talk:File input/output
- Talk:File size
- Talk:File size distribution
- Talk:Filter
- Talk:Find common directory path
- Talk:Find first and last set bit of a long integer
- Talk:Find largest left truncatable prime in a given base
- Talk:Find limit of recursion
- Talk:Find palindromic numbers in both binary and ternary bases
- Talk:Find the intersection of a line with a plane
- Talk:Find the intersection of two lines
- Talk:Find the last Sunday of each month
- Talk:Find the missing permutation
- Talk:Find URI in text
- Talk:Finite state machine
- Talk:Firefox
- Talk:First-class functions
- Talk:First-class functions/Use numbers analogously
- Talk:First class environments
- Talk:First perfect square in base N with N unique digits
- Talk:Five weekends
- Talk:Fivenum
- Talk:Fixed length records
- Talk:FizzBuzz
- Talk:Flatten a list
- Talk:Flipping bits game
- Talk:Flow-control structures
- Talk:Floyd-Warshall algorithm
- Talk:Floyd's triangle
- Talk:Forest fire
- Talk:Fork
- Talk:Formal power series
- Talk:Formatted numeric output
- Talk:Forth common practice
- Talk:Forward difference
- Talk:Four bit adder
- Talk:Four is the number of letters in the ...
- Talk:Fractal tree
- Talk:Fraction reduction
- Talk:Fractran
- Talk:French Republican calendar
- Talk:FTP
- Talk:Function composition
- Talk:Function definition
- Talk:Function frequency
- Talk:Function prototype
- Talk:Functional coverage tree
- Talk:Fusc sequence
- Talk:Galton box animation
- Talk:Gamma function
- Talk:Gauss-Jordan matrix inversion
- Talk:Gaussian elimination
- Talk:General FizzBuzz
- Talk:Generalised floating point addition
- Talk:Generate Chess960 starting position
- Talk:Generate lower case ASCII alphabet
- Talk:Generate random chess position
- Talk:Generator/Exponential
- Talk:Generic swap
- Talk:Geometric algebra
- Talk:Get email addresses and write to a text file in batch
- Talk:Get system command output
- Talk:Globally replace text in several files
- Talk:GNU Smalltalk
- Talk:Go 1
- Talk:Go Fish
- Talk:Go Fish/Go
- Talk:Go Fish/PureBasic
- Talk:Gradient descent
- Talk:Gray code
- Talk:Grayscale image
- Talk:Greatest common divisor
- Talk:Greatest element of a list
- Talk:Greatest subsequential sum
- Talk:Guess the number
- Talk:Guess the number/One-liner
- Talk:Guess the number/With feedback
- Talk:Guess the number/With feedback (player)
- Talk:Guga Tag Fixer
- Talk:GUI enabling/disabling of controls
- Talk:GUI/Maximum window dimensions
- Talk:Hailstone sequence
- Talk:Hamming numbers
- Talk:Handle a signal
- Talk:Happy numbers
- Talk:Harshad or Niven series
- Talk:Hash from two arrays
- Talk:Hash join
- Talk:Haversine formula
- Talk:Hello world/Graphical
- Talk:Hello world/Line printer
- Talk:Hello world/Newbie
- Talk:Hello world/Newline omission
- Talk:Hello world/Standard error
- Talk:Hello world/Text
- Talk:Hello world/Web server
- Talk:Here document
- Talk:Heronian triangles
- Talk:Hexapawn
- Talk:Hickerson series of almost integers
- Talk:High programing c program
- Talk:Higher-order functions
- Talk:History variables
- Talk:Hofstadter-Conway $10,000 sequence
- Talk:Hofstadter Figure-Figure sequences
- Talk:Hofstadter Q sequence
- Talk:Holidays related to Easter
- Talk:Honeycombs
- Talk:Horizontal sundial calculations
- Talk:Horner's rule for polynomial evaluation
- Talk:Host introspection
- Talk:Hostname
- Talk:Hough transform
- Talk:HTTP
- Talk:HTTPS/Authenticated
- Talk:Huffman coding
- Talk:Humble numbers
- Talk:Hunt The Wumpus
- Talk:I before E except after C
- Talk:I.Q. Puzzle
- Talk:Icon+Unicon/Intro
- Talk:Identity matrix
- Talk:Idiomatically determine all the characters that can be used for symbols
