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This means it might contain formatting issues, incorrect code, conceptual problems, or other severe issues.
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{{task}} Draw a [https://1drv.ms/u/s!AqDUIunCqVnIg1U89bApXAzPU9XH Sunflower fractal]
C
The colouring of the "fractal" is determined with every iteration to ensure that the resulting graphic looks similar to a real Sunflower, thus the parameter ''diskRatio'' determines the radius of the central disk as the maximum radius of the flower is known from the number of iterations. The scaling factor is currently hardcoded but can also be externalized. Requires the [http://www.cs.colorado.edu/~main/bgi/cs1300/ WinBGIm] library.
/*Abhishek Ghosh, 14th September 2018*/
#include<graphics.h>
#include<math.h>
#define pi M_PI
void sunflower(int winWidth, int winHeight, double diskRatio, int iter){
double factor = .5 + sqrt(1.25),r,theta;
double x = winWidth/2.0, y = winHeight/2.0;
double maxRad = pow(iter,factor)/iter;
int i;
setbkcolor(LIGHTBLUE);
for(i=0;i<=iter;i++){
r = pow(i,factor)/iter;
r/maxRad < diskRatio?setcolor(BLACK):setcolor(YELLOW);
theta = 2*pi*factor*i;
circle(x + r*sin(theta), y + r*cos(theta), 10 * i/(1.0*iter));
}
}
int main()
{
initwindow(1000,1000,"Sunflower...");
sunflower(1000,1000,0.5,3000);
getch();
closegraph();
return 0;
}
FreeBASIC
Const PI As Double = 4 * Atn(1)
Const ancho = 400
Const alto = 400
Screenres ancho, alto, 8
Windowtitle" Pulsa una tecla para finalizar"
Cls
Sub Sunflower(semillas As Integer)
Dim As Double c = (Sqr(5)+1)/2
For i As Integer = 0 To semillas
Dim As Double r = (i^c) / semillas
Dim As Double angulo = 2 * Pi * c * i
Dim As Double x = r * Sin(angulo) + 200
Dim As Double y = r * Cos(angulo) + 200
Circle (x, y), i/semillas*10, i/semillas*10
Next i
End Sub
Sunflower(2000)
Bsave "sunflower_fractal.bmp",0
Sleep
End
Go
{{libheader|Go Graphics}} {{trans|Ring}}
The image produced, when viewed with (for example) EOG, is similar to the Ring entry.
package main
import (
"github.com/fogleman/gg"
"math"
)
func main() {
dc := gg.NewContext(400, 400)
dc.SetRGB(1, 1, 1)
dc.Clear()
dc.SetRGB(0, 0, 1)
c := (math.Sqrt(5) + 1) / 2
numberOfSeeds := 3000
for i := 0; i <= numberOfSeeds; i++ {
fi := float64(i)
fn := float64(numberOfSeeds)
r := math.Pow(fi, c) / fn
angle := 2 * math.Pi * c * fi
x := r*math.Sin(angle) + 200
y := r*math.Cos(angle) + 200
fi /= fn / 5
dc.DrawCircle(x, y, fi)
}
dc.SetLineWidth(1)
dc.Stroke()
dc.SavePNG("sunflower_fractal.png")
}
javascript
HTML to test
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<title>Vibrating rectangles</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<style>
body{background-color:black;text-align:center;margin-top:150px}
</style>
<script src="sunflower.js"></script>
</head>
<body onload="start()">
<div id='wnd'></div>
</body>
</html>
const SIZE = 400, HS = SIZE >> 1, WAIT = .005, SEEDS = 3000,
TPI = Math.PI * 2, C = (Math.sqrt(10) + 1) / 2;
class Sunflower {
constructor() {
this.wait = WAIT;
this.colorIndex = 0;
this.dimension = 0;
this.lastTime = 0;
this.accumulator = 0;
this.deltaTime = 1 / 60;
this.colors = ["#ff0000", "#ff8000", "#ffff00", "#80ff00", "#00ff00", "#00ff80",
"#00ffff", "#0080ff", "#0000ff", "#8000ff", "#ff00ff", "#ff0080"];
this.canvas = document.createElement('canvas');
this.canvas.width = SIZE;
this.canvas.height = SIZE;
const d = document.getElementById("wnd");
d.appendChild(this.canvas);
this.ctx = this.canvas.getContext('2d');
}
draw(clr, d) {
let r = Math.pow(d, C) / SEEDS;
let angle = TPI * C * d;
let x = HS + r * Math.sin(angle),
y = HS + r * Math.cos(angle);
this.ctx.strokeStyle = clr;
this.ctx.beginPath();
this.ctx.arc(x, y, d / (SEEDS / 50), 0, TPI);
this.ctx.closePath();
this.ctx.stroke();
}
update(dt) {
if((this.wait -= dt) < 0) {
this.draw(this.colors[this.colorIndex], this.dimension);
this.wait = WAIT;
if((this.dimension++) > 600) {
this.dimension = 0;
this.colorIndex = (this.colorIndex + 1) % this.colors.length;
}
}
}
start() {
this.loop = (time) => {
this.accumulator += (time - this.lastTime) / 1000;
while(this.accumulator > this.deltaTime) {
this.accumulator -= this.deltaTime;
this.update(Math.min(this.deltaTime));
}
this.lastTime = time;
requestAnimationFrame(this.loop);
}
this.loop(0);
}
}
function start() {
const sunflower = new Sunflower();
sunflower.start();
}
Julia
{{trans|R}} Run from REPL.
