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{{task}}
;Task: Generate permutations of n items in which successive permutations differ from each other by the swapping of any two items.
Also generate the sign of the permutation which is +1 when the permutation is generated from an even number of swaps from the initial state, and -1 for odd.
Show the permutations and signs of three items, in order of generation ''here''.
Such data are of use in generating the [[Matrix arithmetic|determinant]] of a square matrix and any functions created should bear this in mind.
Note: The Steinhaus–Johnson–Trotter algorithm generates successive permutations where ''adjacent'' items are swapped, but from [[wp:Parity_of_a_permutation#Example|this]] discussion adjacency is not a requirement.
;References:
- [[wp:Steinhaus–Johnson–Trotter algorithm|Steinhaus–Johnson–Trotter algorithm]]
- [http://www.cut-the-knot.org/Curriculum/Combinatorics/JohnsonTrotter.shtml Johnson-Trotter Algorithm Listing All Permutations]
- [http://stackoverflow.com/a/29044942/10562 Correction to] Heap's algorithm as presented in Wikipedia and widely distributed.
- [http://www.gutenberg.org/files/18567/18567-h/18567-h.htm#ch7] Tintinnalogia
;Related tasks:
- [[Matrix arithmetic]]
- [[Gray code]]
AutoHotkey
Permutations_By_Swapping(str, list:=""){
ch := SubStr(str, 1, 1) ; get left-most charachter of str
for i, line in StrSplit(list, "`n") ; for each line in list
loop % StrLen(line) + 1 ; loop each possible position
Newlist .= RegExReplace(line, mod(i,2) ? "(?=.{" A_Index-1 "}$)" : "^.{" A_Index-1 "}\K", ch) "`n"
list := Newlist ? Trim(Newlist, "`n") : ch ; recreate list
if !str := SubStr(str, 2) ; remove charachter from left hand side
return list ; done if str is empty
return Permutations_By_Swapping(str, list) ; else recurse
}
Examples:
for each, line in StrSplit(Permutations_By_Swapping(1234), "`n")
result .= line "`tSign: " (mod(A_Index,2)? 1 : -1) "`n"
MsgBox, 262144, , % result
return
Outputs:
1234 Sign: 1
1243 Sign: -1
1423 Sign: 1
4123 Sign: -1
4132 Sign: 1
1432 Sign: -1
1342 Sign: 1
1324 Sign: -1
3124 Sign: 1
3142 Sign: -1
3412 Sign: 1
4312 Sign: -1
4321 Sign: 1
3421 Sign: -1
3241 Sign: 1
3214 Sign: -1
2314 Sign: 1
2341 Sign: -1
2431 Sign: 1
4231 Sign: -1
4213 Sign: 1
2413 Sign: -1
2143 Sign: 1
2134 Sign: -1
BBC BASIC
{{works with|BBC BASIC for Windows}}
PROCperms(3)
PRINT
PROCperms(4)
END
DEF PROCperms(n%)
LOCAL p%(), i%, k%, s%
DIM p%(n%)
FOR i% = 1 TO n%
p%(i%) = -i%
NEXT
s% = 1
REPEAT
PRINT "Perm: [ ";
FOR i% = 1 TO n%
PRINT ;ABSp%(i%) " ";
NEXT
PRINT "] Sign: ";s%
k% = 0
FOR i% = 2 TO n%
IF p%(i%)<0 IF ABSp%(i%)>ABSp%(i%-1) IF ABSp%(i%)>ABSp%(k%) k% = i%
NEXT
FOR i% = 1 TO n%-1
IF p%(i%)>0 IF ABSp%(i%)>ABSp%(i%+1) IF ABSp%(i%)>ABSp%(k%) k% = i%
NEXT
IF k% THEN
FOR i% = 1 TO n%
IF ABSp%(i%)>ABSp%(k%) p%(i%) *= -1
NEXT
i% = k%+SGNp%(k%)
SWAP p%(k%),p%(i%)
s% = -s%
ENDIF
UNTIL k% = 0
ENDPROC
{{out}}
Perm: [ 1 2 3 ] Sign: 1
Perm: [ 1 3 2 ] Sign: -1
Perm: [ 3 1 2 ] Sign: 1
Perm: [ 3 2 1 ] Sign: -1
Perm: [ 2 3 1 ] Sign: 1
Perm: [ 2 1 3 ] Sign: -1
Perm: [ 1 2 3 4 ] Sign: 1
Perm: [ 1 2 4 3 ] Sign: -1
Perm: [ 1 4 2 3 ] Sign: 1
Perm: [ 4 1 2 3 ] Sign: -1
Perm: [ 4 1 3 2 ] Sign: 1
Perm: [ 1 4 3 2 ] Sign: -1
Perm: [ 1 3 4 2 ] Sign: 1
Perm: [ 1 3 2 4 ] Sign: -1
Perm: [ 3 1 2 4 ] Sign: 1
Perm: [ 3 1 4 2 ] Sign: -1
Perm: [ 3 4 1 2 ] Sign: 1
Perm: [ 4 3 1 2 ] Sign: -1
Perm: [ 4 3 2 1 ] Sign: 1
Perm: [ 3 4 2 1 ] Sign: -1
Perm: [ 3 2 4 1 ] Sign: 1
Perm: [ 3 2 1 4 ] Sign: -1
Perm: [ 2 3 1 4 ] Sign: 1
Perm: [ 2 3 4 1 ] Sign: -1
Perm: [ 2 4 3 1 ] Sign: 1
Perm: [ 4 2 3 1 ] Sign: -1
Perm: [ 4 2 1 3 ] Sign: 1
Perm: [ 2 4 1 3 ] Sign: -1
Perm: [ 2 1 4 3 ] Sign: 1
Perm: [ 2 1 3 4 ] Sign: -1
C
Implementation of Heap's Algorithm, array length has to be passed as a parameter for non character arrays, as sizeof() will not give correct results when malloc is used. Prints usage on incorrect invocation.
#include<stdlib.h>
#include<string.h>
#include<stdio.h>
int flag = 1;
void heapPermute(int n, int arr[],int arrLen){
int temp;
int i;
if(n==1){
printf("\n[");
for(i=0;i<arrLen;i++)
printf("%d,",arr[i]);
printf("\b] Sign : %d",flag);
flag*=-1;
}
else{
for(i=0;i<n-1;i++){
heapPermute(n-1,arr,arrLen);
if(n%2==0){
temp = arr[i];
arr[i] = arr[n-1];
arr[n-1] = temp;
}
else{
temp = arr[0];
arr[0] = arr[n-1];
arr[n-1] = temp;
}
}
heapPermute(n-1,arr,arrLen);
}
}
int main(int argC,char* argV[0])
{
int *arr, i=0, count = 1;
char* token;
if(argC==1)
printf("Usage : %s <comma separated list of integers>",argV[0]);
else{
while(argV[1][i]!=00){
if(argV[1][i++]==',')
count++;
}
arr = (int*)malloc(count*sizeof(int));
i = 0;
token = strtok(argV[1],",");
while(token!=NULL){
arr[i++] = atoi(token);
token = strtok(NULL,",");
}
heapPermute(i,arr,count);
}
return 0;
}
Output:
C:\rosettaCode>heapPermute.exe 1,2,3
[1,2,3] Sign : 1
[2,1,3] Sign : -1
[3,1,2] Sign : 1
[1,3,2] Sign : -1
[2,3,1] Sign : 1
[3,2,1] Sign : -1
C++
Direct implementation of Johnson-Trotter algorithm from the reference link.
#include <iostream>
#include <vector>
using namespace std;
vector<int> UpTo(int n, int offset = 0)
{
vector<int> retval(n);
for (int ii = 0; ii < n; ++ii)
retval[ii] = ii + offset;
return retval;
}
struct JohnsonTrotterState_
{
vector<int> values_;
vector<int> positions_; // size is n+1, first element is not used
vector<bool> directions_;
int sign_;
JohnsonTrotterState_(int n) : values_(UpTo(n, 1)), positions_(UpTo(n + 1, -1)), directions_(n + 1, false), sign_(1) {}
int LargestMobile() const // returns 0 if no mobile integer exists
{
for (int r = values_.size(); r > 0; --r)
{
const int loc = positions_[r] + (directions_[r] ? 1 : -1);
if (loc >= 0 && loc < values_.size() && values_[loc] < r)
return r;
}
return 0;
}
bool IsComplete() const { return LargestMobile() == 0; }
void operator++() // implement Johnson-Trotter algorithm
{
const int r = LargestMobile();
const int rLoc = positions_[r];
const int lLoc = rLoc + (directions_[r] ? 1 : -1);
const int l = values_[lLoc];
// do the swap
swap(values_[lLoc], values_[rLoc]);
swap(positions_[l], positions_[r]);
sign_ = -sign_;
// change directions
for (auto pd = directions_.begin() + r + 1; pd != directions_.end(); ++pd)
*pd = !*pd;
}
};
int main(void)
{
JohnsonTrotterState_ state(4);
do
{
for (auto v : state.values_)
cout << v << " ";
cout << "\n";
++state;
} while (!state.IsComplete());
}
{{out}}
(1 2 3 4 ); sign = 1
(1 2 4 3 ); sign = -1
(1 4 2 3 ); sign = 1
(4 1 2 3 ); sign = -1
(4 1 3 2 ); sign = 1
(1 4 3 2 ); sign = -1
(1 3 4 2 ); sign = 1
(1 3 2 4 ); sign = -1
(3 1 2 4 ); sign = 1
(3 1 4 2 ); sign = -1
(3 4 1 2 ); sign = 1
(4 3 1 2 ); sign = -1
(4 3 2 1 ); sign = 1
(3 4 2 1 ); sign = -1
(3 2 4 1 ); sign = 1
(3 2 1 4 ); sign = -1
(2 3 1 4 ); sign = 1
(2 3 4 1 ); sign = -1
(2 4 3 1 ); sign = 1
(4 2 3 1 ); sign = -1
(4 2 1 3 ); sign = 1
(2 4 1 3 ); sign = -1
(2 1 4 3 ); sign = 1
Clojure
Recursive version
(defn permutation-swaps
"List of swap indexes to generate all permutations of n elements"
[n]
(if (= n 2) `((0 1))
(let [old-swaps (permutation-swaps (dec n))
swaps-> (partition 2 1 (range n))
swaps<- (reverse swaps->)]
(mapcat (fn [old-swap side]
(case side
:first swaps<-
:right (conj swaps<- old-swap)
:left (conj swaps-> (map inc old-swap))))
(conj old-swaps nil)
(cons :first (cycle '(:left :right)))))))
(defn swap [v [i j]]
(-> v
(assoc i (nth v j))
(assoc j (nth v i))))
(defn permutations [n]
(let [permutations (reduce
(fn [all-perms new-swap]
(conj all-perms (swap (last all-perms)
new-swap)))
(vector (vec (range n)))
(permutation-swaps n))
output (map vector
permutations
(cycle '(1 -1)))]
output))
(doseq [n [2 3 4]]
(dorun (map println (permutations n))))
{{out}}
[[0 1] 1]
[[1 0] -1]
[[0 1 2] 1]
[[0 2 1] -1]
[[2 0 1] 1]
[[2 1 0] -1]
[[1 2 0] 1]
[[1 0 2] -1]
[[0 1 2 3] 1]
[[0 1 3 2] -1]
[[0 3 1 2] 1]
[[3 0 1 2] -1]
[[3 0 2 1] 1]
[[0 3 2 1] -1]
[[0 2 3 1] 1]
[[0 2 1 3] -1]
[[2 0 1 3] 1]
[[2 0 3 1] -1]
[[2 3 0 1] 1]
[[3 2 0 1] -1]
[[3 2 1 0] 1]
[[2 3 1 0] -1]
[[2 1 3 0] 1]
[[2 1 0 3] -1]
[[1 2 0 3] 1]
[[1 2 3 0] -1]
[[1 3 2 0] 1]
[[3 1 2 0] -1]
[[3 1 0 2] 1]
[[1 3 0 2] -1]
[[1 0 3 2] 1]
[[1 0 2 3] -1]
Modeled After Python version
{{trans|Python}}
(ns test-p.core)
(defn numbers-only [x]
" Just shows the numbers only for the pairs (i.e. drops the direction --used for display purposes when printing the result"
(mapv first x))
(defn next-permutation
" Generates next permutation from the current (p) using the Johnson-Trotter technique
The code below translates the Python version which has the following steps:
p of form [...[n dir]...] such as [[0 1] [1 1] [2 -1]], where n is a number and dir = direction (=1=right, -1=left, 0=don't move)
Step: 1 finds the pair [n dir] with the largest value of n (where dir is not equal to 0 (done if none)
