⚠️ Warning: This is a draft ⚠️
This means it might contain formatting issues,
incorrect code, conceptual problems, or other severe issues.
If you want to help to improve and eventually enable this page,
please fork
RosettaGit's repository
and open a merge request on GitHub.
{{task|Games}}
[[Category:Cellular automata]]
{{omit from|GUISS}}
[[wp:Wireworld|Wireworld]] is a cellular automaton with some similarities to [[Conway's Game of Life]].
It is capable of doing sophisticated computations with appropriate programs
(it is actually [[wp:Turing-complete|Turing complete]]),
and is much simpler to program for.
A Wireworld arena consists of a Cartesian grid of cells,
each of which can be in one of four states.
All cell transitions happen simultaneously.
The cell transition rules are this:
{| class=wikitable
|-
! Input State
! Output State
! Condition
|-
| empty
| empty
|
|-
| electron head
| electron tail
|
|-
| electron tail
| conductor
|
|-
| valign=top | conductor
| valign=top | electron head
| if 1 or 2 cells in the [[wp:Moore neighborhood|neighborhood]] of the cell are in the state “electron head ”
|-
| conductor
| conductor
| otherwise
|}
;Task:
Create a program that reads a Wireworld program from a file and displays an animation of the processing. Here is a sample description file (using "H " for an electron head, "t " for a tail, ". " for a conductor and a space for empty) you may wish to test with, which demonstrates two cycle-3 generators and an inhibit gate:
tH.........
. .
...
. .
Ht.. ......
While text-only implementations of this task are possible, mapping cells to pixels is advisable if you wish to be able to display large designs. The logic is not significantly more complex.
Ada
with Ada.Text_IO; use Ada.Text_IO;
procedure Test_Wireworld is
type Cell is (' ', 'H', 't', '.');
type Board is array (Positive range <>, Positive range <>) of Cell;
-- Perform one transition of the cellular automation
procedure Wireworld (State : in out Board) is
function "abs" (Left : Cell) return Natural is
begin
if Left = 'H' then
return 1;
else
return 0;
end if;
end "abs";
Above : array (State'Range (2)) of Cell := (others => ' ');
Left : Cell := ' ';
Current : Cell;
begin
for I in State'First (1) + 1..State'Last (1) - 1 loop
for J in State'First (2) + 1..State'Last (2) - 1 loop
Current := State (I, J);
case Current is
when ' ' =>
null;
when 'H' =>
State (I, J) := 't';
when 't' =>
State (I, J) := '.';
when '.' =>
if abs Above ( J - 1) + abs Above ( J) + abs Above ( J + 1) +
abs Left + abs State (I, J + 1) +
abs State (I + 1, J - 1) + abs State (I + 1, J) + abs State (I + 1, J + 1)
in 1..2 then
State (I, J) := 'H';
else
State (I, J) := '.';
end if;
end case;
Above (J - 1) := Left;
Left := Current;
end loop;
end loop;
end Wireworld;
-- Print state of the automation
procedure Put (State : Board) is
begin
for I in State'First (1) + 1..State'Last (1) - 1 loop
for J in State'First (2) + 1..State'Last (2) - 1 loop
case State (I, J) is
when ' ' => Put (' ');
when 'H' => Put ('H');
when 't' => Put ('t');
when '.' => Put ('.');
end case;
end loop;
New_Line;
end loop;
end Put;
Oscillator : Board := (" ", " tH ", " . .... ", " .. ", " ");
begin
for Step in 0..9 loop
Put_Line ("Step" & Integer'Image (Step) & " ---------"); Put (Oscillator);
Wireworld (Oscillator);
end loop;
end Test_Wireworld;
The solution assumes that the border of the board is empty. When transition is performed these cells are not changed. Automation transition is an in-place operation that allocates memory for to keep one row of the board size.
Step 0 ---------
tH
. ....
..
Step 1 ---------
.t
. H...
..
Step 2 ---------
..
. tH..
.H
Step 3 ---------
..
. .tH.
Ht
Step 4 ---------
..
H ..tH
t.
Step 5 ---------
H.
t ...t
..
Step 6 ---------
tH
. ....
..
Step 7 ---------
.t
. H...
..
Step 8 ---------
..
. tH..
.H
Step 9 ---------
..
. .tH.
Ht
```
## ALGOL 68
{{trans|python}} - note: This specimen retains the original python coding style.