- Talk:Idiomatically determine all the lowercase and uppercase letters
- Talk:I'm a software engineer, get me out of here
- Talk:Image convolution
- Talk:Image noise
- Talk:Imaginary base numbers
- Talk:Implicit type conversion
- Talk:Increment a numerical string
- Talk:Index finite lists of positive integers
- Talk:Infinity
- Talk:Inheritance/Multiple
- Talk:Inheritance/Single
- Talk:Inheritance/Single/C
- Talk:Input loop
- Talk:Input/Output for Lines of Text
- Talk:Integer comparison
- Talk:Integer overflow
- Talk:Integer roots
- Talk:Integer sequence
- Talk:Interactive programming
- Talk:Inverted index
- Talk:Inverted syntax
- Talk:IPC via named pipe
- Talk:IRC gateway
- Talk:Iterated digits squaring
- Talk:J/HouseStyle
- Talk:Jaro distance
- Talk:Java Virtual Machine
- Talk:Javac
- Talk:Jcon
- Talk:Jensen's Device
- Talk:Jewels and Stones
- Talk:JortSort
- Talk:Josephus problem
- Talk:Joystick position
- Talk:JScript
- Talk:Julia set
- Talk:Jump anywhere
- Talk:Just in time processing on a character stream
- Talk:K-d tree
- Talk:K-means++ clustering
- Talk:Kahan summation
- Talk:Kaprekar numbers
- Talk:Keyboard input
- Talk:Keyboard input/Flush the keyboard buffer
- Talk:Keyboard input/Keypress check
- Talk:Keyboard input/Obtain a Y or N response
- Talk:Keyboard macros
- Talk:Knapsack problem/0-1
- Talk:Knapsack problem/Bounded
- Talk:Knapsack problem/Unbounded
- Talk:Knight's tour
- Talk:Knuth shuffle
- Talk:Knuth's algorithm S
- Talk:Knuth's power tree
- Talk:Koch curve
- Talk:Kronecker product based fractals
- Talk:Lah numbers
- Talk:Langton's ant
- Talk:Language Comparison Table
- Talk:Largest int from concatenated ints
- Talk:Last Friday of each month
- Talk:Last letter-first letter
- Talk:Latin Squares in reduced form
- Talk:Latin Squares in reduced form/Randomizing using Jacobson and Matthews’ Technique
- Talk:Launch rocket with countdown and acceleration in stdout
- Talk:Law of cosines - triples
- Talk:Leap year
- Talk:Least common multiple
- Talk:Letter frequency
- Talk:Levenshtein distance
- Talk:Levenshtein distance/Alignment
- Talk:Linear congruential generator
- Talk:Linux
- Talk:Linux CPU utilization
- Talk:List comprehensions
- Talk:List rooted trees
- Talk:Literals/Floating point
- Talk:Literals/Integer
- Talk:Literals/String
- Talk:Long multiplication
- Talk:Longest common prefix
- Talk:Longest Common Substring
- Talk:Longest increasing subsequence
- Talk:Longest string challenge
- Talk:Look-and-say sequence
- Talk:Loop over multiple arrays simultaneously
- Talk:Loop over multiple arrays simultaneously/C-Elaboration
- Talk:Loop Structures
- Talk:Loops
- Talk:Loops/Break
- Talk:Loops/Continue
- Talk:Loops/Do-while
- Talk:Loops/Downward for
- Talk:Loops/For
- Talk:Loops/For with a specified step
- Talk:Loops/Increment loop index within loop body
- Talk:Loops/Infinite
- Talk:Loops/N plus one half
- Talk:Loops/Nested
- Talk:Loops/While
- Talk:Loops/with multiple ranges
- Talk:Loops/Wrong ranges
- Talk:LU decomposition
- Talk:Lucas-Lehmer test
- Talk:Lucky and even lucky numbers
- Talk:Ludic numbers
- Talk:Luhn test of credit card numbers
- Talk:Lychrel numbers
- Talk:LZW compression
- Talk:M2000 Compiler Task
- Talk:Mac OS X
- Talk:Machine code
- Talk:Mad Libs
- Talk:Main step of GOST 28147-89
- Talk:Make a backup file
- Talk:Make directory path
- Talk:Man or boy test
- Talk:Mandelbrot set
- Talk:Map range
- Talk:Markov chain text generator
- Talk:Mastermind
- Talk:Matrix-exponentiation operator
- Talk:Matrix multiplication
- Talk:Maximum triangle path sum
- Talk:Mayan calendar
- Talk:Mayan numerals
- Talk:Maze generation
- Talk:Maze solving