using Makie
function sunflowerplot()
len = 2000
ϕ = 0.5 + sqrt(5) / 2
r = LinRange(0.0, 100.0, len)
θ = zeros(len)
markersizes = zeros(Int, len)
for i in 2:length(r)
θ[i] = θ[i - 1] + 2π * ϕ
markersizes[i] = div(i, 500) + 3
end
x = r .* cos.(θ)
y = r .* sin.(θ)
scene = Scene(backgroundcolor=:green)
scatter!(scene, x, y, color=:gold, markersize=markersizes, strokewidth=1, fill=false, show_axis=false)
end
sunflowerplot()
Microsoft Small Basic
{{trans|Ring}}
' Sunflower fractal - 24/07/2018
GraphicsWindow.Width=410
GraphicsWindow.Height=400
c=(Math.SquareRoot(5)+1)/2
numberofseeds=3000
For i=0 To numberofseeds
r=Math.Power(i,c)/numberofseeds
angle=2*Math.Pi*c*i
x=r*Math.Sin(angle)+200
y=r*Math.Cos(angle)+200
GraphicsWindow.DrawEllipse(x, y, i/numberofseeds*10, i/numberofseeds*10)
EndFor
{{out}} [https://1drv.ms/u/s!AoFH_AlpH9oZgf5kvtRou1Wuc5lSCg Sunflower fractal]
Objeck
{{trans|C}}
use Game.SDL2;
use Game.Framework;
class Test {
@framework : GameFramework;
@colors : Color[];
function : Main(args : String[]) ~ Nil {
Test->New()->Run();
}
New() {
@framework := GameFramework->New(GameConsts->SCREEN_WIDTH, GameConsts->SCREEN_HEIGHT, "Test");
@framework->SetClearColor(Color->New(0, 0, 0));
@colors := Color->New[2];
@colors[0] := Color->New(255,128,0);
@colors[1] := Color->New(255,255,25);
}
method : Run() ~ Nil {
if(@framework->IsOk()) {
e := @framework->GetEvent();
quit := false;
while(<>quit) {
# process input
while(e->Poll() <> 0) {
if(e->GetType() = EventType->SDL_QUIT) {
quit := true;
};
};
@framework->FrameStart();
Render(525,525,0.50,3000);
@framework->FrameEnd();
};
}
else {
"--- Error Initializing Environment ---"->ErrorLine();
return;
};
leaving {
@framework->Quit();
};
}
method : Render(winWidth : Int, winHeight : Int, diskRatio : Float, iter : Int) ~ Nil {
renderer := @framework->GetRenderer();
@framework->Clear();
factor := 0.5 + 1.25->SquareRoot();
x := winWidth / 2.0;
y := winHeight / 2.0;
maxRad := Float->Power(iter, factor) / iter;
for(i:=0;i<=iter;i+=1;) {
r := Float->Power(i,factor)/iter;
color := r/maxRad < diskRatio ? @colors[0] : @colors[1];
theta := 2*Float->Pi()*factor*i;
renderer->CircleColor(x + r*theta->Sin(), y + r*theta->Cos(), 10 * i/(1.0*iter), color);
};
@framework->Show();
}
}
consts GameConsts {
SCREEN_WIDTH := 640,
SCREEN_HEIGHT := 480
}
Perl
{{trans|Sidef}}
use utf8;
use constant π => 3.14159265;
use constant φ => (1 + sqrt(5)) / 2;
my $scale = 600;
my $seeds = 5*$scale;
print qq{<svg xmlns="http://www.w3.org/2000/svg" width="$scale" height="$scale" style="stroke:gold">
<rect width="100%" height="100%" fill="black" />\n};
for $i (1..$seeds) {
$r = 2 * ($i**φ) / $seeds;
$t = 2 * π * φ * $i;
$x = $r * sin($t) + $scale/2;
$y = $r * cos($t) + $scale/2;
printf qq{<circle cx="%.2f" cy="%.2f" r="%.1f" />\n}, $x, $y, sqrt($i)/13;
}
print "</svg>\n";
See [https://github.com/SqrtNegInf/Rosettacode-Perl5-Smoke/blob/master/ref/sunflower.svg Phi-packing image] (SVG image)
Perl 6
{{works with|Rakudo|2018.06}} This is not really a fractal. It is more accurately an example of a Fibonacci spiral or Phi-packing.