{{wont work with|ALGOL 68|Standard - the associate in the standard uses [][][]CHAR as an argument only}}
{{works with|ALGOL 68G|Any - tested with release [http://sourceforge.net/projects/algol68/files/algol68g/algol68g-1.18.0/algol68g-1.18.0-9h.tiny.el5.centos.fc11.i386.rpm/download 1.18.0-9h.tiny]}}
{{wont work with|ELLA ALGOL 68|Any (with appropriate job cards) - missing transput function "printf" and non standard associate}}
```algol68
CO
Wireworld implementation.
CO
PROC exception = ([]STRING args)VOID:(
putf(stand error, ($"Exception"$, $", "g$, args, $l$));
stop
);
PROC assertion error = (STRING message)VOID:exception(("assertion error", message));
MODE CELL = CHAR;
MODE WORLD = FLEX[0, 0]CELL;
CELL head="H", tail="t", conductor=".", empty = " ";
STRING all states := empty;
BOOL wrap = FALSE; # is the world round? #
STRING nl := REPR 10;
STRING in string :=
"tH........."+nl+
". ."+nl+
" ..."+nl+
". ."+nl+
"Ht.. ......"+nl
;
OP +:= = (REF FLEX[]FLEX[]CELL lines, FLEX[]CELL line)VOID:(
[UPB lines + 1]FLEX[0]CELL new lines;
new lines[:UPB lines]:=lines;
lines := new lines;
lines[UPB lines]:=line
);
PROC read file = (REF FILE in file)WORLD: (
# file > initial world configuration" #
FLEX[0]CELL line;
FLEX[0]FLEX[0]CELL lines;
INT upb x:=0, upb y := 0;
BEGIN
# on physical file end(in file, exit read line); #
make term(in file, nl);
FOR x TO 5 DO
get(in file, (line, new line));
upb x := x;
IF UPB line > upb y THEN upb y := UPB line FI;
lines +:= line
OD;
exit read line: SKIP
END;
[upb x, upb y]CELL out;
FOR x TO UPB out DO
out[x,]:=lines[x]+" "*(upb y-UPB lines[x])
OD;
out
);
PROC new cell = (WORLD current world, INT x, y)CELL: (
CELL istate := current world[x, y];
IF INT pos; char in string (istate, pos, all states); pos IS REF INT(NIL) THEN
assertion error("Wireworld cell set to unknown value "+istate) FI;
IF istate = head THEN
tail
ELIF istate = tail THEN
conductor
ELIF istate = empty THEN
empty
ELSE # istate = conductor #
[][]INT dxy list = ( (-1,-1), (-1,+0), (-1,+1),
(+0,-1), (+0,+1),
(+1,-1), (+1,+0), (+1,+1) );
INT n := 0;
FOR enum dxy TO UPB dxy list DO
[]INT dxy = dxy list[enum dxy];
IF wrap THEN
INT px = ( x + dxy[1] - 1 ) MOD 1 UPB current world + 1;
INT py = ( y + dxy[2] - 1 ) MOD 2 UPB current world + 1;
n +:= ABS (current world[px, py] = head)
ELSE
INT px = x + dxy[1];
INT py = y + dxy[2];
IF px >= 1 LWB current world AND px <= 1 UPB current world AND
py >= 2 LWB current world AND py <= 2 UPB current world THEN
n +:= ABS (current world[px, py] = head)
FI
FI
OD;
IF 1 <= n AND n <= 2 THEN head ELSE conductor FI
FI
);
PROC next gen = (WORLD world)WORLD:(
# compute next generation of wireworld #
WORLD new world := world;
FOR x TO 1 UPB world DO
FOR y TO 2 UPB world DO
new world[x,y] := new cell(world, x, y)
OD
OD;
new world
);
PROC world2string = (WORLD world) STRING:(
STRING out:="";
FOR x TO UPB world DO
out +:= world[x,]+nl
OD;
out
);
FILE in file;
associate(in file, in string);
WORLD ww := read file(in file);
close(in file);
FOR gen TO 10 DO
printf ( ($lg(-3)" "$, gen-1, $g$,"="* (2 UPB ww-4), $l$));
print ( world2string(ww) );
ww := next gen(ww)
OD
```
{{out}}
0
### =
tH.........
. .
...
. .
Ht.. ......
1
### =
.tH........
H .