- Talk:McNuggets Problem
- Talk:MD5
- Talk:MD5/Implementation
- Talk:MD5/Implementation Debug
- Talk:Median filter
- Talk:Memoization
- Talk:Memory allocation
- Talk:Memory layout of a data structure
- Talk:Menu
- Talk:Mersenne primes
- Talk:Metaprogramming
- Talk:Metered concurrency
- Talk:Metronome
- Talk:Mian-Chowla sequence
- Talk:Middle three digits
- Talk:Miller–Rabin primality test
- Talk:Mind boggling card trick
- Talk:Minesweeper game
- Talk:MIRC
- Talk:MIT/X11 License
- Talk:Modular arithmetic
- Talk:Modular exponentiation
- Talk:Modular inverse
- Talk:Modulinos
- Talk:Monads/List monad
- Talk:Monads/Maybe monad
- Talk:Monads/Writer monad
- Talk:Mono
- Talk:Monte Carlo methods
- Talk:Montgomery reduction
- Talk:Monty Hall problem
- Talk:Morpion solitaire
- Talk:Morpion solitaire/Unicon
- Talk:Morse code
- Talk:Most frequent k chars distance
- Talk:Mouse position
- Talk:Multi-dimensional array
- Talk:Multifactorial
- Talk:Multiline shebang
- Talk:Multiple regression
- Talk:Multiplication tables
- Talk:Multiplicative order
- Talk:Multisplit
- Talk:Munchausen numbers
- Talk:Munching squares
- Talk:Musical scale
- Talk:Mutex
- Talk:Mutual recursion
- Talk:N-body problem
- Talk:N-queens problem
- Talk:N-smooth numbers
- Talk:Named parameters
- Talk:Narcissist
- Talk:Narcissistic decimal number
- Talk:Native shebang
- Talk:Natural sorting
- Talk:Nautical bell
- Talk:Negative base numbers
- Talk:Nested function
- Talk:Nim Game
- Talk:Non-continuous subsequences
- Talk:Non-decimal radices/Convert
- Talk:Non-decimal radices/Input
- Talk:Non-decimal radices/Output
- Talk:Nonogram solver
- Talk:N'th
- Talk:Nth root
- Talk:Null object
- Talk:Number names
- Talk:Number reversal game
- Talk:Numeric error propagation
- Talk:Numeric separator syntax
- Talk:Numerical integration
- Talk:Numerical integration/Adaptive Simpson's method
- Talk:Numerical integration/Gauss-Legendre Quadrature
- Talk:NYSIIS
- Talk:Object serialization
- Talk:Objective-C
- Talk:Odd word problem
- Talk:Old lady swallowed a fly
- Talk:Old Russian measure of length
- Talk:OLE Automation
- Talk:One-dimensional cellular automata
- Talk:One-time pad
- Talk:One of n lines in a file
- Talk:Online Certification 17029
- Talk:Open Object Rexx
- Talk:OpenGL
- Talk:OpenGL Pixel Shader
- Talk:Operating System
- Talk:Operator precedence
- Talk:Optional parameters
- Talk:Orbital elements
- Talk:Order disjoint list items
- Talk:Order two numerical lists
- Talk:Ordered Partitions
- Talk:Ordered words
- Talk:OS/2
- Talk:P-value correction
- Talk:Palindrome detection
- Talk:Pangram checker
- Talk:Paraffins
- Talk:Parallel calculations
- Talk:Parametric polymorphism
- Talk:Parametrized SQL statement
- Talk:Parse an IP Address
- Talk:Parse command-line arguments
- Talk:Parse EBNF
- Talk:Parse EBNF/Tests
- Talk:Parsing/RPN calculator algorithm
- Talk:Parsing/RPN to infix conversion
- Talk:Parsing/Shunting-yard algorithm
- Talk:Partial function application
- Talk:Particle Swarm Optimization
- Talk:Pascal matrix generation
- Talk:Pascal's triangle
- Talk:Pascal's triangle/Puzzle
- Talk:Password generator
- Talk:Pathological floating point problems
- Talk:Pattern matching
- Talk:PB
- Talk:Peaceful chess queen armies
- Talk:Peloton
- Talk:Penney's game
- Talk:Pentomino tiling
- Talk:Percentage difference between images
- Talk:Perceptron
- Talk:Percolation/Bond percolation
- Talk:Percolation/Mean run density
- Talk:Percolation/Site percolation
- Talk:Perfect numbers
- Talk:Perfect shuffle
- Talk:Perlin noise
- Talk:Permutation test
- Talk:Permutations
- Talk:Permutations by swapping
- Talk:Permutations/Rank of a permutation