Step: 2: swap the max pair found with its neighbor in the direction of the pair (i.e. +1 means swap to right, -1 means swap left
Step 3: if swapping places the pair a the beginning or end of the list, set the direction = 0 (i.e. becomes non-mobile)
Step 4: Set the directions of all pairs whose numbers are greater to the right of where the pair was moved to -1 and to the left to +1 "
[p]
(if (every? zero? (map second p))
nil ; no mobile elements (all directions are zero)
(let [n (count p)
; Step 1
fn-find-max (fn [m]
(first (apply max-key ; find the max mobile elment
(fn [[i x]]
(if (zero? (second x))
-1
(first x)))
(map-indexed vector p))))
i1 (fn-find-max p) ; index of max
[n1 d1] (p i1) ; value and direction of max
i2 (+ d1 i1)
fn-swap (fn [m] (assoc m i2 (m i1) i1 (m i2))) ; function to swap with neighbor in our step direction
fn-update-max (fn [m] (if (or (contains? #{0 (dec n)} i2) ; update direction of max (where max went)
(> ((m (+ i2 d1)) 0) n1))
(assoc-in m [i2 1] 0)
m))
fn-update-others (fn [[i3 [n3 d3]]] ; Updates directions of pairs to the left and right of max
(cond ; direction reset to -1 if to right, +1 if to left
(<= n3 n1) [n3 d3]
(< i3 i2) [n3 1]
:else [n3 -1]))]
; apply steps 2, 3, 4(using functions that where created for these steps)
(mapv fn-update-others (map-indexed vector (fn-update-max (fn-swap p)))))))
(defn spermutations
" Lazy sequence of permutations of n digits"
; Each element is two element vector (number direction)
; Startup case - generates sequence 0...(n-1) with move direction (1 = move right, -1 = move left, 0 = don't move)
([n] (spermutations 1
(into [] (for [i (range n)] (if (zero? i)
[i 0] ; 0th element is not mobile yet
[i -1]))))) ; all others move left
([sign p]
(when-let [s (seq p)]
(cons [(numbers-only p) sign]
(spermutations (- sign) (next-permutation p)))))) ; recursively tag onto sequence
;; Print results for 2, 3, and 4 items
(doseq [n (range 2 5)]
(do
(println)
(println (format "Permutations and sign of %d items " n))
(doseq [q (spermutations n)] (println (format "Perm: %s Sign: %2d" (first q) (second q))))))
{{out}}
Permutations and sign of 2 items
Perm: [0 1] Sign: 1
Perm: [1 0] Sign: -1
Permutations and sign of 3 items
Perm: [0 1 2] Sign: 1
Perm: [0 2 1] Sign: -1
Perm: [2 0 1] Sign: 1
Perm: [2 1 0] Sign: -1
Perm: [1 2 0] Sign: 1
Perm: [1 0 2] Sign: -1
Permutations and sign of 4 items
Perm: [0 1 2 3] Sign: 1
Perm: [0 1 3 2] Sign: -1
Perm: [0 3 1 2] Sign: 1
Perm: [3 0 1 2] Sign: -1
Perm: [3 0 2 1] Sign: 1
Perm: [0 3 2 1] Sign: -1
Perm: [0 2 3 1] Sign: 1
Perm: [0 2 1 3] Sign: -1
Perm: [2 0 1 3] Sign: 1
Perm: [2 0 3 1] Sign: -1
Perm: [2 3 0 1] Sign: 1
Perm: [3 2 0 1] Sign: -1
Perm: [3 2 1 0] Sign: 1
Perm: [2 3 1 0] Sign: -1
Perm: [2 1 3 0] Sign: 1
Perm: [2 1 0 3] Sign: -1
Perm: [1 2 0 3] Sign: 1
Perm: [1 2 3 0] Sign: -1
Perm: [1 3 2 0] Sign: 1
Perm: [3 1 2 0] Sign: -1
Perm: [3 1 0 2] Sign: 1
Perm: [1 3 0 2] Sign: -1
Perm: [1 0 3 2] Sign: 1
Perm: [1 0 2 3] Sign: -1
Common Lisp
(defstruct (directed-number (:conc-name dn-))
(number nil :type integer)
(direction nil :type (member :left :right)))
(defmethod print-object ((dn directed-number) stream)
(ecase (dn-direction dn)
(:left (format stream "<~D" (dn-number dn)))
(:right (format stream "~D>" (dn-number dn)))))
(defun dn> (dn1 dn2)
(declare (directed-number dn1 dn2))
(> (dn-number dn1) (dn-number dn2)))
(defun dn-reverse-direction (dn)
(declare (directed-number dn))
(setf (dn-direction dn) (ecase (dn-direction dn)
(:left :right)
(:right :left))))
(defun make-directed-numbers-upto (upto)
(let ((numbers (make-array upto :element-type 'integer)))
(dotimes (n upto numbers)
(setf (aref numbers n) (make-directed-number :number (1+ n) :direction :left)))))
(defun max-mobile-pos (numbers)
(declare ((vector directed-number) numbers))
(loop with pos-limit = (1- (length numbers))
with max-value and max-pos
for num across numbers
for pos from 0
do (ecase (dn-direction num)
(:left (when (and (plusp pos) (dn> num (aref numbers (1- pos)))
(or (null max-value) (dn> num max-value)))
(setf max-value num
max-pos pos)))
(:right (when (and (< pos pos-limit) (dn> num (aref numbers (1+ pos)))
(or (null max-value) (dn> num max-value)))
(setf max-value num
max-pos pos))))
finally (return max-pos)))
(defun permutations (upto)
(loop with numbers = (make-directed-numbers-upto upto)
for max-mobile-pos = (max-mobile-pos numbers)
for sign = 1 then (- sign)
do (format t "~A sign: ~:[~;+~]~D~%" numbers (plusp sign) sign)
while max-mobile-pos
do (let ((max-mobile-number (aref numbers max-mobile-pos)))
(ecase (dn-direction max-mobile-number)
(:left (rotatef (aref numbers (1- max-mobile-pos))
(aref numbers max-mobile-pos)))
(:right (rotatef (aref numbers max-mobile-pos)
(aref numbers (1+ max-mobile-pos)))))
(loop for n across numbers
when (dn> n max-mobile-number)
do (dn-reverse-direction n)))))
(permutations 3)
(permutations 4)
{{out}}
#(<1 <2 <3) sign: +1
#(<1 <3 <2) sign: -1
#(<3 <1 <2) sign: +1
#(3> <2 <1) sign: -1
#(<2 3> <1) sign: +1
#(<2 <1 3>) sign: -1
#(<1 <2 <3 <4) sign: +1
#(<1 <2 <4 <3) sign: -1
#(<1 <4 <2 <3) sign: +1
#(<4 <1 <2 <3) sign: -1
#(4> <1 <3 <2) sign: +1
#(<1 4> <3 <2) sign: -1
#(<1 <3 4> <2) sign: +1
#(<1 <3 <2 4>) sign: -1
#(<3 <1 <2 <4) sign: +1
#(<3 <1 <4 <2) sign: -1
#(<3 <4 <1 <2) sign: +1
#(<4 <3 <1 <2) sign: -1
#(4> 3> <2 <1) sign: +1
#(3> 4> <2 <1) sign: -1
#(3> <2 4> <1) sign: +1
#(3> <2 <1 4>) sign: -1
#(<2 3> <1 <4) sign: +1
#(<2 3> <4 <1) sign: -1
#(<2 <4 3> <1) sign: +1
#(<4 <2 3> <1) sign: -1
#(4> <2 <1 3>) sign: +1
#(<2 4> <1 3>) sign: -1
#(<2 <1 4> 3>) sign: +1
#(<2 <1 3> 4>) sign: -1
D
Iterative Version
This isn't a Range yet. {{trans|Python}}
import std.algorithm, std.array, std.typecons, std.range;
struct Spermutations(bool doCopy=true) {
private immutable uint n;
alias TResult = Tuple!(int[], int);
int opApply(in int delegate(in ref TResult) nothrow dg) nothrow {
int result;
int sign = 1;
alias Int2 = Tuple!(int, int);
auto p = n.iota.map!(i => Int2(i, i ? -1 : 0)).array;
TResult aux;
aux[0] = p.map!(pi => pi[0]).array;
aux[1] = sign;
result = dg(aux);
if (result)
goto END;
while (p.any!q{ a[1] }) {
// Failed to use std.algorithm here, too much complex.
auto largest = Int2(-100, -100);
int i1 = -1;
foreach (immutable i, immutable pi; p)
if (pi[1])
if (pi[0] > largest[0]) {
i1 = i;
largest = pi;
}
immutable n1 = largest[0],
d1 = largest[1];
sign *= -1;
int i2;
if (d1 == -1) {
i2 = i1 - 1;
p[i1].swap(p[i2]);
if (i2 == 0 || p[i2 - 1][0] > n1)
p[i2][1] = 0;
} else if (d1 == 1) {
i2 = i1 + 1;
p[i1].swap(p[i2]);
if (i2 == n - 1 || p[i2 + 1][0] > n1)
p[i2][1] = 0;
}
if (doCopy) {
aux[0] = p.map!(pi => pi[0]).array;
} else {
foreach (immutable i, immutable pi; p)
aux[0][i] = pi[0];
}
aux[1] = sign;
result = dg(aux);
if (result)
goto END;
foreach (immutable i3, ref pi; p) {
immutable n3 = pi[0],
d3 = pi[1];
if (n3 > n1)
pi[1] = (i3 < i2) ? 1 : -1;
}
}
END: return result;
}
}
Spermutations!doCopy spermutations(bool doCopy=true)(in uint n) {
return typeof(return)(n);
}
version (permutations_by_swapping1) {
void main() {
import std.stdio;
foreach (immutable n; [3, 4]) {
writefln("\nPermutations and sign of %d items", n);
foreach (const tp; n.spermutations)
writefln("Perm: %s Sign: %2d", tp[]);
}
}
}
Compile with version=permutations_by_swapping1 to see the demo output. {{out}}
Permutations and sign of 3 items
Perm: [0, 1, 2] Sign: 1
Perm: [0, 2, 1] Sign: -1
Perm: [2, 0, 1] Sign: 1
Perm: [2, 1, 0] Sign: -1
Perm: [1, 2, 0] Sign: 1
Perm: [1, 0, 2] Sign: -1
Permutations and sign of 4 items
Perm: [0, 1, 2, 3] Sign: 1
Perm: [0, 1, 3, 2] Sign: -1
Perm: [0, 3, 1, 2] Sign: 1
Perm: [3, 0, 1, 2] Sign: -1
Perm: [3, 0, 2, 1] Sign: 1
Perm: [0, 3, 2, 1] Sign: -1
Perm: [0, 2, 3, 1] Sign: 1
Perm: [0, 2, 1, 3] Sign: -1
Perm: [2, 0, 1, 3] Sign: 1
Perm: [2, 0, 3, 1] Sign: -1
Perm: [2, 3, 0, 1] Sign: 1
Perm: [3, 2, 0, 1] Sign: -1
Perm: [3, 2, 1, 0] Sign: 1
Perm: [2, 3, 1, 0] Sign: -1
Perm: [2, 1, 3, 0] Sign: 1
Perm: [2, 1, 0, 3] Sign: -1
Perm: [1, 2, 0, 3] Sign: 1
Perm: [1, 2, 3, 0] Sign: -1
Perm: [1, 3, 2, 0] Sign: 1
Perm: [3, 1, 2, 0] Sign: -1
Perm: [3, 1, 0, 2] Sign: 1
Perm: [1, 3, 0, 2] Sign: -1
Perm: [1, 0, 3, 2] Sign: 1
Perm: [1, 0, 2, 3] Sign: -1
Recursive Version
{{trans|Python}}
import std.algorithm, std.array, std.typecons, std.range;
auto sPermutations(in uint n) pure nothrow @safe {
static immutable(int[])[] inner(in int items) pure nothrow @safe {
if (items <= 0)
return [[]];
typeof(return) r;
foreach (immutable i, immutable item; inner(items - 1)) {
//r.put((i % 2 ? iota(item.length.signed, -1, -1) :
// iota(item.length + 1))
// .map!(i => item[0 .. i] ~ (items - 1) ~ item[i .. $]));
immutable f = (in size_t i) pure nothrow @safe =>
item[0 .. i] ~ (items - 1) ~ item[i .. $];
r ~= (i % 2) ?