...
H .
t... ......
2
### =
H.tH.......
t .
...
t .
.H.. ......
3
### =
tH.tH......
. H
...
. .
HtH. ......
4
### =
.tH.tH.....
H t
HHH
H .
t.tH ......
5
### =
H.tH.tH....
t .
ttt
t .
.H.t ......
6
### =
tH.tH.tH...
. H
...
. .
HtH. ......
7
### =
.tH.tH.tH..
H t
HHH
H .
t.tH ......
8
### =
H.tH.tH.tH.
t .
ttt
t .
.H.t ......
9
### =
tH.tH.tH.tH
. H
...
. .
HtH. ......
```
## AutoHotkey
[http://i.imgur.com/FsLB8i1.gif Demo gif] - Link, since uploads seem to be disabled currently.
{{works with|AutoHotkey_L}}
{{libheader|GDIP}}
```AutoHotkey
#SingleInstance, Force
#NoEnv
SetBatchLines, -1
File := "Wireworld.txt"
CellSize := 20
CellSize2 := CellSize - 2
C1 := 0xff000000
C2 := 0xff0066ff
C3 := 0xffd40055
C4 := 0xffffcc00
if (!FileExist(File)) {
MsgBox, % "File(" File ") is not present."
ExitApp
}
; Uncomment if Gdip.ahk is not in your standard library
; #Include, Gdip.ahk
If !pToken := Gdip_Startup(){
MsgBox, 48, Gdiplus error!, Gdiplus failed to start. Please ensure you have Gdiplus on your system.
ExitApp
}
OnExit, Exit
A := [], Width := 0
Loop, Read, % File
{
Row := A_Index
Loop, Parse, A_LoopReadLine
{
if (A_Index > Width)
Width := A_Index
if (A_LoopField = A_Space)
continue
A[Row, A_Index] := A_LoopField
}
}
Width := Width * CellSize + 2 * CellSize
, Height := Row * CellSize + 2 * CellSize
, Row := ""
, TopLeftX := (A_ScreenWidth - Width) // 2
, TopLeftY := (A_ScreenHeight - Height) // 2
Gui, 1: -Caption +E0x80000 +LastFound +AlwaysOnTop +ToolWindow +OwnDialogs
Gui, 1: Show, NA
hwnd1 := WinExist()
, hbm := CreateDIBSection(Width, Height)
, hdc := CreateCompatibleDC()
, obm := SelectObject(hdc, hbm)
, G := Gdip_GraphicsFromHDC(hdc)
, Gdip_SetSmoothingMode(G, 4)
Loop {
pBrush := Gdip_BrushCreateSolid(C1)
, Gdip_FillRectangle(G, pBrush, 0, 0, Width, Height)
, Gdip_DeleteBrush(pBrush)
for RowNum, Row in A
for CellNum, Cell in Row
C := Cell = "H" ? C2 : Cell = "t" ? C3 : C4
, pBrush := Gdip_BrushCreateSolid(C)
, Gdip_FillRectangle(G, pBrush, CellNum * CellSize + 1, RowNum * CellSize - 2, CellSize2, CellSize2)
, Gdip_DeleteBrush(pBrush)
UpdateLayeredWindow(hwnd1, hdc, TopLeftX, TopLeftY, Width, Height)
, Gdip_GraphicsClear(G)
, A := NextState(A)
Sleep, 600
}
NextState(A) {
B := {}
for RowNum, Row in A {
for CellNum, Cell in Row {
if (Cell = "H")
B[RowNum, CellNum] := "t"
else if (Cell = "t")
B[RowNum, CellNum] := "."
else if (Cell = ".") {
H_Count := 0
Loop 3 {
Y := RowNum - 2 + A_Index
Loop, 3 {
X := CellNum - 2 + A_Index
if (A[Y, X] = "H")
H_Count++
}
}
if (H_Count = 1 || H_Count = 2)
B[RowNum, CellNum] := "H"
else
B[RowNum, CellNum] := "."
}
}
}
return B
}
p::Pause
Esc::
Exit:
Gdip_Shutdown(pToken)
ExitApp
```
## AutoIt
```autoit
$ww = ""
$ww &= "tH........." & @CR
$ww &= ". . " & @CR
$ww &= " ... " & @CR
$ww &= ". . " & @CR
$ww &= "Ht.. ......"