- Talk:Permutations with repetitions
- Talk:Permutations with some identical elements
- Talk:Pernicious numbers
- Talk:PHP
- Talk:Pi
- Talk:Pick random element
- Talk:Pierpont primes
- Talk:Pig the dice game
- Talk:Pig the dice game/Player
- Talk:Pinstripe/Display
- Talk:Pinstripe/Printer
- Talk:Play recorded sounds
- Talk:Playfair cipher
- Talk:Playing cards
- Talk:Pointers and references
- Talk:Poker hand analyser
- Talk:Polyglot
- Talk:Polymorphic copy
- Talk:Polymorphism
- Talk:Polymorphism/C
- Talk:Polynomial regression
- Talk:Polynomial synthetic division
- Talk:Polyspiral
- Talk:Population count
- Talk:PostgreSQL
- Talk:Power set
- Talk:PowerBASIC Console Compiler
- Talk:Pragmatic directives
- Talk:Price fraction
- Talk:Primality by trial division
- Talk:Prime conspiracy
- Talk:Prime decomposition
- Talk:Primes - allocate descendants to their ancestors
- Talk:Primorial numbers
- Talk:Priority queue
- Talk:Probabilistic choice
- Talk:Problem of Apollonius
- Talk:Process SMIL directives in XML data
- Talk:Program name
- Talk:Program termination
- Talk:Programming language
- Talk:Programming tasks
- Talk:Prompting
- Talk:Proof
- Talk:Proper divisors
- Talk:Pythagorean triples
- Talk:QBasic
- Talk:QR decomposition
- Talk:Quaternion type
- Talk:Queue/Definition
- Talk:QuickBASIC
- Talk:Quickselect algorithm
- Talk:Quine
- Talk:Race condition
- Talk:Railway circuit
- Talk:Ramsey's theorem
- Talk:Random Latin Squares
- Talk:Random number generator (device)
- Talk:Random number generator (included)
- Talk:Random numbers
- Talk:Range consolidation
- Talk:Range expansion
- Talk:Range extraction
- Talk:Ranking methods
- Talk:Rare numbers
- Talk:Ray-casting algorithm
- Talk:RC POP.OUT
- Talk:RCRPG
- Talk:Read a configuration file
- Talk:Read a file character by character/UTF8
- Talk:Read a file line by line
- Talk:Read a specific line from a file
- Talk:Read entire file
- Talk:Readline interface
- Talk:Real-time computing
- Talk:Real constants and functions
- Talk:Recaman's sequence
- Talk:Record sound
- Talk:Recursive descent parser generator
- Talk:Red black trees
- Talk:Reduced row echelon form
- Talk:Regular expressions
- Talk:Remote agent
- Talk:Remote agent/Agent interface
- Talk:Remote agent/Simulation
- Talk:Remove duplicate elements
- Talk:Remove lines from a file
- Talk:Rename a file
- Talk:Rendezvous
- Talk:Rep-string
- Talk:Repeat
- Talk:Repeat a string
- Talk:Resistance Calculator
- Talk:Resistance Network Calculator
- Talk:Resistor mesh
- Talk:Respond to an unknown method call
- Talk:Restart
- Talk:Reverse a string
- Talk:Reverse polish notation
- Talk:Reverse the gender of a string
- Talk:Reverse words in a string
- Talk:RIT
- Talk:Rock-paper-scissors
- Talk:Roman numerals/Decode
- Talk:Roman numerals/Encode
- Talk:Roots of a function
- Talk:Roots of a quadratic function
- Talk:Roots of unity
- Talk:Rosetta Code/(Strictly) equal in Rexx
- Talk:Rosetta Code/
- Talk:Rosetta Code/Count examples
- Talk:Rosetta Code/Find bare lang tags
- Talk:Rosetta Code/Find unimplemented tasks
- Talk:Rosetta Code/Fix code tags
- Talk:Rosetta Code/Rank languages by popularity
- Talk:Rosetta Code/Run examples
- Talk:Rosetta Code/Tasks sorted by average lines of code
- Talk:Rosetta Code/Tasks without examples
- Talk:Rot-13
- Talk:RSA code
- Talk:Run-length encoding
- Talk:Run as a daemon or service
- Talk:Runge-Kutta method
- Talk:Runtime evaluation
- Talk:Runtime evaluation/In an environment
- Talk:S-Expressions
- Talk:Safe addition
- Talk:Safe primes and unsafe primes
- Talk:Sailors, coconuts and a monkey problem
- Talk:Same Fringe
- Talk:Sandbox
- Talk:Satimage.osax
- Talk:Sattolo cycle