//iota(item.length.signed, -1, -1).map!f.array :
iota(item.length + 1).retro.map!f.array :
iota(item.length + 1).map!f.array;
}
return r;
}
return inner(n).zip([1, -1].cycle);
}
void main() {
import std.stdio;
foreach (immutable n; [2, 3, 4]) {
writefln("Permutations and sign of %d items:", n);
foreach (immutable tp; n.sPermutations)
writefln(" %s Sign: %2d", tp[]);
writeln;
}
}
{{out}}
Permutations and sign of 2 items:
[1, 0] Sign: 1
[0, 1] Sign: -1
Permutations and sign of 3 items:
[2, 1, 0] Sign: 1
[1, 2, 0] Sign: -1
[1, 0, 2] Sign: 1
[0, 1, 2] Sign: -1
[0, 2, 1] Sign: 1
[2, 0, 1] Sign: -1
Permutations and sign of 4 items:
[3, 2, 1, 0] Sign: 1
[2, 3, 1, 0] Sign: -1
[2, 1, 3, 0] Sign: 1
[2, 1, 0, 3] Sign: -1
[1, 2, 0, 3] Sign: 1
[1, 2, 3, 0] Sign: -1
[1, 3, 2, 0] Sign: 1
[3, 1, 2, 0] Sign: -1
[3, 1, 0, 2] Sign: 1
[1, 3, 0, 2] Sign: -1
[1, 0, 3, 2] Sign: 1
[1, 0, 2, 3] Sign: -1
[0, 1, 2, 3] Sign: 1
[0, 1, 3, 2] Sign: -1
[0, 3, 1, 2] Sign: 1
[3, 0, 1, 2] Sign: -1
[3, 0, 2, 1] Sign: 1
[0, 3, 2, 1] Sign: -1
[0, 2, 3, 1] Sign: 1
[0, 2, 1, 3] Sign: -1
[2, 0, 1, 3] Sign: 1
[2, 0, 3, 1] Sign: -1
[2, 3, 0, 1] Sign: 1
[3, 2, 0, 1] Sign: -1
EchoLisp
The function '''(in-permutations n)''' returns a stream which delivers permutations according to the Steinhaus–Johnson–Trotter algorithm.
(lib 'list)
(for/fold (sign 1) ((σ (in-permutations 4)) (count 100))
(printf "perm: %a count:%4d sign:%4d" σ count sign) (* sign -1))
perm: (0 1 2 3) count: 0 sign: 1
perm: (0 1 3 2) count: 1 sign: -1
perm: (0 3 1 2) count: 2 sign: 1
perm: (3 0 1 2) count: 3 sign: -1
perm: (3 0 2 1) count: 4 sign: 1
perm: (0 3 2 1) count: 5 sign: -1
perm: (0 2 3 1) count: 6 sign: 1
perm: (0 2 1 3) count: 7 sign: -1
perm: (2 0 1 3) count: 8 sign: 1
perm: (2 0 3 1) count: 9 sign: -1
perm: (2 3 0 1) count: 10 sign: 1
perm: (3 2 0 1) count: 11 sign: -1
perm: (3 2 1 0) count: 12 sign: 1
perm: (2 3 1 0) count: 13 sign: -1
perm: (2 1 3 0) count: 14 sign: 1
perm: (2 1 0 3) count: 15 sign: -1
perm: (1 2 0 3) count: 16 sign: 1
perm: (1 2 3 0) count: 17 sign: -1
perm: (1 3 2 0) count: 18 sign: 1
perm: (3 1 2 0) count: 19 sign: -1
perm: (3 1 0 2) count: 20 sign: 1
perm: (1 3 0 2) count: 21 sign: -1
perm: (1 0 3 2) count: 22 sign: 1
perm: (1 0 2 3) count: 23 sign: -1
Elixir
{{trans|Ruby}}
defmodule Permutation do
def by_swap(n) do
p = Enum.to_list(0..-n) |> List.to_tuple
by_swap(n, p, 1)
end
defp by_swap(n, p, s) do
IO.puts "Perm: #{inspect for i <- 1..n, do: abs(elem(p,i))} Sign: #{s}"
k = 0 |> step_up(n, p) |> step_down(n, p)
if k > 0 do
pk = elem(p,k)
i = if pk>0, do: k+1, else: k-1
p = Enum.reduce(1..n, p, fn i,acc ->
if abs(elem(p,i)) > abs(pk), do: put_elem(acc, i, -elem(acc,i)), else: acc
end)
pi = elem(p,i)
p = put_elem(p,i,pk) |> put_elem(k,pi) # swap
by_swap(n, p, -s)
end
end
defp step_up(k, n, p) do
Enum.reduce(2..n, k, fn i,acc ->
if elem(p,i)<0 and abs(elem(p,i))>abs(elem(p,i-1)) and abs(elem(p,i))>abs(elem(p,acc)),
do: i, else: acc
end)
end
defp step_down(k, n, p) do
Enum.reduce(1..n-1, k, fn i,acc ->
if elem(p,i)>0 and abs(elem(p,i))>abs(elem(p,i+1)) and abs(elem(p,i))>abs(elem(p,acc)),
do: i, else: acc
end)
end
end
Enum.each(3..4, fn n ->
Permutation.by_swap(n)
IO.puts ""
end)
{{out}}
Perm: [1, 2, 3] Sign: 1
Perm: [1, 3, 2] Sign: -1
Perm: [3, 1, 2] Sign: 1
Perm: [3, 2, 1] Sign: -1
Perm: [2, 3, 1] Sign: 1
Perm: [2, 1, 3] Sign: -1
Perm: [1, 2, 3, 4] Sign: 1
Perm: [1, 2, 4, 3] Sign: -1
Perm: [1, 4, 2, 3] Sign: 1
Perm: [4, 1, 2, 3] Sign: -1
Perm: [4, 1, 3, 2] Sign: 1
Perm: [1, 4, 3, 2] Sign: -1
Perm: [1, 3, 4, 2] Sign: 1
Perm: [1, 3, 2, 4] Sign: -1
Perm: [3, 1, 2, 4] Sign: 1
Perm: [3, 1, 4, 2] Sign: -1
Perm: [3, 4, 1, 2] Sign: 1
Perm: [4, 3, 1, 2] Sign: -1
Perm: [4, 3, 2, 1] Sign: 1
Perm: [3, 4, 2, 1] Sign: -1
Perm: [3, 2, 4, 1] Sign: 1
Perm: [3, 2, 1, 4] Sign: -1
Perm: [2, 3, 1, 4] Sign: 1
Perm: [2, 3, 4, 1] Sign: -1
Perm: [2, 4, 3, 1] Sign: 1
Perm: [4, 2, 3, 1] Sign: -1
Perm: [4, 2, 1, 3] Sign: 1
Perm: [2, 4, 1, 3] Sign: -1
Perm: [2, 1, 4, 3] Sign: 1
Perm: [2, 1, 3, 4] Sign: -1
=={{header|F_Sharp|F#}}== See [http://www.rosettacode.org/wiki/Zebra_puzzle#F.23] for an example using this module
(*Implement Johnson-Trotter algorithm
Nigel Galloway January 24th 2017*)
module Ring
let PlainChanges (N:'n[]) = seq{
let gn = [|for n in N -> 1|]
let ni = [|for n in N -> 0|]
let gel = Array.length(N)-1
yield Some N
let rec _Ni g e l = seq{
match (l,g) with
|_ when l<0 -> gn.[g] <- -gn.[g]; yield! _Ni (g-1) e (ni.[g-1] + gn.[g-1])
|(1,0) -> yield None
|_ when l=g+1 -> gn.[g] <- -gn.[g]; yield! _Ni (g-1) (e+1) (ni.[g-1] + gn.[g-1])
|_ -> let n = N.[g-ni.[g]+e];
N.[g-ni.[g]+e] <- N.[g-l+e]; N.[g-l+e] <- n; yield Some N
ni.[g] <- l; yield! _Ni gel 0 (ni.[gel] + gn.[gel])}
yield! _Ni gel 0 1
}
A little code for the purpose of this task demonstrating the algorithm
for n in Ring.PlainChanges [|1;2;3;4|] do printfn "%A" n
{{out}}
Some [|1; 2; 3; 4|]
Some [|1; 2; 4; 3|]
Some [|1; 4; 2; 3|]
Some [|4; 1; 2; 3|]
Some [|4; 1; 3; 2|]
Some [|1; 4; 3; 2|]
Some [|1; 3; 4; 2|]
Some [|1; 3; 2; 4|]
Some [|3; 1; 2; 4|]
Some [|3; 1; 4; 2|]
Some [|3; 4; 1; 2|]
Some [|4; 3; 1; 2|]
Some [|4; 3; 2; 1|]
Some [|3; 4; 2; 1|]
Some [|3; 2; 4; 1|]
Some [|3; 2; 1; 4|]
Some [|2; 3; 1; 4|]
Some [|2; 3; 4; 1|]
Some [|2; 4; 3; 1|]
Some [|4; 2; 3; 1|]
Some [|4; 2; 1; 3|]
Some [|2; 4; 1; 3|]
Some [|2; 1; 4; 3|]
Some [|2; 1; 3; 4|]
<null>
Forth
{{libheader|Forth Scientific Library}} {{works with|gforth|0.7.9_20170308}} {{trans|BBC BASIC}}
S" fsl-util.fs" REQUIRED
S" fsl/dynmem.seq" REQUIRED
cell darray p{
: sgn
DUP 0 > IF
DROP 1
ELSE 0 < IF
-1
ELSE
0
THEN THEN ;
: arr-swap {: addr1 addr2 | tmp -- :}
addr1 @ TO tmp
addr2 @ addr1 !
tmp addr2 ! ;
: perms {: n xt | my-i k s -- :}
& p{ n 1+ }malloc malloc-fail? ABORT" perms :: out of memory"
0 p{ 0 } !
n 1+ 1 DO
I NEGATE p{ I } !
LOOP
1 TO s
BEGIN
1 n 1+ DO
p{ I } @ ABS
-1 +LOOP
n 1+ s xt EXECUTE
0 TO k
n 1+ 2 DO
p{ I } @ 0 < ( flag )
p{ I } @ ABS p{ I 1- } @ ABS > ( flag flag )
p{ I } @ ABS p{ k } @ ABS > ( flag flag flag )
AND AND IF
I TO k
THEN
LOOP
n 1 DO
p{ I } @ 0 > ( flag )
p{ I } @ ABS p{ I 1+ } @ ABS > ( flag flag )
p{ I } @ ABS p{ k } @ ABS > ( flag flag flag )
AND AND IF
I TO k
THEN
LOOP
k IF
n 1+ 1 DO
p{ I } @ ABS p{ k } @ ABS > IF
p{ I } @ NEGATE p{ I } !