$rows = StringSplit($ww, @CR)
$cols = StringSplit($rows[1], "")
Global $Wireworldarray[$rows[0]][$cols[0]]
For $I = 1 To $rows[0]
$cols = StringSplit($rows[$I], "")
For $k = 1 To $cols[0]
$Wireworldarray[$I - 1][$k - 1] = $cols[$k]
Next
Next
Wireworld($Wireworldarray)
Func Wireworld($array)
Local $labelarray = $array
Local $Top = 0, $Left = 0
$hFui = GUICreate("Wireworld", UBound($array, 2) * 25, UBound($array) * 25)
For $I = 0 To UBound($array) - 1
For $k = 0 To UBound($array, 2) - 1
Switch $array[$I][$k]
Case "t" ; Tail
$labelarray[$I][$k] = GUICtrlCreateButton("", $Left, $Top, 25, 25)
GUICtrlSetBkColor($labelarray[$I][$k], 0xFF0000)
Case "h" ; Head
$labelarray[$I][$k] = GUICtrlCreateButton("", $Left, $Top, 25, 25)
GUICtrlSetBkColor($labelarray[$I][$k], 0x0000FF)
Case "." ; Conductor
$labelarray[$I][$k] = GUICtrlCreateButton("", $Left, $Top, 25, 25)
GUICtrlSetBkColor($labelarray[$I][$k], 0xFFFF00)
Case " " ; Empty
$labelarray[$I][$k] = GUICtrlCreateButton("", $Left, $Top, 25, 25)
GUICtrlSetBkColor($labelarray[$I][$k], 0x000000)
EndSwitch
$Left += 25
Next
$Left = 0
$Top += 25
Next
GUISetState()
Local $nextsteparray = $array
While 1
$msg = GUIGetMsg()
$array = $nextsteparray
Sleep(250)
For $I = 0 To UBound($array) - 1
For $k = 0 To UBound($array, 2) - 1
If $array[$I][$k] = " " Then ContinueLoop
If $array[$I][$k] = "h" Then $nextsteparray[$I][$k] = "t"
If $array[$I][$k] = "t" Then $nextsteparray[$I][$k] = "."
If $array[$I][$k] = "." Then
$counter = 0
If $I - 1 >= 0 Then ; Top
If $array[$I - 1][$k] = "h" Then $counter += 1
EndIf
If $k - 1 >= 0 Then ; left
If $array[$I][$k - 1] = "h" Then $counter += 1
EndIf
If $I + 1 <= UBound($array) - 1 Then ; Bottom
If $array[$I + 1][$k] = "h" Then $counter += 1
EndIf
If $k + 1 <= UBound($array, 2) - 1 Then ;Right
If $array[$I][$k + 1] = "h" Then $counter += 1
EndIf
If $I - 1 >= 0 And $k - 1 >= 0 Then ; left Top
If $array[$I - 1][$k - 1] = "h" Then $counter += 1
EndIf
If $I + 1 <= UBound($array) - 1 And $k + 1 <= UBound($array, 2) - 1 Then ; Right Bottom
If $array[$I + 1][$k + 1] = "h" Then $counter += 1
EndIf
If $I + 1 <= UBound($array) - 1 And $k - 1 >= 0 Then ;Left Bottom
If $array[$I + 1][$k - 1] = "h" Then $counter += 1
EndIf
If $I - 1 >= 0 And $k + 1 <= UBound($array, 2) - 1 Then ; Top Right
If $array[$I - 1][$k + 1] = "h" Then $counter += 1
EndIf
If $counter = 1 Or $counter = 2 Then $nextsteparray[$I][$k] = "h"
EndIf
Next
Next
For $I = 0 To UBound($nextsteparray) - 1
For $k = 0 To UBound($nextsteparray, 2) - 1
Switch $nextsteparray[$I][$k]
Case "t" ; Tail
GUICtrlSetBkColor($labelarray[$I][$k], 0xFF0000)
Case "h" ; Head
GUICtrlSetBkColor($labelarray[$I][$k], 0x0000FF)
Case "." ; Conductor
GUICtrlSetBkColor($labelarray[$I][$k], 0xFFFF00)
Case " " ; Empty
GUICtrlSetBkColor($labelarray[$I][$k], 0x000000)
EndSwitch
$Left += 25
Next
$Left = 0
$Top += 25
Next
If $msg = -3 Then Exit
WEnd
EndFunc ;==>Wireworld
```
## BBC BASIC
{{works with|BBC BASIC for Windows}}
[[Image:wireworld_bbc.gif|right]]
```bbcbasic
Size% = 20
DIM P&(Size%-1,Size%-1), Q&(Size%-1,Size%-1)
VDU 23,22,Size%*8;Size%*8;64,64,16,0
OFF
DATA "tH........."