Or, to be completely accurate: It is a variation of a generative [[wp:Fermat's_spiral|Fermat's spiral]] using the Vogel model to implement phi-packing. See: [https://thatsmaths.com/2014/06/05/sunflowers-and-fibonacci-models-of-efficiency/ https://thatsmaths.com/2014/06/05/sunflowers-and-fibonacci-models-of-efficiency]
use SVG;
my $seeds = 3000;
my @center = 300, 300;
my $scale = 5;
constant \φ = (3 - 5.sqrt) / 2;
my @c = map {
my ($x, $y) = ($scale * .sqrt) «*« |cis($_ * φ * τ).reals »+« @center;
[ $x.round(.01), $y.round(.01), (.sqrt * $scale / 100).round(.1) ]
}, 1 .. $seeds;
say SVG.serialize(
svg => [
:600width, :600height, :style<stroke:yellow>,
:rect[:width<100%>, :height<100%>, :fill<black>],
|@c.map( { :circle[:cx(.[0]), :cy(.[1]), :r(.[2])] } ),
],
);
See: [https://github.com/thundergnat/rc/blob/master/img/phi-packing-perl6.svg Phi packing] (SVG image)
Phix
constant numberofseeds = 3000
include pGUI.e
Ihandle dlg, canvas
cdCanvas cddbuffer, cdcanvas
procedure cdCanvasCircle(cdCanvas cddbuffer, atom x, y, r)
cdCanvasArc(cddbuffer,x,y,r,r,0,360)
end procedure
function redraw_cb(Ihandle /*ih*/, integer /*posx*/, integer /*posy*/)
integer {hw, hh} = sq_floor_div(IupGetIntInt(canvas, "DRAWSIZE"),2)
atom s = min(hw,hh)/150,
f = min(hw,hh)*8/125
cdCanvasActivate(cddbuffer)
cdCanvasClear(cddbuffer)
atom c = (sqrt(5)+1)/2
for i=0 to numberofseeds do
atom r = power(i,c)/numberofseeds,
angle = 2*PI*c*i,
x = s*r*sin(angle)+hw,
y = s*r*cos(angle)+hh
cdCanvasCircle(cddbuffer,x,y,i/numberofseeds*f)
end for
cdCanvasFlush(cddbuffer)
return IUP_DEFAULT
end function
function map_cb(Ihandle ih)
cdcanvas = cdCreateCanvas(CD_IUP, ih)
cddbuffer = cdCreateCanvas(CD_DBUFFER, cdcanvas)
cdCanvasSetBackground(cddbuffer, CD_WHITE)
cdCanvasSetForeground(cddbuffer, CD_BLACK)
return IUP_DEFAULT
end function
function esc_close(Ihandle /*ih*/, atom c)
if c=K_ESC then return IUP_CLOSE end if
return IUP_CONTINUE
end function
procedure main()
IupOpen()
canvas = IupCanvas(NULL)
IupSetAttribute(canvas, "RASTERSIZE", "602x502") -- initial size
IupSetCallback(canvas, "MAP_CB", Icallback("map_cb"))
dlg = IupDialog(canvas)
IupSetAttribute(dlg, "TITLE", "Sunflower")
IupSetCallback(dlg, "K_ANY", Icallback("esc_close"))
IupSetCallback(canvas, "ACTION", Icallback("redraw_cb"))
IupMap(dlg)
IupSetAttribute(canvas, "RASTERSIZE", NULL) -- release the minimum limitation
IupShowXY(dlg,IUP_CENTER,IUP_CENTER)
IupMainLoop()
IupClose()
end procedure
main()
R
phi=1/2+sqrt(5)/2
r=seq(0,1,length.out=2000)
theta=numeric(length(r))
theta[1]=0
for(i in 2:length(r)){
theta[i]=theta[i-1]+phi*2*pi
}
x=r*cos(theta)
y=r*sin(theta)
par(bg="black")
plot(x,y)
size=seq(.5,2,length.out = length(x))