THEN
LOOP
p{ k } @ sgn k + TO my-i
p{ k } p{ my-i } arr-swap
s NEGATE TO s
THEN
k 0 = UNTIL ;
: .perm ( p0 p1 p2 ... pn n s )
>R
." Perm: [ "
1 DO
. SPACE
LOOP
R> ." ] Sign: " . CR ;
3 ' .perm perms CR
4 ' .perm perms
FreeBASIC
{{trans|BBC BASIC}}
' version 31-03-2017
' compile with: fbc -s console
Sub perms(n As ULong)
Dim As Long p(n), i, k, s = 1
For i = 1 To n
p(i) = -i
Next
Do
Print "Perm: [ ";
For i = 1 To n
Print Abs(p(i)); " ";
Next
Print "] Sign: "; s
k = 0
For i = 2 To n
If p(i) < 0 Then
If Abs(p(i)) > Abs(p(i -1)) Then
If Abs(p(i)) > Abs(p(k)) Then k = i
End If
End If
Next
For i = 1 To n -1
If p(i) > 0 Then
If Abs(p(i)) > Abs(p(i +1)) Then
If Abs(p(i)) > Abs(p(k)) Then k = i
End If
End If
Next
If k Then
For i = 1 To n
If Abs(p(i)) > Abs(p(k)) Then p(i) = -p(i)
Next
i = k + Sgn(p(k))
Swap p(k), p(i)
s = -s
End If
Loop Until k = 0
End Sub
' ------=< MAIN >=------
perms(3)
print
perms(4)
' empty keyboard buffer
While Inkey <> "" : Wend
Print : Print "hit any key to end program"
Sleep
End
{{out}}
output is edited to show results side by side
Perm: [ 1 2 3 ] Sign: 1 Perm: [ 1 2 3 4 ] Sign: 1
Perm: [ 1 3 2 ] Sign: -1 Perm: [ 1 2 4 3 ] Sign: -1
Perm: [ 3 1 2 ] Sign: 1 Perm: [ 1 4 2 3 ] Sign: 1
Perm: [ 3 2 1 ] Sign: -1 Perm: [ 4 1 2 3 ] Sign: -1
Perm: [ 2 3 1 ] Sign: 1 Perm: [ 4 1 3 2 ] Sign: 1
Perm: [ 2 1 3 ] Sign: -1 Perm: [ 1 4 3 2 ] Sign: -1
Perm: [ 1 2 3 4 ] Sign: 1
Perm: [ 1 2 4 3 ] Sign: -1
Perm: [ 1 4 2 3 ] Sign: 1
Perm: [ 4 1 2 3 ] Sign: -1
Perm: [ 4 1 3 2 ] Sign: 1
Perm: [ 1 4 3 2 ] Sign: -1
Perm: [ 1 3 4 2 ] Sign: 1
Perm: [ 1 3 2 4 ] Sign: -1
Perm: [ 3 1 2 4 ] Sign: 1
Perm: [ 3 1 4 2 ] Sign: -1
Perm: [ 3 4 1 2 ] Sign: 1
Perm: [ 4 3 1 2 ] Sign: -1
Perm: [ 4 3 2 1 ] Sign: 1
Perm: [ 3 4 2 1 ] Sign: -1
Perm: [ 3 2 4 1 ] Sign: 1
Perm: [ 3 2 1 4 ] Sign: -1
Perm: [ 2 3 1 4 ] Sign: 1
Perm: [ 2 3 4 1 ] Sign: -1
Perm: [ 2 4 3 1 ] Sign: 1
Perm: [ 4 2 3 1 ] Sign: -1
Perm: [ 4 2 1 3 ] Sign: 1
Perm: [ 2 4 1 3 ] Sign: -1
Perm: [ 2 1 4 3 ] Sign: 1
Perm: [ 2 1 3 4 ] Sign: -1
Go
package permute
// Iter takes a slice p and returns an iterator function. The iterator
// permutes p in place and returns the sign. After all permutations have
// been generated, the iterator returns 0 and p is left in its initial order.
func Iter(p []int) func() int {
f := pf(len(p))
return func() int {
return f(p)
}
}
// Recursive function used by perm, returns a chain of closures that
// implement a loopless recursive SJT.
func pf(n int) func([]int) int {
sign := 1
switch n {
case 0, 1:
return func([]int) (s int) {
s = sign
sign = 0
return
}
default:
p0 := pf(n - 1)
i := n
var d int
return func(p []int) int {
switch {
case sign == 0:
case i == n:
i--
sign = p0(p[:i])
d = -1
case i == 0:
i++
sign *= p0(p[1:])
d = 1
if sign == 0 {
p[0], p[1] = p[1], p[0]
}
default:
p[i], p[i-1] = p[i-1], p[i]
sign = -sign
i += d
}
return sign
}
}
}
package main
import (
"fmt"
"permute"
)
func main() {
p := []int{11, 22, 33}
i := permute.Iter(p)
for sign := i(); sign != 0; sign = i() {
fmt.Println(p, sign)
}
}
{{out}}
[11 22 33] 1
[11 33 22] -1
[33 11 22] 1
[33 22 11] -1
[22 33 11] 1
[22 11 33] -1
Haskell
sPermutations :: [a] -> [([a], Int)]
sPermutations = flip zip (cycle [-1, 1]) . foldr aux [[]]
where
aux x items = do
(f, item) <- zip (repeat id) items
f (insertEv x item)
insertEv x [] = [[x]]
insertEv x l@(y:ys) = (x : l) : ((y :) <$> insertEv x ys)
main :: IO ()
main = do
putStrLn "3 items:"
mapM_ print $ sPermutations [1 .. 3]
putStrLn "\n4 items:"
mapM_ print $ sPermutations [1 .. 4]
{{Out}}
3 items:
([1,2,3],-1)
([2,1,3],1)
([2,3,1],-1)
([1,3,2],1)
([3,1,2],-1)
([3,2,1],1)
4 items:
([1,2,3,4],-1)
([2,1,3,4],1)
([2,3,1,4],-1)
([2,3,4,1],1)
([1,3,2,4],-1)
([3,1,2,4],1)
([3,2,1,4],-1)
([3,2,4,1],1)
([1,3,4,2],-1)
([3,1,4,2],1)
([3,4,1,2],-1)
([3,4,2,1],1)
([1,2,4,3],-1)
([2,1,4,3],1)
([2,4,1,3],-1)
([2,4,3,1],1)
([1,4,2,3],-1)
([4,1,2,3],1)
([4,2,1,3],-1)
([4,2,3,1],1)
([1,4,3,2],-1)
([4,1,3,2],1)
([4,3,1,2],-1)
([4,3,2,1],1)
=={{header|Icon}} and {{header|Unicon}}==
Works in both languages. {{trans|Python}}
procedure main(A)
every write("Permutations of length ",n := !A) do
every p := permute(n) do write("\t",showList(p[1])," -> ",right(p[2],2))
end
procedure permute(n)
items := [[]]
every (j := 1 to n, new_items := []) do {
every item := items[i := 1 to *items] do {
if *item = 0 then put(new_items, [j])
else if i%2 = 0 then
every k := 1 to *item+1 do {
new_item := item[1:k] ||| [j] ||| item[k:0]
put(new_items, new_item)
}
else
every k := *item+1 to 1 by -1 do {
new_item := item[1:k] ||| [j] ||| item[k:0]
put(new_items, new_item)
}
}
items := new_items
}
suspend (i := 0, [!items, if (i+:=1)%2 = 0 then 1 else -1])
end
procedure showList(A)
every (s := "[") ||:= image(!A)||", "
return s[1:-2]||"]"
end
Sample run:
->pbs 3 4
Permutations of length 3
[1, 2, 3] -> -1
[1, 3, 2] -> 1
[3, 1, 2] -> -1
[3, 2, 1] -> 1
[2, 3, 1] -> -1
[2, 1, 3] -> 1
Permutations of length 4
[1, 2, 3, 4] -> -1
[1, 2, 4, 3] -> 1
[1, 4, 2, 3] -> -1
[4, 1, 2, 3] -> 1
[4, 1, 3, 2] -> -1
[1, 4, 3, 2] -> 1
[1, 3, 4, 2] -> -1
[1, 3, 2, 4] -> 1
[3, 1, 2, 4] -> -1
[3, 1, 4, 2] -> 1
[3, 4, 1, 2] -> -1
[4, 3, 1, 2] -> 1
[4, 3, 2, 1] -> -1
[3, 4, 2, 1] -> 1
[3, 2, 4, 1] -> -1
[3, 2, 1, 4] -> 1
[2, 3, 1, 4] -> -1
[2, 3, 4, 1] -> 1
[2, 4, 3, 1] -> -1
[4, 2, 3, 1] -> 1
[4, 2, 1, 3] -> -1
[2, 4, 1, 3] -> 1
[2, 1, 4, 3] -> -1
[2, 1, 3, 4] -> 1
->
J
J has a built in mechanism for [[j:Vocabulary/acapdot|representing permutations]] for selecting a permutation of a given length with an integer, but this mechanism does not seem to have an obvious mapping to Steinhaus–Johnson–Trotter. Perhaps someone with a sufficiently deep view of the subject of permutations can find a direct mapping?
Meanwhile, here's an inductive approach, using negative integers to look left and positive integers to look right:
bfsjt0=: _1 - i.
lookingat=: 0 >. <:@# <. i.@# + *
next=: | >./@:* | > | {~ lookingat
bfsjtn=: (((] <@, ] + *@{~) | i. next) C. ] * _1 ^ next < |)^:(*@next)
Here, bfsjt0 N gives the initial permutation of order N, and bfsjtn^:M bfsjt0 N gives the Mth Steinhaus–Johnson–Trotter permutation of order N. (bf stands for "brute force".)
To convert from the Steinhaus–Johnson–Trotter representation of a permutation to J's representation, use <:@|, or to find J's anagram index of a Steinhaus–Johnson–Trotter representation of a permutation, use A.@:<:@:|
Example use:
bfsjtn^:(i.!3) bfjt0 3
_1 _2 _3
_1 _3 _2
_3 _1 _2
3 _2 _1
_2 3 _1
_2 _1 3
<:@| bfsjtn^:(i.!3) bfjt0 3
0 1 2
0 2 1
2 0 1
2 1 0
1 2 0
1 0 2
A. <:@| bfsjtn^:(i.!3) bfjt0 3
0 1 4 5 3 2
Here's an example of the Steinhaus–Johnson–Trotter representation of 3 element permutation, with sign (sign is the first column):
(_1^2|i.!3),. bfsjtn^:(i.!3) bfjt0 3
1 _1 _2 _3
_1 _1 _3 _2
1 _3 _1 _2
_1 3 _2 _1
1 _2 3 _1
_1 _2 _1 3
Alternatively, J defines [http://www.jsoftware.com/help/dictionary/dccapdot.htm C.!.2] as the parity of a permutation:
(,.~C.!.2)<:| bfsjtn^:(i.!3) bfjt0 3
1 0 1 2
_1 0 2 1
1 2 0 1
_1 2 1 0
1 1 2 0
_1 1 0 2
Recursive Implementation
This is based on the python recursive implementation:
rsjt=: 3 :0
if. 2>y do. i.2#y
else. ((!y)$(,~|.)-.=i.y)#inv!.(y-1)"1 y#rsjt y-1
end.
)
Example use (here, prefixing each row with its parity):
(,.~ C.!.2) rsjt 3
1 0 1 2
_1 0 2 1
1 2 0 1
_1 2 1 0
1 1 2 0
_1 1 0 2
Java
Heap's Algorithm, recursive and looping implementations
package org.rosettacode.java;
import java.util.Arrays;
import java.util.stream.IntStream;
public class HeapsAlgorithm {
public static void main(String[] args) {
Object[] array = IntStream.range(0, 4)
.boxed()
.toArray();
HeapsAlgorithm algorithm = new HeapsAlgorithm();
algorithm.recursive(array);
System.out.println();
algorithm.loop(array);
}
void recursive(Object[] array) {
recursive(array, array.length, true);
}
void recursive(Object[] array, int n, boolean plus) {
if (n == 1) {
output(array, plus);
} else {
for (int i = 0; i < n; i++) {
recursive(array, n - 1, i == 0);
swap(array, n % 2 == 0 ? i : 0, n - 1);
}
}
}
void output(Object[] array, boolean plus) {
System.out.println(Arrays.toString(array) + (plus ? " +1" : " -1"));
}
void swap(Object[] array, int a, int b) {
Object o = array[a];
array[a] = array[b];
array[b] = o;
}
void loop(Object[] array) {
loop(array, array.length);
}
void loop(Object[] array, int n) {
int[] c = new int[n];
output(array, true);
boolean plus = false;
for (int i = 0; i < n; ) {
if (c[i] < i) {
if (i % 2 == 0) {
swap(array, 0, i);
} else {
swap(array, c[i], i);
}
output(array, plus);
plus = !plus;
c[i]++;
i = 0;
} else {
c[i] = 0;
i++;
}
}
}
}
{{out}}
[0, 1, 2, 3] +1
[1, 0, 2, 3] -1
[2, 0, 1, 3] +1
[0, 2, 1, 3] -1
[1, 2, 0, 3] +1
[2, 1, 0, 3] -1
[3, 1, 2, 0] +1
[1, 3, 2, 0] -1
[2, 3, 1, 0] +1
[3, 2, 1, 0] -1
[1, 2, 3, 0] +1
[2, 1, 3, 0] -1
[3, 0, 2, 1] +1
[0, 3, 2, 1] -1
[2, 3, 0, 1] +1
[3, 2, 0, 1] -1
[0, 2, 3, 1] +1
[2, 0, 3, 1] -1
[3, 0, 1, 2] +1
[0, 3, 1, 2] -1
[1, 3, 0, 2] +1
[3, 1, 0, 2] -1
[0, 1, 3, 2] +1
[1, 0, 3, 2] -1
[3, 0, 1, 2] +1
[0, 3, 1, 2] -1
[1, 3, 0, 2] +1
[3, 1, 0, 2] -1
[0, 1, 3, 2] +1
[1, 0, 3, 2] -1
[2, 0, 3, 1] +1
[0, 2, 3, 1] -1
[3, 2, 0, 1] +1
[2, 3, 0, 1] -1
[0, 3, 2, 1] +1
[3, 0, 2, 1] -1
[3, 1, 2, 0] +1
[1, 3, 2, 0] -1
[2, 3, 1, 0] +1
[3, 2, 1, 0] -1
[1, 2, 3, 0] +1
[2, 1, 3, 0] -1
[2, 1, 0, 3] +1
[1, 2, 0, 3] -1
[0, 2, 1, 3] +1
[2, 0, 1, 3] -1
[1, 0, 2, 3] +1
[0, 1, 2, 3] -1
jq
{{works with|jq|1.4}} Based on the ruby version - the sequence is generated by swapping adjacent elements.