DATA ". . "
DATA " ... "
DATA ". . "
DATA "Ht.. ......"
FOR Y% = 12 TO 8 STEP -1
READ A$
FOR X% = 1 TO LEN(A$)
P&(X%+4, Y%) = ASCMID$(A$, X%, 1) AND 15
NEXT
NEXT Y%
COLOUR 8,0,0,255 : REM Electron head = blue
COLOUR 4,255,0,0 : REM Electron tail = red
COLOUR 14,255,200,0 : REM Conductor orange
REPEAT
FOR Y% = 1 TO Size%-2
FOR X% = 1 TO Size%-2
IF P&(X%,Y%)<>Q&(X%,Y%) GCOL P&(X%,Y%) : PLOT X%*16, Y%*16
CASE P&(X%,Y%) OF
WHEN 0: Q&(X%,Y%) = 0
WHEN 8: Q&(X%,Y%) = 4
WHEN 4: Q&(X%,Y%) = 14
WHEN 14:
T% = (P&(X%+1,Y%)=8) + (P&(X%+1,Y%+1)=8) + (P&(X%+1,Y%-1)=8) + \
\ (P&(X%-1,Y%)=8) + (P&(X%-1,Y%+1)=8) + (P&(X%-1,Y%-1)=8) + \
\ (P&(X%,Y%-1)=8) + (P&(X%,Y%+1)=8)
IF T%=-1 OR T%=-2 THEN Q&(X%,Y%) = 8 ELSE Q&(X%,Y%) = 14
ENDCASE
NEXT
NEXT Y%
SWAP P&(), Q&()
WAIT 50
UNTIL FALSE
```
## C
For big graphics version, see: [[Wireworld/C]]
Text version with optional animation on POSIX systems:
{{libheader|POSIX|_POSIX_C_SOURCE >= 199309L}}
{{works with|VT100}}
Compile with -D_POSIX_C_SOURCE=199309L
or greater to make nanosleep
visible in
.
```c
/* 2009-09-27 */
#define ANIMATE_VT100_POSIX
#include
#include
#ifdef ANIMATE_VT100_POSIX
#include
#endif
char world_7x14[2][512] = {
{
"+-----------+\n"
"|tH.........|\n"
"|. . |\n"
"| ... |\n"
"|. . |\n"
"|Ht.. ......|\n"
"+-----------+\n"
}
};
void next_world(const char *in, char *out, int w, int h)
{
int i;
for (i = 0; i < w*h; i++) {
switch (in[i]) {
case ' ': out[i] = ' '; break;
case 't': out[i] = '.'; break;
case 'H': out[i] = 't'; break;
case '.': {
int hc = (in[i-w-1] == 'H') + (in[i-w] == 'H') + (in[i-w+1] == 'H') +
(in[i-1] == 'H') + (in[i+1] == 'H') +
(in[i+w-1] == 'H') + (in[i+w] == 'H') + (in[i+w+1] == 'H');
out[i] = (hc == 1 || hc == 2) ? 'H' : '.';
break;
}
default:
out[i] = in[i];
}
}
out[i] = in[i];
}
int main()
{
int f;
for (f = 0; ; f = 1 - f) {
puts(world_7x14[f]);
next_world(world_7x14[f], world_7x14[1-f], 14, 7);
#ifdef ANIMATE_VT100_POSIX
printf("\x1b[%dA", 8);
printf("\x1b[%dD", 14);
{
static const struct timespec ts = { 0, 100000000 };
nanosleep(&ts, 0);
}
#endif
}
return 0;
}
```
## C++
{{libheader|libggi}} (for graphics)
{{libheader|POSIX}} (for usleep)
```cpp
#include
#include
#include
#include
#include
#include
#include
#include // for usleep
enum cell_type { none, wire, head, tail };
// *****************
// * display class *
// *****************
// this is just a small wrapper for the ggi interface
class display
{
public:
display(int sizex, int sizey, int pixsizex, int pixsizey,
ggi_color* colors);
~display()
{
ggiClose(visual);
ggiExit();
}
void flush();
bool keypressed() { return ggiKbhit(visual); }
void clear();
void putpixel(int x, int y, cell_type c);
private:
ggi_visual_t visual;
int size_x, size_y;
int pixel_size_x, pixel_size_y;
ggi_pixel pixels[4];
};
display::display(int sizex, int sizey, int pixsizex, int pixsizey,
ggi_color* colors):
pixel_size_x(pixsizex),
pixel_size_y(pixsizey)
{
if (ggiInit() < 0)
{
std::cerr << "couldn't open ggi\n";
exit(1);
}
visual = ggiOpen(NULL);
if (!visual)
{
ggiPanic("couldn't open visual\n");
}
ggi_mode mode;
if (ggiCheckGraphMode(visual, sizex, sizey,
GGI_AUTO, GGI_AUTO, GT_4BIT,
&mode) != 0)
{
if (GT_DEPTH(mode.graphtype) < 2) // we need 4 colors!