- Talk:Scope modifiers
- Talk:Search a list
- Talk:Search a list of records
- Talk:SEDOLs
- Talk:Selective File Copy
- Talk:Self-describing numbers
- Talk:Self-hosting compiler
- Talk:Self-referential sequence
- Talk:Semiprime
- Talk:Semordnilap
- Talk:Send an unknown method call
- Talk:Separate the house number from the street name
- Talk:Sequence: nth number with exactly n divisors
- Talk:Sequence: smallest number greater than previous term with exactly n divisors
- Talk:Sequence: smallest number with exactly n divisors
- Talk:Sequence of non-squares
- Talk:Sequence of primes by trial division
- Talk:Sequence of primorial primes
- Talk:Set
- Talk:Set consolidation
- Talk:Set of real numbers
- Talk:Set puzzle
- Talk:Seven-sided dice from five-sided dice
- Talk:Sexy primes
- Talk:SHA-1
- Talk:SHA-256
- Talk:Shell one-liner
- Talk:Short-circuit evaluation
- Talk:Shortest common supersequence
- Talk:Show Ascii table
- Talk:Show the epoch
- Talk:Shutdown
- Talk:Sierpinski carpet
- Talk:Sierpinski triangle
- Talk:Sierpinski triangle/Graphical
- Talk:Sierpinski triangle/REXX output 64
- Talk:Sieve of Eratosthenes
- Talk:Simple database
- Talk:Simulate input/Keyboard
- Talk:Simulate input/Mouse
- Talk:Simulated annealing
- Talk:Singleton
- Talk:Singly-linked list/Element insertion
- Talk:Singly-linked list/Element removal
- Talk:Singly-linked list/Traversal
- Talk:Sleep
- Talk:Smarandache prime-digital sequence
- Talk:Smith numbers
- Talk:SOAP
- Talk:Sockets
- Talk:Sokoban
- Talk:Solve a Hidato puzzle
- Talk:Solve a Holy Knight's tour
- Talk:Solve a Hopido puzzle
- Talk:Solve a Rubik's Cube
- Talk:Solve the no connection puzzle
- Talk:Solving coin problems
- Talk:Sort a list of object identifiers
- Talk:Sort an array of composite structures
- Talk:Sort an integer array
- Talk:Sort disjoint sublist
- Talk:Sort numbers lexicographically
- Talk:Sort stability
- Talk:Sort using a custom comparator
- Talk:Sorting
- Talk:Sorting algorithms/Bogosort
- Talk:Sorting algorithms/Bubble sort
- Talk:Sorting Algorithms/Circle Sort
- Talk:Sorting algorithms/Cocktail sort
- Talk:Sorting algorithms/Comb sort
- Talk:Sorting algorithms/Counting sort
- Talk:Sorting algorithms/Cycle sort
- Talk:Sorting algorithms/Gnome sort
- Talk:Sorting algorithms/Heapsort
- Talk:Sorting algorithms/Merge sort
- Talk:Sorting algorithms/Pancake sort
- Talk:Sorting algorithms/Permutation sort
- Talk:Sorting algorithms/Quicksort
- Talk:Sorting algorithms/Radix sort
- Talk:Sorting algorithms/Selection sort
- Talk:Sorting algorithms/Shell sort
- Talk:Sorting algorithms/Sleep sort
- Talk:Sorting algorithms/Stooge sort
- Talk:Sorting algorithms/Strand sort
- Talk:Sorting Algorithms/Timsort
- Talk:Sorting algorithms/Tree sort on a linked list
- Talk:Soundex
- Talk:Sparkline in unicode
- Talk:Special characters
- Talk:Special Ordered Sets of Type N
- Talk:Special variables
- Talk:Speech synthesis
- Talk:Spelling of ordinal numbers
- Talk:Spiral matrix
- Talk:Split a character string based on change of character
- Talk:SQL-based authentication
- Talk:Square-free integers
- Talk:Stable marriage problem
- Talk:Stack
- Talk:Stack traces
- Talk:Stair-climbing puzzle
- Talk:Standard ML
- Talk:State name puzzle
- Talk:Statistics/Basic
- Talk:Statistics/Normal distribution
- Talk:Stem-and-leaf plot
- Talk:Stern-Brocot sequence
- Talk:Straddling checkerboard
- Talk:String append
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- Word break problem
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- Y combinator
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- Zebra puzzle
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