"permutations" generates a stream of arrays of the form [par, perm], where "par" is the parity of the permutation "perm" of the input array. This array may contain any JSON entities, which are regarded as distinct.
# The helper function, _recurse, is tail-recursive and therefore in
# versions of jq with TCO (tail call optimization) there is no
# overhead associated with the recursion.
def permutations:
def abs: if . < 0 then -. else . end;
def sign: if . < 0 then -1 elif . == 0 then 0 else 1 end;
def swap(i;j): .[i] as $i | .[i] = .[j] | .[j] = $i;
# input: [ parity, extendedPermutation]
def _recurse:
.[0] as $s | .[1] as $p | (($p | length) -1) as $n
| [ $s, ($p[1:] | map(abs)) ],
(reduce range(2; $n+1) as $i
(0;
if $p[$i] < 0 and -($p[$i]) > ($p[$i-1]|abs) and -($p[$i]) > ($p[.]|abs)
then $i
else .
end)) as $k
| (reduce range(1; $n) as $i
($k;
if $p[$i] > 0 and $p[$i] > ($p[$i+1]|abs) and $p[$i] > ($p[.]|abs)
then $i
else .
end)) as $k
| if $k == 0 then empty
else (reduce range(1; $n) as $i
($p;
if (.[$i]|abs) > (.[$k]|abs) then .[$i] *= -1
else .
end )) as $p
| ($k + ($p[$k]|sign)) as $i
| ($p | swap($i; $k)) as $p
| [ -($s), $p ] | _recurse
end ;
. as $in
| length as $n
| (reduce range(0; $n+1) as $i ([]; . + [ -$i ])) as $p
# recurse state: [$s, $p]
| [ 1, $p] | _recurse
| .[1] as $p
| .[1] = reduce range(0; $n) as $i ([]; . + [$in[$p[$i] - 1]]) ;
def count(stream): reduce stream as $x (0; .+1);
'''Examples:'''
(["a", "b", "c"] | permutations),
"There are \(count( [range(1;6)] | permutations )) permutations of 5 items."
{{out}}
$ jq -c -n -f Permutations_by_swapping.jq
[1,["a","b","c"]]
[-1,["a","c","b"]]
[1,["c","a","b"]]
[-1,["c","b","a"]]
[1,["b","c","a"]]
[-1,["b","a","c"]]
"There are 32 permutations of 5 items."
Julia
Nonrecursive (interative):
function johnsontrottermove!(ints, isleft)
len = length(ints)
function ismobile(pos)
if isleft[pos] && (pos > 1) && (ints[pos-1] < ints[pos])
return true
elseif !isleft[pos] && (pos < len) && (ints[pos+1] < ints[pos])
return true
end
false
end
function maxmobile()
arr = [ints[pos] for pos in 1:len if ismobile(pos)]
if isempty(arr)
0, 0
else
maxmob = maximum(arr)
maxmob, findfirst(x -> x == maxmob, ints)
end
end
function directedswap(pos)
tmp = ints[pos]
tmpisleft = isleft[pos]
if isleft[pos]
ints[pos] = ints[pos-1]; ints[pos-1] = tmp
isleft[pos] = isleft[pos-1]; isleft[pos-1] = tmpisleft
else
ints[pos] = ints[pos+1]; ints[pos+1] = tmp
isleft[pos] = isleft[pos+1]; isleft[pos+1] = tmpisleft
end
end
(moveint, movepos) = maxmobile()
if movepos > 0
directedswap(movepos)
for (i, val) in enumerate(ints)
if val > moveint
isleft[i] = !isleft[i]
end
end
ints, isleft, true
else
ints, isleft, false
end
end
function johnsontrotter(low, high)
ints = collect(low:high)
isleft = [true for i in ints]
firstconfig = copy(ints)
iters = 0
while true
iters += 1
println("$ints $(iters & 1 == 1 ? "+1" : "-1")")
if johnsontrottermove!(ints, isleft)[3] == false
break
end
end
println("There were $iters iterations.")
end
johnsontrotter(1,4)
Recursive (note this uses memory of roughtly (n+1)! bytes, where n is the number of elements, in order to store the accumulated permutations in a list, and so the above, iterative solution is to be preferred for numbers of elements over 9 or so):
function johnsontrotter(low, high)
function permutelevel(vec)
if length(vec) < 2
return [vec]
end
sequences = []
endint = vec[end]
smallersequences = permutelevel(vec[1:end-1])
leftward = true
for seq in smallersequences
for pos in (leftward ? (length(seq)+1:-1:1): (1:length(seq)+1))
push!(sequences, insert!(copy(seq), pos, endint))
end
leftward = !leftward
end
sequences
end
permutelevel(collect(low:high))
end
for (i, sequence) in enumerate(johnsontrotter(1,4))
println("""$sequence, $(i & 1 == 1 ? "+1" : "-1")""")
end
Kotlin
This is based on the recursive Java code found at http://introcs.cs.princeton.edu/java/23recursion/JohnsonTrotter.java.html
// version 1.1.2
fun johnsonTrotter(n: Int): Pair<List<IntArray>, List<Int>> {
val p = IntArray(n) { it } // permutation
val q = IntArray(n) { it } // inverse permutation
val d = IntArray(n) { -1 } // direction = 1 or -1
var sign = 1
val perms = mutableListOf<IntArray>()
val signs = mutableListOf<Int>()
fun permute(k: Int) {
if (k >= n) {
perms.add(p.copyOf())
signs.add(sign)
sign *= -1
return
}
permute(k + 1)
for (i in 0 until k) {
val z = p[q[k] + d[k]]
p[q[k]] = z
p[q[k] + d[k]] = k
q[z] = q[k]
q[k] += d[k]
permute(k + 1)
}
d[k] *= -1
}
permute(0)
return perms to signs
}
fun printPermsAndSigns(perms: List<IntArray>, signs: List<Int>) {
for ((i, perm) in perms.withIndex()) {
println("${perm.contentToString()} -> sign = ${signs[i]}")
}
}
fun main(args: Array<String>) {
val (perms, signs) = johnsonTrotter(3)
printPermsAndSigns(perms, signs)
println()
val (perms2, signs2) = johnsonTrotter(4)
printPermsAndSigns(perms2, signs2)
}
{{out}}
[0, 1, 2] -> sign = 1
[0, 2, 1] -> sign = -1
[2, 0, 1] -> sign = 1
[2, 1, 0] -> sign = -1
[1, 2, 0] -> sign = 1
[1, 0, 2] -> sign = -1
[0, 1, 2, 3] -> sign = 1
[0, 1, 3, 2] -> sign = -1
[0, 3, 1, 2] -> sign = 1
[3, 0, 1, 2] -> sign = -1
[3, 0, 2, 1] -> sign = 1
[0, 3, 2, 1] -> sign = -1
[0, 2, 3, 1] -> sign = 1
[0, 2, 1, 3] -> sign = -1
[2, 0, 1, 3] -> sign = 1
[2, 0, 3, 1] -> sign = -1
[2, 3, 0, 1] -> sign = 1
[3, 2, 0, 1] -> sign = -1
[3, 2, 1, 0] -> sign = 1
[2, 3, 1, 0] -> sign = -1
[2, 1, 3, 0] -> sign = 1
[2, 1, 0, 3] -> sign = -1
[1, 2, 0, 3] -> sign = 1
[1, 2, 3, 0] -> sign = -1
[1, 3, 2, 0] -> sign = 1
[3, 1, 2, 0] -> sign = -1
[3, 1, 0, 2] -> sign = 1
[1, 3, 0, 2] -> sign = -1
[1, 0, 3, 2] -> sign = 1
[1, 0, 2, 3] -> sign = -1
Lua
{{trans|C++}}
_JT={}
function JT(dim)
local n={ values={}, positions={}, directions={}, sign=1 }
setmetatable(n,{__index=_JT})
for i=1,dim do
n.values[i]=i
n.positions[i]=i
n.directions[i]=-1
end
return n
end
function _JT:largestMobile()
for i=#self.values,1,-1 do
local loc=self.positions[i]+self.directions[i]
if loc >= 1 and loc <= #self.values and self.values[loc] < i then
return i
end
end
return 0
end
function _JT:next()
local r=self:largestMobile()
if r==0 then return false end
local rloc=self.positions[r]
local lloc=rloc+self.directions[r]
local l=self.values[lloc]
self.values[lloc],self.values[rloc] = self.values[rloc],self.values[lloc]
self.positions[l],self.positions[r] = self.positions[r],self.positions[l]
self.sign=-self.sign
for i=r+1,#self.directions do self.directions[i]=-self.directions[i] end
return true
end
-- test
perm=JT(4)
repeat
print(unpack(perm.values))
until not perm:next()
{{out}}
1 2 3 4
1 2 4 3
1 4 2 3
4 1 2 3
4 1 3 2
1 4 3 2
1 3 4 2
1 3 2 4
3 1 2 4
3 1 4 2
3 4 1 2
4 3 1 2
4 3 2 1
3 4 2 1
3 2 4 1
3 2 1 4
2 3 1 4
2 3 4 1
2 4 3 1
4 2 3 1
4 2 1 3
2 4 1 3
2 1 4 3
2 1 3 4
Coroutine Implementation
This is adapted from the [https://www.lua.org/pil/9.3.html Lua Book ].