ggiPanic("low-color displays are not supported!\n");
}
if (ggiSetMode(visual, &mode) != 0)
{
ggiPanic("couldn't set graph mode\n");
}
ggiAddFlags(visual, GGIFLAG_ASYNC);
size_x = mode.virt.x;
size_y = mode.virt.y;
for (int i = 0; i < 4; ++i)
pixels[i] = ggiMapColor(visual, colors+i);
}
void display::flush()
{
// set the current display frame to the one we have drawn to
ggiSetDisplayFrame(visual, ggiGetWriteFrame(visual));
// flush the current visual
ggiFlush(visual);
// try to set a different frame for drawing (errors are ignored; if
// setting the new frame fails, the current one will be drawn upon,
// with the only adverse effect being some flickering).
ggiSetWriteFrame(visual, 1-ggiGetDisplayFrame(visual));
}
void display::clear()
{
ggiSetGCForeground(visual, pixels[0]);
ggiDrawBox(visual, 0, 0, size_x, size_y);
}
void display::putpixel(int x, int y, cell_type cell)
{
// this draws a logical pixel (i.e. a rectangle of size pixel_size_x
// times pixel_size_y), not a physical pixel
ggiSetGCForeground(visual, pixels[cell]);
ggiDrawBox(visual,
x*pixel_size_x, y*pixel_size_y,
pixel_size_x, pixel_size_y);
}
// *****************
// * the wireworld *
// *****************
// initialized to an empty wireworld
class wireworld
{
public:
void set(int posx, int posy, cell_type type);
void draw(display& destination);
void step();
private:
typedef std::pair position;
typedef std::set position_set;
typedef position_set::iterator positer;
position_set wires, heads, tails;
};
void wireworld::set(int posx, int posy, cell_type type)
{
position p(posx, posy);
wires.erase(p);
heads.erase(p);
tails.erase(p);
switch(type)
{
case head:
heads.insert(p);
break;
case tail:
tails.insert(p);
break;
case wire:
wires.insert(p);
break;
}
}
void wireworld::draw(display& destination)
{
destination.clear();
for (positer i = heads.begin(); i != heads.end(); ++i)
destination.putpixel(i->first, i->second, head);
for (positer i = tails.begin(); i != tails.end(); ++i)
destination.putpixel(i->first, i->second, tail);
for (positer i = wires.begin(); i != wires.end(); ++i)
destination.putpixel(i->first, i->second, wire);
destination.flush();
}
void wireworld::step()
{
std::map new_heads;
for (positer i = heads.begin(); i != heads.end(); ++i)
for (int dx = -1; dx <= 1; ++dx)
for (int dy = -1; dy <= 1; ++dy)
{
position pos(i->first + dx, i->second + dy);
if (wires.count(pos))
new_heads[pos]++;
}
wires.insert(tails.begin(), tails.end());
tails.swap(heads);
heads.clear();
for (std::map::iterator i = new_heads.begin();
i != new_heads.end();
++i)
{
// std::cout << i->second;
if (i->second < 3)
{
wires.erase(i->first);
heads.insert(i->first);
}
}
}
ggi_color colors[4] =
{{ 0x0000, 0x0000, 0x0000 }, // background: black
{ 0x8000, 0x8000, 0x8000 }, // wire: white
{ 0xffff, 0xffff, 0x0000 }, // electron head: yellow
{ 0xffff, 0x0000, 0x0000 }}; // electron tail: red
int main(int argc, char* argv[])
{
int display_x = 800;
int display_y = 600;
int pixel_x = 5;
int pixel_y = 5;
if (argc < 2)
{
std::cerr << "No file name given!\n";
return 1;
}
// assume that the first argument is the name of a file to parse
std::ifstream f(argv[1]);
wireworld w;
std::string line;
int line_number = 0;
while (std::getline(f, line))
{
for (int col = 0; col < line.size(); ++col)
{
switch (line[col])
{
case 'h': case 'H':
w.set(col, line_number, head);
break;
case 't': case 'T':
w.set(col, line_number, tail);
break;
case 'w': case 'W': case '.':
w.set(col, line_number, wire);
break;
default:
std::cerr << "unrecognized character: " << line[col] << "\n";
return 1;
case ' ':