thick=seq(.1,2,length.out = length(x))
for(i in 1:length(x)){
points(x[i],y[i],cex=size[i],lwd=thick[i],col="goldenrod1")
}
{{Out}} [https://raw.githubusercontent.com/schwartstack/sunflower/master/sunflower2.png Sunflower]
Racket
{{trans|C}}
#lang racket
(require 2htdp/image)
(define N 3000)
(define DISK-RATIO 0.5)
(define factor (+ 0.5 (sqrt 1.25)))
(define WIDTH 500)
(define HEIGHT 500)
(define max-rad (/ (expt N factor) N))
(for/fold ([image (empty-scene WIDTH HEIGHT)]) ([i (in-range N)])
(define r (/ (expt i factor) N))
(define color (if (< (/ r max-rad) DISK-RATIO) 'brown 'darkyellow))
(define theta (* 2 pi factor i))
(place-image (circle (* 10 i (/ 1 N)) 'outline color)
(+ (/ WIDTH 2) (* r (sin theta)))
(+ (/ HEIGHT 2) (* r (cos theta)))
image))
Ring
# Project : Sunflower fractal
load "guilib.ring"
paint = null
new qapp
{
win1 = new qwidget() {
setwindowtitle("Sunflower fractal")
setgeometry(100,100,320,500)
label1 = new qlabel(win1) {
setgeometry(10,10,400,400)
settext("")
}
new qpushbutton(win1) {
setgeometry(100,400,100,30)
settext("draw")
setclickevent("draw()")
}
show()
}
exec()
}
func draw
p1 = new qpicture()
color = new qcolor() {
setrgb(0,0,255,255)
}
pen = new qpen() {
setcolor(color)
setwidth(1)
}
paint = new qpainter() {
begin(p1)
setpen(pen)
c = (sqrt(5) + 1) / 2
numberofseeds = 3000
for i = 0 to numberofseeds
r = pow(i, c ) / (numberofseeds)
angle = 2 * 3.14 * c * i
x = r * sin(angle) + 100
y = r * cos(angle) + 100
drawellipse(x, y, i / (numberofseeds / 10), i / (numberofseeds / 10))
next
endpaint()
}
label1 { setpicture(p1) show() }
Output:
[https://1drv.ms/u/s!AqDUIunCqVnIg1U89bApXAzPU9XH Sunflower fractal]
Sidef
{{trans|Go}}
require('Imager')
func draw_sunflower(seeds=3000) {
var img = %O<Imager>.new(
xsize => 400,
ysize => 400,
)
var c = (sqrt(1.25) + 0.5)
{ |i|
var r = (i**c / seeds)
var θ = (2 * Num.pi * c * i)
var x = (r * sin(θ) + 200)
var y = (r * cos(θ) + 200)
img.circle(x => x, y => y, r => i/(5*seeds))
} * seeds
return img
}
var img = draw_sunflower()
img.write(file => "sunflower.png")
Output image: [https://github.com/trizen/rc/blob/master/img/sunflower-sidef.png Sunflower fractal]
zkl
{{trans|Go}} Uses Image Magick and the PPM class from http://rosettacode.org/wiki/Bitmap/Bresenham%27s_line_algorithm#zkl
fcn sunflower(seeds=3000){
img,color := PPM(400,400), 0x00ff00; // green
c:=((5.0).sqrt() + 1)/2;
foreach n in ([0.0 .. seeds]){ // floats
r:=n.pow(c)/seeds;
x,y := r.toRectangular(r.pi*c*n*2);
r=(n/seeds*5).toInt();
img.circle(200 + x, 200 + y, r,color);
}
img.writeJPGFile("sunflower.zkl.jpg");
}();
{{out}} Image at [http://www.zenkinetic.com/Images/RosettaCode/sunflower.zkl.jpg sunflower fractal]