local wrap, yield = coroutine.wrap, coroutine.yield
local function perm(n)
local r = {}
for i=1,n do r[i]=i end
local sign = 1
return wrap(function()
local function swap(m)
if m==0 then
sign = -sign, yield(sign,r)
else
for i=m,1,-1 do
r[i],r[m]=r[m],r[i]
swap(m-1)
r[i],r[m]=r[m],r[i]
end
end
end
swap(n)
end)
end
for sign,r in perm(3) do print(sign,table.unpack(r))end
Mathematica
Recursive
Example:
<lang>Print["Perm: ", #[[1]], " Sign: ", #[[2]]] & /@ perms@4;
{{out}}
Perm: {1,2,3,4} Sign: 1
Perm: {1,2,4,3} Sign: -1
Perm: {1,4,2,3} Sign: 1
Perm: {4,1,2,3} Sign: -1
Perm: {4,1,3,2} Sign: 1
Perm: {1,4,3,2} Sign: -1
Perm: {1,3,4,2} Sign: 1
Perm: {1,3,2,4} Sign: -1
Perm: {3,1,2,4} Sign: 1
Perm: {3,1,4,2} Sign: -1
Perm: {3,4,1,2} Sign: 1
Perm: {4,3,1,2} Sign: -1
Perm: {4,3,2,1} Sign: 1
Perm: {3,4,2,1} Sign: -1
Perm: {3,2,4,1} Sign: 1
Perm: {3,2,1,4} Sign: -1
Perm: {2,3,1,4} Sign: 1
Perm: {2,3,4,1} Sign: -1
Perm: {2,4,3,1} Sign: 1
Perm: {4,2,3,1} Sign: -1
Perm: {4,2,1,3} Sign: 1
Perm: {2,4,1,3} Sign: -1
Perm: {2,1,4,3} Sign: 1
Perm: {2,1,3,4} Sign: -1
Nim
# iterative Boothroyd method
iterator permutations*[T](ys: openarray[T]): tuple[perm: seq[T], sign: int] =
var
d = 1
c = newSeq[int](ys.len)
xs = newSeq[T](ys.len)
sign = 1
for i, y in ys: xs[i] = y
yield (xs, sign)
block outter:
while true:
while d > 1:
dec d
c[d] = 0
while c[d] >= d:
inc d
if d >= ys.len: break outter
let i = if (d and 1) == 1: c[d] else: 0
swap xs[i], xs[d]
sign *= -1
yield (xs, sign)
inc c[d]
if isMainModule:
for i in permutations([0,1,2]):
echo i
echo ""
for i in permutations([0,1,2,3]):
echo i
{{out}}
(perm: @[0, 1, 2], sign: 1)
(perm: @[1, 0, 2], sign: -1)
(perm: @[2, 0, 1], sign: 1)
(perm: @[0, 2, 1], sign: -1)
(perm: @[1, 2, 0], sign: 1)
(perm: @[2, 1, 0], sign: -1)
(perm: @[0, 1, 2, 3], sign: 1)
(perm: @[1, 0, 2, 3], sign: -1)
(perm: @[2, 0, 1, 3], sign: 1)
(perm: @[0, 2, 1, 3], sign: -1)
(perm: @[1, 2, 0, 3], sign: 1)
(perm: @[2, 1, 0, 3], sign: -1)
(perm: @[3, 1, 0, 2], sign: 1)
(perm: @[1, 3, 0, 2], sign: -1)
(perm: @[0, 3, 1, 2], sign: 1)
(perm: @[3, 0, 1, 2], sign: -1)
(perm: @[1, 0, 3, 2], sign: 1)
(perm: @[0, 1, 3, 2], sign: -1)
(perm: @[0, 2, 3, 1], sign: 1)
(perm: @[2, 0, 3, 1], sign: -1)
(perm: @[3, 0, 2, 1], sign: 1)
(perm: @[0, 3, 2, 1], sign: -1)
(perm: @[2, 3, 0, 1], sign: 1)
(perm: @[3, 2, 0, 1], sign: -1)
(perm: @[3, 2, 1, 0], sign: 1)
(perm: @[2, 3, 1, 0], sign: -1)
(perm: @[1, 3, 2, 0], sign: 1)
(perm: @[3, 1, 2, 0], sign: -1)
(perm: @[2, 1, 3, 0], sign: 1)
(perm: @[1, 2, 3, 0], sign: -1)
Perl
===S-J-T Based===
#!perl
use strict;
use warnings;
# This code uses "Even's Speedup," as described on
# the Wikipedia page about the Steinhaus–Johnson–
# Trotter algorithm.
# Any resemblance between this code and the Python
# code elsewhere on the page is purely a coincidence,
# caused by them both implementing the same algorithm.
# The code was written to be read relatively easily
# while demonstrating some common perl idioms.
sub perms(&@) {
my $callback = shift;
my @perm = map [$_, -1], @_;
$perm[0][1] = 0;
my $sign = 1;
while( ) {
$callback->($sign, map $_->[0], @perm);
$sign *= -1;
my ($chosen, $index) = (-1, -1);
for my $i ( 0 .. $#perm ) {
($chosen, $index) = ($perm[$i][0], $i)
if $perm[$i][1] and $perm[$i][0] > $chosen;
}
return if $index == -1;
my $direction = $perm[$index][1];
my $next = $index + $direction;
@perm[ $index, $next ] = @perm[ $next, $index ];
if( $next <= 0 or $next >= $#perm ) {
$perm[$next][1] = 0;
} elsif( $perm[$next + $direction][0] > $chosen ) {
$perm[$next][1] = 0;
}
for my $i ( 0 .. $next - 1 ) {
$perm[$i][1] = +1 if $perm[$i][0] > $chosen;
}
for my $i ( $next + 1 .. $#perm ) {
$perm[$i][1] = -1 if $perm[$i][0] > $chosen;
}
}
}
my $n = shift(@ARGV) || 4;
perms {
my ($sign, @perm) = @_;
print "[", join(", ", @perm), "]";
print $sign < 0 ? " => -1\n" : " => +1\n";
} 1 .. $n;
{{out}}
[1, 2, 3, 4] => +1
[1, 2, 4, 3] => -1
[1, 4, 2, 3] => +1
[4, 1, 2, 3] => -1
[4, 1, 3, 2] => +1
[1, 4, 3, 2] => -1
[1, 3, 4, 2] => +1
[1, 3, 2, 4] => -1
[3, 1, 2, 4] => +1
[3, 1, 4, 2] => -1
[3, 4, 1, 2] => +1
[4, 3, 1, 2] => -1
[4, 3, 2, 1] => +1
[3, 4, 2, 1] => -1
[3, 2, 4, 1] => +1
[3, 2, 1, 4] => -1
[2, 3, 1, 4] => +1
[2, 3, 4, 1] => -1
[2, 4, 3, 1] => +1
[4, 2, 3, 1] => -1
[4, 2, 1, 3] => +1
[2, 4, 1, 3] => -1
[2, 1, 4, 3] => +1
[2, 1, 3, 4] => -1
Alternative Iterative version
This is based on the perl6 recursive version, but without recursion.
#!perl
use strict;
use warnings;
sub perms {
my ($xx) = (shift);
my @perms = ([+1]);
for my $x ( 1 .. $xx ) {
my $sign = -1;
@perms = map {
my ($s, @p) = @$_;
map [$sign *= -1, @p[0..$_-1], $x, @p[$_..$#p]],
$s < 0 ? 0 .. @p : reverse 0 .. @p;
} @perms;
}
@perms;
}
my $n = shift() || 4;
for( perms($n) ) {
my $s = shift @$_;
$s = '+1' if $s > 0;
print "[", join(", ", @$_), "] => $s\n";
}
{{out}} The output is the same as the first perl solution.
Perl 6
Recursive
{{works with|rakudo|2015-09-25}}
sub insert($x, @xs) { ([flat @xs[0 ..^ $_], $x, @xs[$_ .. *]] for 0 .. +@xs) }
sub order($sg, @xs) { $sg > 0 ?? @xs !! @xs.reverse }
multi perms([]) {
[] => +1
}
multi perms([$x, *@xs]) {
perms(@xs).map({ |order($_.value, insert($x, $_.key)) }) Z=> |(+1,-1) xx *
}
.say for perms([0..2]);
{{out}}
[0 1 2] => 1
[1 0 2] => -1
[1 2 0] => 1
[2 1 0] => -1
[2 0 1] => 1
[0 2 1] => -1
Phix
Ad-hoc recursive solution, not (knowingly) based on any given algorithm, but instead on achieving the desired pattern.
Only once finished did I properly grasp that odd/even permutation idea, and that it is very nearly the same algorithm.
Only difference is my version directly calculates where to insert p, without using the parity (which I added in last).
function spermutations(integer p, integer i)
-- generate the i'th permutation of [1..p]:
-- first obtain the appropriate permutation of [1..p-1],
-- then insert p/move it down k(=0..p-1) places from the end.
integer k = mod(i-1,2*p)
if k>=p then k=2*p-1-k end if
sequence res
integer parity
if p>1 then
{res,parity} = spermutations(p-1,floor((i-1)/p)+1)
res = res[1..length(res)-k]&p&res[length(res)-k+1..$]
else
res = {1}
end if
return {res,iff(and_bits(i,1)?1:-1)}
end function
for p=1 to 4 do
printf(1,"==%d==\n",p)
for i=1 to factorial(p) do
?{i,spermutations(p,i)}
end for
end for
{{out}}
"started"
==1==
{1,{{1},1}}
==2==
{1,{{1,2},1}}
{2,{{2,1},-1}}
==3==
{1,{{1,2,3},1}}
{2,{{1,3,2},-1}}
{3,{{3,1,2},1}}
{4,{{3,2,1},-1}}
{5,{{2,3,1},1}}
{6,{{2,1,3},-1}}
==4==
{1,{{1,2,3,4},1}}
{2,{{1,2,4,3},-1}}
{3,{{1,4,2,3},1}}
{4,{{4,1,2,3},-1}}
{5,{{4,1,3,2},1}}
{6,{{1,4,3,2},-1}}
{7,{{1,3,4,2},1}}
{8,{{1,3,2,4},-1}}
{9,{{3,1,2,4},1}}
{10,{{3,1,4,2},-1}}
{11,{{3,4,1,2},1}}
{12,{{4,3,1,2},-1}}
{13,{{4,3,2,1},1}}
{14,{{3,4,2,1},-1}}
{15,{{3,2,4,1},1}}
{16,{{3,2,1,4},-1}}
{17,{{2,3,1,4},1}}
{18,{{2,3,4,1},-1}}
{19,{{2,4,3,1},1}}
{20,{{4,2,3,1},-1}}
{21,{{4,2,1,3},1}}
{22,{{2,4,1,3},-1}}
{23,{{2,1,4,3},1}}
{24,{{2,1,3,4},-1}}
PicoLisp
(let
(N 4
L
(mapcar
'((I) (list I 0))
(range 1 N) ) )
(for I L
(printsp (car I)) )
(prinl)
(while
# find the lagest mobile integer
(setq
X
(maxi
'((I) (car (get L (car I))))
(extract
'((I J)
(let? Y
(get
L
((if (=0 (cadr I)) dec inc) J) )
(when (> (car I) (car Y))
(list J (cadr I)) ) ) )
L
(range 1 N) ) )
Y (get L (car X)) )
# swap integer and adjacent int it is looking at
(xchg
(nth L (car X))
(nth
L
((if (=0 (cadr X)) dec inc) (car X)) ) )
# reverse direction of all ints large than our
(for I L
(when (< (car Y) (car I))
(set (cdr I)
(if (=0 (cadr I)) 1 0) ) ) )
# print current positions
(for I L
(printsp (car I)) )
(prinl) ) )
(bye)
PowerShell
function permutation ($array) {
function sign($A) {
$size = $A.Count
$sign = 1
for($i = 0; $i -lt $size; $i++) {
for($j = $i+1; $j -lt $size ; $j++) {
if($A[$j] -lt $A[$i]) { $sign *= -1}
}
}
$sign
}
function generate($n, $A, $i1, $i2, $cnt) {
if($n -eq 1) {
if($cnt -gt 0) {
"$A -- swapped positions: $i1 $i2 -- sign = $(sign $A)`n"
} else {
"$A -- sign = $(sign $A)`n"
}
}
else{
for( $i = 0; $i -lt ($n - 1); $i += 1) {
generate ($n - 1) $A $i1 $i2 $cnt
if($n % 2 -eq 0){
$i1, $i2 = $i, ($n-1)
$A[$i1], $A[$i2] = $A[$i2], $A[$i1]
$cnt = 1
}
else{
$i1, $i2 = 0, ($n-1)
$A[$i1], $A[$i2] = $A[$i2], $A[$i1]
$cnt = 1
}
}
generate ($n - 1) $A $i1 $i2 $cnt
}
}
$n = $array.Count
if($n -gt 0) {
(generate $n $array 0 ($n-1) 0)
} else {$array}
}
permutation @(1,2,3,4)
Output:
1 2 3 4 -- sign = 1
2 1 3 4 -- swapped positions: 0 1 -- sign = -1
3 1 2 4 -- swapped positions: 0 2 -- sign = 1
1 3 2 4 -- swapped positions: 0 1 -- sign = -1
2 3 1 4 -- swapped positions: 0 2 -- sign = 1
3 2 1 4 -- swapped positions: 0 1 -- sign = -1
4 2 1 3 -- swapped positions: 0 3 -- sign = 1
2 4 1 3 -- swapped positions: 0 1 -- sign = -1
1 4 2 3 -- swapped positions: 0 2 -- sign = 1
4 1 2 3 -- swapped positions: 0 1 -- sign = -1
2 1 4 3 -- swapped positions: 0 2 -- sign = 1
1 2 4 3 -- swapped positions: 0 1 -- sign = -1
1 3 4 2 -- swapped positions: 1 3 -- sign = 1
3 1 4 2 -- swapped positions: 0 1 -- sign = -1
4 1 3 2 -- swapped positions: 0 2 -- sign = 1
1 4 3 2 -- swapped positions: 0 1 -- sign = -1
3 4 1 2 -- swapped positions: 0 2 -- sign = 1
4 3 1 2 -- swapped positions: 0 1 -- sign = -1
4 3 2 1 -- swapped positions: 2 3 -- sign = 1
3 4 2 1 -- swapped positions: 0 1 -- sign = -1
2 4 3 1 -- swapped positions: 0 2 -- sign = 1
4 2 3 1 -- swapped positions: 0 1 -- sign = -1
3 2 4 1 -- swapped positions: 0 2 -- sign = 1
2 3 4 1 -- swapped positions: 0 1 -- sign = -1
Python
Python: iterative
When saved in a file called spermutations.py it is used in the Python example to the [[Matrix arithmetic#Python|Matrix arithmetic]] task and so any changes here should also be reflected and checked in that task example too.