; // no need to explicitly set this, so do nothing
}
}
++line_number;
}
display d(display_x, display_y, pixel_x, pixel_y, colors);
w.draw(d);
while (!d.keypressed())
{
usleep(100000);
w.step();
w.draw(d);
}
std::cout << std::endl;
}
```
## C#
See: [[Wireworld/C sharp]]
## Ceylon
```ceylon
abstract class Cell(shared Character char) of emptyCell | head | tail | conductor {
shared Cell output({Cell*} neighbors) =>
switch (this)
case (emptyCell) emptyCell
case (head) tail
case (tail) conductor
case (conductor) (neighbors.count(head.equals) in 1..2 then head else conductor);
string => char.string;
}
object emptyCell extends Cell(' ') {}
object head extends Cell('H') {}
object tail extends Cell('t') {}
object conductor extends Cell('.') {}
Map cellsByChar = map { for (cell in `Cell`.caseValues) cell.char->cell };
class Wireworld(String data) {
value lines = data.lines;
value width = max(lines*.size);
value height = lines.size;
function toIndex(Integer x, Integer y) => x + y * width;
variable value currentState = Array.ofSize(width * height, emptyCell);
variable value nextState = Array.ofSize(width * height, emptyCell);
for (j->line in lines.indexed) {
for (i->char in line.indexed) {
currentState[toIndex(i, j)] = cellsByChar[char] else emptyCell;
}
}
value emptyGrid = Array.ofSize(width * height, emptyCell);
void clear(Array cells) => emptyGrid.copyTo(cells);
shared void update() {
clear(nextState);
for(j in 0:height) {
for(i in 0:width) {
if(exists cell = currentState[toIndex(i, j)]) {
value nextCell = cell.output(neighborhood(currentState, i, j));
nextState[toIndex(i, j)] = nextCell;
}
}
}
value temp = currentState;
currentState = nextState;
nextState = temp;
}
shared void display() {
for (row in currentState.partition(width)) {
print("".join(row));
}
}
shared {Cell*} neighborhood(Array grid, Integer x, Integer y) => {
for (j in y - 1..y + 1)
for (i in x - 1..x + 1)
if(i in 0:width && j in 0:height)
grid[toIndex(i, j)]
}.coalesced;
}
shared void run() {
value data = "tH.........
. .
...
. .
Ht.. ......";
value world = Wireworld(data);
variable value generation = 0;
void display() {
print("generation: ``generation``");
world.display();
}
display();
while (true) {
if (exists input = process.readLine(), input.lowercased == "q") {
return;
}
world.update();
generation++;
display();
}
}
```
## Common Lisp
```lisp
(defun electron-neighbors (wireworld row col)
(destructuring-bind (rows cols) (array-dimensions wireworld)
(loop for off-row from (max 0 (1- row)) to (min (1- rows) (1+ row)) sum
(loop for off-col from (max 0 (1- col)) to (min (1- cols) (1+ col)) count
(and (not (and (= off-row row) (= off-col col)))
(eq 'electron-head (aref wireworld off-row off-col)))))))
(defun wireworld-next-generation (wireworld)
(destructuring-bind (rows cols) (array-dimensions wireworld)
(let ((backing (make-array (list rows cols))))
(do ((c 0 (if (= c (1- cols)) 0 (1+ c)))
(r 0 (if (= c (1- cols)) (1+ r) r)))
((= r rows))
(setf (aref backing r c) (aref wireworld r c)))
(do ((c 0 (if (= c (1- cols)) 0 (1+ c)))
(r 0 (if (= c (1- cols)) (1+ r) r)))
((= r rows))
(setf (aref wireworld r c)
(case (aref backing r c)
(electron-head 'electron-tail)
(electron-tail 'conductor)
(conductor (case (electron-neighbors backing r c)
((1 2) 'electron-head)
(otherwise 'conductor)))
(otherwise nil)))))))
(defun print-wireworld (wireworld)
(destructuring-bind (rows cols) (array-dimensions wireworld)
(do ((r 0 (1+ r)))
((= r rows))
(do ((c 0 (1+ c)))
((= c cols))
(format t "~C" (case (aref wireworld r c)
(electron-head #\H)
(electron-tail #\t)
(conductor #\.)