from operator import itemgetter
DEBUG = False # like the built-in __debug__
def spermutations(n):
"""permutations by swapping. Yields: perm, sign"""
sign = 1
p = [[i, 0 if i == 0 else -1] # [num, direction]
for i in range(n)]
if DEBUG: print ' #', p
yield tuple(pp[0] for pp in p), sign
while any(pp[1] for pp in p): # moving
i1, (n1, d1) = max(((i, pp) for i, pp in enumerate(p) if pp[1]),
key=itemgetter(1))
sign *= -1
if d1 == -1:
# Swap down
i2 = i1 - 1
p[i1], p[i2] = p[i2], p[i1]
# If this causes the chosen element to reach the First or last
# position within the permutation, or if the next element in the
# same direction is larger than the chosen element:
if i2 == 0 or p[i2 - 1][0] > n1:
# The direction of the chosen element is set to zero
p[i2][1] = 0
elif d1 == 1:
# Swap up
i2 = i1 + 1
p[i1], p[i2] = p[i2], p[i1]
# If this causes the chosen element to reach the first or Last
# position within the permutation, or if the next element in the
# same direction is larger than the chosen element:
if i2 == n - 1 or p[i2 + 1][0] > n1:
# The direction of the chosen element is set to zero
p[i2][1] = 0
if DEBUG: print ' #', p
yield tuple(pp[0] for pp in p), sign
for i3, pp in enumerate(p):
n3, d3 = pp
if n3 > n1:
pp[1] = 1 if i3 < i2 else -1
if DEBUG: print ' # Set Moving'
if __name__ == '__main__':
from itertools import permutations
for n in (3, 4):
print '\nPermutations and sign of %i items' % n
sp = set()
for i in spermutations(n):
sp.add(i[0])
print('Perm: %r Sign: %2i' % i)
#if DEBUG: raw_input('?')
# Test
p = set(permutations(range(n)))
assert sp == p, 'Two methods of generating permutations do not agree'
{{out}}
Permutations and sign of 3 items
Perm: (0, 1, 2) Sign: 1
Perm: (0, 2, 1) Sign: -1
Perm: (2, 0, 1) Sign: 1
Perm: (2, 1, 0) Sign: -1
Perm: (1, 2, 0) Sign: 1
Perm: (1, 0, 2) Sign: -1
Permutations and sign of 4 items
Perm: (0, 1, 2, 3) Sign: 1
Perm: (0, 1, 3, 2) Sign: -1
Perm: (0, 3, 1, 2) Sign: 1
Perm: (3, 0, 1, 2) Sign: -1
Perm: (3, 0, 2, 1) Sign: 1
Perm: (0, 3, 2, 1) Sign: -1
Perm: (0, 2, 3, 1) Sign: 1
Perm: (0, 2, 1, 3) Sign: -1
Perm: (2, 0, 1, 3) Sign: 1
Perm: (2, 0, 3, 1) Sign: -1
Perm: (2, 3, 0, 1) Sign: 1
Perm: (3, 2, 0, 1) Sign: -1
Perm: (3, 2, 1, 0) Sign: 1
Perm: (2, 3, 1, 0) Sign: -1
Perm: (2, 1, 3, 0) Sign: 1
Perm: (2, 1, 0, 3) Sign: -1
Perm: (1, 2, 0, 3) Sign: 1
Perm: (1, 2, 3, 0) Sign: -1
Perm: (1, 3, 2, 0) Sign: 1
Perm: (3, 1, 2, 0) Sign: -1
Perm: (3, 1, 0, 2) Sign: 1
Perm: (1, 3, 0, 2) Sign: -1
Perm: (1, 0, 3, 2) Sign: 1
Perm: (1, 0, 2, 3) Sign: -1
Python: recursive
After spotting the pattern of highest number being inserted into each perm of lower numbers from right to left, then left to right, I developed this recursive function:
def s_permutations(seq):
def s_perm(seq):
if not seq:
return [[]]
else:
new_items = []
for i, item in enumerate(s_perm(seq[:-1])):
if i % 2:
# step up
new_items += [item[:i] + seq[-1:] + item[i:]
for i in range(len(item) + 1)]
else:
# step down
new_items += [item[:i] + seq[-1:] + item[i:]
for i in range(len(item), -1, -1)]
return new_items
return [(tuple(item), -1 if i % 2 else 1)
for i, item in enumerate(s_perm(seq))]
{{out|Sample output}} The output is the same as before except it is a list of all results rather than yielding each result from a generator function.
Python: Iterative version of the recursive
Replacing the recursion in the example above produces this iterative version function:
def s_permutations(seq):
items = [[]]
for j in seq:
new_items = []
for i, item in enumerate(items):
if i % 2:
# step up
new_items += [item[:i] + [j] + item[i:]
for i in range(len(item) + 1)]
else:
# step down
new_items += [item[:i] + [j] + item[i:]
for i in range(len(item), -1, -1)]
items = new_items
return [(tuple(item), -1 if i % 2 else 1)
for i, item in enumerate(items)]
{{out|Sample output}} The output is the same as before and is a list of all results rather than yielding each result from a generator function.
Racket
#lang racket
(define (add-at l i x)
(if (zero? i) (cons x l) (cons (car l) (add-at (cdr l) (sub1 i) x))))
(define (permutations l)
(define (loop l)
(cond [(null? l) '(())]
[else (for*/list ([(p i) (in-indexed (loop (cdr l)))]
[i ((if (odd? i) identity reverse)
(range (add1 (length p))))])
(add-at p i (car l)))]))
(for/list ([p (loop (reverse l))] [i (in-cycle '(1 -1))]) (cons i p)))
(define (show-permutations l)
(printf "Permutations of ~s:\n" l)
(for ([p (permutations l)])
(printf " ~a (~a)\n" (apply ~a (add-between (cdr p) ", ")) (car p))))
(for ([n (in-range 3 5)]) (show-permutations (range n)))
{{out}}
Permutations of (0 1 2):
0, 1, 2 (1)
0, 2, 1 (-1)
2, 0, 1 (1)
2, 1, 0 (-1)
1, 2, 0 (1)
1, 0, 2 (-1)
Permutations of (0 1 2 3):
0, 1, 2, 3 (1)
0, 1, 3, 2 (-1)
0, 3, 1, 2 (1)
3, 0, 1, 2 (-1)
3, 0, 2, 1 (1)
0, 3, 2, 1 (-1)
0, 2, 3, 1 (1)
0, 2, 1, 3 (-1)
2, 0, 1, 3 (1)
2, 0, 3, 1 (-1)
2, 3, 0, 1 (1)
3, 2, 0, 1 (-1)
3, 2, 1, 0 (1)
2, 3, 1, 0 (-1)
2, 1, 3, 0 (1)
2, 1, 0, 3 (-1)
1, 2, 0, 3 (1)
1, 2, 3, 0 (-1)
1, 3, 2, 0 (1)
3, 1, 2, 0 (-1)
3, 1, 0, 2 (1)
1, 3, 0, 2 (-1)
1, 0, 3, 2 (1)
1, 0, 2, 3 (-1)
REXX
/*REXX program generates all permutations of N different objects by swapping. */
parse arg things bunch . /*obtain optional arguments from the CL*/
if things=='' | things=="," then things=4 /*Not specified? Then use the default.*/
if bunch =='' | bunch =="," then bunch =things /* " " " " " " */
call permSets things, bunch /*invoke permutations by swapping sub. */
exit /*stick a fork in it, we're all done. */
/*──────────────────────────────────────────────────────────────────────────────────────*/
!: procedure; !=1; do j=2 to arg(1); !=!*j; end; return !
/*──────────────────────────────────────────────────────────────────────────────────────*/
permSets: procedure; parse arg x,y /*take X things Y at a time. */
!.=0; pad=left('', x*y) /*X can't be > length of below str (62)*/
z=left('123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ', x); q=z
#=1 /*the number of permutations (so far).*/
!.z=1; s=1; times=!(x) % !(x-y) /*calculate (#) TIMES using factorial.*/
w=max(length(z), length('permute') ) /*maximum width of Z and also PERMUTE.*/
say center('permutations for ' x ' things taken ' y " at a time",60,'═')
say
say pad 'permutation' center("permute", w, '─') "sign"
say pad '───────────' center("───────", w, '─') "────"
say pad center(#, 11) center(z , w) right(s, 4-1)
do $=1 until #==times /*perform permutation until # of times.*/
do k=1 for x-1 /*step thru things for things-1 times.*/
do m=k+1 to x; ?= /*this method doesn't use adjacency. */
do n=1 for x /*build the new permutation by swapping*/
if n\==k & n\==m then ? = ? || substr(z, n, 1)
else if n==k then ? = ? || substr(z, m, 1)
else ? = ? || substr(z, k, 1)
end /*n*/
z=? /*save this permutation for next swap. */
if !.? then iterate m /*if defined before, then try next one.*/
_=0 /* [↓] count number of swapped symbols*/
do d=1 for x while $\==1; _= _ + (substr(?,d,1)\==substr(prev,d,1))
end /*d*/
if _>2 then do; _=z
a=$//x+1; q=q + _ /* [← ↓] this swapping tries adjacency*/
b=q//x+1; if b==a then b=a + 1; if b>x then b=a - 1
z=overlay( substr(z,b,1), overlay( substr(z,a,1), _, b), a)
iterate $ /*now, try this particular permutation.*/
end
#=#+1; s= -s; say pad center(#, 11) center(?, w) right(s, 4-1)
!.?=1; prev=?; iterate $ /*now, try another swapped permutation.*/
end /*m*/
end /*k*/
end /*$*/
return /*we're all finished with permutating. */
{{out|output|text= when using the default input:}}
══════permutations for 4 things taken 4 at a time═══════
permutation permute sign
─────────── ─────── ────
1 1234 1
2 2134 -1
3 3124 1
4 1324 -1
5 1342 1
6 3142 -1
7 4132 1
8 1432 -1
9 2431 1
10 4231 -1
11 4321 1
12 3421 -1
13 3241 1
14 2341 -1
15 2314 1
16 3214 -1
17 3412 1
18 4312 -1
19 4213 1
20 2413 -1
21 2143 1
22 1243 -1
23 1423 1
24 4123 -1
Ruby
{{trans|BBC BASIC}}
def perms(n)
p = Array.new(n+1){|i| -i}
s = 1
loop do
yield p[1..-1].map(&:abs), s
k = 0
for i in 2..n
k = i if p[i] < 0 and p[i].abs > p[i-1].abs and p[i].abs > p[k].abs
end
for i in 1...n
k = i if p[i] > 0 and p[i].abs > p[i+1].abs and p[i].abs > p[k].abs
end
break if k.zero?
for i in 1..n
p[i] *= -1 if p[i].abs > p[k].abs
end
i = k + (p[k] <=> 0)
p[k], p[i] = p[i], p[k]
s = -s
end
end
for i in 3..4
perms(i){|perm, sign| puts "Perm: #{perm} Sign: #{sign}"}
puts
end
{{out}}
Perm: [1, 2, 3] Sign: 1
Perm: [1, 3, 2] Sign: -1
Perm: [3, 1, 2] Sign: 1
Perm: [3, 2, 1] Sign: -1
Perm: [2, 3, 1] Sign: 1
Perm: [2, 1, 3] Sign: -1
Perm: [1, 2, 3, 4] Sign: 1
Perm: [1, 2, 4, 3] Sign: -1
Perm: [1, 4, 2, 3] Sign: 1
Perm: [4, 1, 2, 3] Sign: -1
Perm: [4, 1, 3, 2] Sign: 1
Perm: [1, 4, 3, 2] Sign: -1
Perm: [1, 3, 4, 2] Sign: 1
Perm: [1, 3, 2, 4] Sign: -1
Perm: [3, 1, 2, 4] Sign: 1
Perm: [3, 1, 4, 2] Sign: -1
Perm: [3, 4, 1, 2] Sign: 1
Perm: [4, 3, 1, 2] Sign: -1
Perm: [4, 3, 2, 1] Sign: 1
Perm: [3, 4, 2, 1] Sign: -1
Perm: [3, 2, 4, 1] Sign: 1
Perm: [3, 2, 1, 4] Sign: -1
Perm: [2, 3, 1, 4] Sign: 1
Perm: [2, 3, 4, 1] Sign: -1
Perm: [2, 4, 3, 1] Sign: 1
Perm: [4, 2, 3, 1] Sign: -1
Perm: [4, 2, 1, 3] Sign: 1
Perm: [2, 4, 1, 3] Sign: -1
Perm: [2, 1, 4, 3] Sign: 1
Perm: [2, 1, 3, 4] Sign: -1
Scala
object JohnsonTrotter extends App {
private def perm(n: Int): Unit = {
val p = new Array[Int](n) // permutation
val pi = new Array[Int](n) // inverse permutation
val dir = new Array[Int](n) // direction = +1 or -1
def perm(n: Int, p: Array[Int], pi: Array[Int], dir: Array[Int]): Unit = {
if (n >= p.length) for (aP <- p) print(aP)
else {
perm(n + 1, p, pi, dir)
for (i <- 0 until n) { // swap
printf(" (%d %d)\n", pi(n), pi(n) + dir(n))
val z = p(pi(n) + dir(n))
p(pi(n)) = z
p(pi(n) + dir(n)) = n
pi(z) = pi(n)
pi(n) = pi(n) + dir(n)
perm(n + 1, p, pi, dir)
}
dir(n) = -dir(n)
}
}
for (i <- 0 until n) {
dir(i) = -1
p(i) = i
pi(i) = i
}
perm(0, p, pi, dir)
print(" (0 1)\n")
}
perm(4)
}
{{Out}}See it in running in your browser by [https://scastie.scala-lang.org/DdM4xnUnQ2aNGP481zwcrw Scastie (JVM)].
Sidef
{{trans|Perl}}
func perms(n) {
var perms = [[+1]]
for x in (1..n) {
var sign = -1
perms = gather {
for s,*p in perms {
var r = (0 .. p.len)
take((s < 0 ? r : r.flip).map {|i|
[sign *= -1, p[^i], x, p[i..p.end]]
}...)
}
}
}
perms
}
var n = 4
for p in perms(n) {
var s = p.shift
s > 0 && (s = '+1')
say "#{p} => #{s}"
}
{{out}}
[1, 2, 3, 4] => +1
[1, 2, 4, 3] => -1
[1, 4, 2, 3] => +1
[4, 1, 2, 3] => -1
[4, 1, 3, 2] => +1
[1, 4, 3, 2] => -1
[1, 3, 4, 2] => +1
[1, 3, 2, 4] => -1
[3, 1, 2, 4] => +1
[3, 1, 4, 2] => -1
[3, 4, 1, 2] => +1
[4, 3, 1, 2] => -1
[4, 3, 2, 1] => +1
[3, 4, 2, 1] => -1
[3, 2, 4, 1] => +1
[3, 2, 1, 4] => -1
[2, 3, 1, 4] => +1
[2, 3, 4, 1] => -1
[2, 4, 3, 1] => +1
[4, 2, 3, 1] => -1
[4, 2, 1, 3] => +1
[2, 4, 1, 3] => -1
[2, 1, 4, 3] => +1
[2, 1, 3, 4] => -1
Tcl
# A simple swap operation
proc swap {listvar i1 i2} {
upvar 1 $listvar l
set tmp [lindex $l $i1]
lset l $i1 [lindex $l $i2]
lset l $i2 $tmp
}
proc permswap {n v1 v2 body} {
upvar 1 $v1 perm $v2 sign
# Initialize
set sign -1
for {set i 0} {$i < $n} {incr i} {
lappend items $i
lappend dirs -1
}
while 1 {
# Report via callback
set perm $items
set sign [expr {-$sign}]
uplevel 1 $body
# Find the largest mobile integer (lmi) and its index (idx)
set i [set idx -1]
foreach item $items dir $dirs {
set j [expr {[incr i] + $dir}]
if {$j < 0 || $j >= [llength $items]} continue
if {$item > [lindex $items $j] && ($idx == -1 || $item > $lmi)} {
set lmi $item
set idx $i
}
}
# If none, we're done
if {$idx == -1} break
# Swap the largest mobile integer with "what it is looking at"
set nextIdx [expr {$idx + [lindex $dirs $idx]}]
swap items $idx $nextIdx
swap dirs $idx $nextIdx
# Reverse directions on larger integers
set i -1
foreach item $items dir $dirs {
lset dirs [incr i] [expr {$item > $lmi ? -$dir : $dir}]
}
}
}
Demonstrating:
permswap 4 p s {
puts "$s\t$p"
}
{{out}}
1 0 1 2 3
-1 0 1 3 2
1 0 3 1 2
-1 3 0 1 2
1 3 0 2 1
-1 0 3 2 1
1 0 2 3 1
-1 0 2 1 3
1 2 0 1 3
-1 2 0 3 1
1 2 3 0 1
-1 3 2 0 1
1 3 2 1 0
-1 2 3 1 0
1 2 1 3 0
-1 2 1 0 3
1 1 2 0 3
-1 1 2 3 0
1 1 3 2 0
-1 3 1 2 0
1 3 1 0 2
-1 1 3 0 2
1 1 0 3 2
-1 1 0 2 3
XPL0
Translation of BBC BASIC example, which uses the Johnson-Trotter algorithm.
include c:\cxpl\codes;
proc PERMS(N);
int N; \number of elements
int I, K, S, T, P;
[P:= Reserve((N+1)*4);
for I:= 0 to N do P(I):= -I; \initialize facing left (also set P(0)=0)
S:= 1;
repeat Text(0, "Perm: [ ");
for I:= 1 to N do
[IntOut(0, abs(P(I))); ChOut(0, ^ )];
Text(0, "] Sign: "); IntOut(0, S); CrLf(0);
K:= 0; \find largest mobile element
for I:= 2 to N do \for left-facing elements
if P(I) < 0 and
abs(P(I)) > abs(P(I-1)) and \ greater than neighbor
abs(P(I)) > abs(P(K)) then K:= I; \ get largest element
for I:= 1 to N-1 do \for right-facing elements
if P(I) > 0 and
abs(P(I)) > abs(P(I+1)) and \ greater than neighbor
abs(P(I)) > abs(P(K)) then K:= I; \ get largest element
if K # 0 then \mobile element found
[for I:= 1 to N do \reverse elements > K
if abs(P(I)) > abs(P(K)) then P(I):= P(I)*-1;
I:= K + (if P(K)<0 then -1 else 1);
T:= P(K); P(K):= P(I); P(I):= T; \swap K with element looked at
S:= -S; \alternate signs
];
until K = 0; \no mobile element remains
];
[PERMS(3);
CrLf(0);
PERMS(4);
]
{{out}}
Perm: [ 1 2 3 ] Sign: 1
Perm: [ 1 3 2 ] Sign: -1
Perm: [ 3 1 2 ] Sign: 1
Perm: [ 3 2 1 ] Sign: -1
Perm: [ 2 3 1 ] Sign: 1
Perm: [ 2 1 3 ] Sign: -1
Perm: [ 1 2 3 4 ] Sign: 1
Perm: [ 1 2 4 3 ] Sign: -1
Perm: [ 1 4 2 3 ] Sign: 1
Perm: [ 4 1 2 3 ] Sign: -1
Perm: [ 4 1 3 2 ] Sign: 1
Perm: [ 1 4 3 2 ] Sign: -1
Perm: [ 1 3 4 2 ] Sign: 1
Perm: [ 1 3 2 4 ] Sign: -1
Perm: [ 3 1 2 4 ] Sign: 1
Perm: [ 3 1 4 2 ] Sign: -1
Perm: [ 3 4 1 2 ] Sign: 1
Perm: [ 4 3 1 2 ] Sign: -1
Perm: [ 4 3 2 1 ] Sign: 1
Perm: [ 3 4 2 1 ] Sign: -1
Perm: [ 3 2 4 1 ] Sign: 1
Perm: [ 3 2 1 4 ] Sign: -1
Perm: [ 2 3 1 4 ] Sign: 1
Perm: [ 2 3 4 1 ] Sign: -1
Perm: [ 2 4 3 1 ] Sign: 1
Perm: [ 4 2 3 1 ] Sign: -1
Perm: [ 4 2 1 3 ] Sign: 1
Perm: [ 2 4 1 3 ] Sign: -1
Perm: [ 2 1 4 3 ] Sign: 1
Perm: [ 2 1 3 4 ] Sign: -1
zkl
{{trans|Python}} {{trans|Haskell}}
fcn permute(seq)
{
insertEverywhere := fcn(x,list){ //(x,(a,b))-->((x,a,b),(a,x,b),(a,b,x))
(0).pump(list.len()+1,List,'wrap(n){list[0,n].extend(x,list[n,*]) })};
insertEverywhereB := fcn(x,t){ //--> insertEverywhere().reverse()
[t.len()..-1,-1].pump(t.len()+1,List,'wrap(n){t[0,n].extend(x,t[n,*])})};
seq.reduce('wrap(items,x){
f := Utils.Helpers.cycle(insertEverywhereB,insertEverywhere);
items.pump(List,'wrap(item){f.next()(x,item)},
T.fp(Void.Write,Void.Write));
},T(T));
}
A cycle of two "build list" functions is used to insert x forward or reverse. reduce loops over the items and retains the enlarging list of permuations. pump loops over the existing set of permutations and inserts/builds the next set (into a list sink). (Void.Write,Void.Write,list) is a sentinel that says to write the contents of the list to the sink (ie sink.extend(list)). T.fp is a partial application of ROList.create (read only list) and the parameters VW,VW. It will be called (by pump) with a list of lists --> T.create(VM,VM,list) --> list
p := permute(T(1,2,3));
p.println();
p := permute([1..4]);
p.len().println();
p.toString(*).println()
{{out}}
L(L(1,2,3),L(1,3,2),L(3,1,2),L(3,2,1),L(2,3,1),L(2,1,3))
24
L(
L(1,2,3,4), L(1,2,4,3), L(1,4,2,3), L(4,1,2,3), L(4,1,3,2), L(1,4,3,2),
L(1,3,4,2), L(1,3,2,4), L(3,1,2,4), L(3,1,4,2), L(3,4,1,2), L(4,3,1,2),
L(4,3,2,1), L(3,4,2,1), L(3,2,4,1), L(3,2,1,4), L(2,3,1,4), L(2,3,4,1),
L(2,4,3,1), L(4,2,3,1), L(4,2,1,3), L(2,4,1,3), L(2,1,4,3), L(2,1,3,4) )
An iterative, lazy version, which is handy as the number of permutations is n!. Uses "Even's Speedup" as described in the Wikipedia article:
fcn [private] _permuteW(seq){ // lazy version
N:=seq.len(); NM1:=N-1;
ds:=(0).pump(N,List,T(Void,-1)).copy(); ds[0]=0; // direction to move e: -1,0,1
es:=(0).pump(N,List).copy(); // enumerate seq
while(1) {
vm.yield(es.pump(List,seq.__sGet));
// find biggest e with d!=0
reg i=Void, c=-1;
foreach n in (N){ if(ds[n] and es[n]>c) { c=es[n]; i=n; } }
if(Void==i) return();
d:=ds[i]; j:=i+d;
es.swap(i,j); ds.swap(i,j); // d tracks e
if(j==NM1 or j==0 or es[j+d]>c) ds[j]=0;
foreach e in (N){ if(es[e]>c) ds[e]=(i-e).sign }
}
}
fcn permuteW(seq) { Utils.Generator(_permuteW,seq) }
foreach p in (permuteW(T("a","b","c"))){ println(p) }
{{out}}
L("a","b","c")
L("a","c","b")
L("c","a","b")
L("c","b","a")
L("b","c","a")
L("b","a","c")