(otherwise #\Space))))
(format t "~&"))))
(defun wireworld-show-gens (wireworld n)
(dotimes (m n)
(terpri)
(wireworld-next-generation wireworld)
(print-wireworld wireworld)))
(defun ww-char-to-symbol (char)
(ecase char
(#\Space 'nil)
(#\. 'conductor)
(#\t 'electron-tail)
(#\H 'electron-head)))
(defun make-wireworld (image)
"Make a wireworld grid from a list of strings (rows) of equal length
(columns), each character being ' ', '.', 'H', or 't'."
(make-array (list (length image) (length (first image)))
:initial-contents
(mapcar (lambda (s) (map 'list #'ww-char-to-symbol s)) image)))
(defun make-rosetta-wireworld ()
(make-wireworld '("tH........."
". . "
" ... "
". . "
"Ht.. ......")))
```
{{out}}
CL-USER> (wireworld-show-gens (make-rosetta-wireworld) 12)
.tH........
H .
...
H .
t... ......
H.tH.......
t .
...
t .
.H.. ......
tH.tH......
. H
...
. .
HtH. ......
.tH.tH.....
H t
HHH
H .
t.tH ......
H.tH.tH....
t .
ttt
t .
.H.t ......
tH.tH.tH...
. H
...
. .
HtH. ......
.tH.tH.tH..
H t
HHH
H .
t.tH ......
H.tH.tH.tH.
t .
ttt
t .
.H.t ......
tH.tH.tH.tH
. H
...
. .
HtH. ......
.tH.tH.tH.t
H t
HHH
H .
t.tH ......
H.tH.tH.tH.
t .
ttt
t .
.H.t ......
tH.tH.tH.tH
. H
...
. .
HtH. ......
```
## D
```d
import std.stdio, std.algorithm;
void wireworldStep(char[][] W1, char[][] W2) pure nothrow @safe @nogc {
foreach (immutable r; 1 .. W1.length - 1)
foreach (immutable c; 1 .. W1[0].length - 1)
switch (W1[r][c]) {
case 'H': W2[r][c] = 't'; break;
case 't': W2[r][c] = '.'; break;
case '.':
int nH = 0;
foreach (sr; -1 .. 2)
foreach (sc; -1 .. 2)
nH += W1[r + sr][c + sc] == 'H';
W2[r][c] = (nH == 1 || nH == 2) ? 'H' : '.';
break;
default:
}
}
void main() {
auto world = [" ".dup,
" tH ".dup,
" . .... ".dup,
" .. ".dup,
" ".dup];
char[][] world2;
foreach (row; world)
world2 ~= row.dup;
foreach (immutable step; 0 .. 7) {
writefln("\nStep %d: ------------", step);
foreach (row; world[1 .. $ - 1])
row[1 .. $ - 1].writeln;
wireworldStep(world, world2);
swap(world, world2);
}
}
```
{{out}}
```txt
Step 0: ------------
tH
. ....
..
Step 1: ------------
.t
. H...
..
Step 2: ------------
..
. tH..
.H
Step 3: ------------
..
. .tH.
Ht
Step 4: ------------
..
H ..tH
t.
Step 5: ------------
H.
t ...t
..
Step 6: ------------
tH
. ....
..
```
## Elena
ELENA 3.4, using cellular library
```elena
import system'routines.
import extensions.
import cellular.
const literal sample =
" tH......
. ......
...Ht... .
....
. .....
....
......tH .
. ......
...Ht...".
const literal conductorLabel = ".".
const literal headLabel = "H".
const literal tailLabel = "t".
const literal emptyLabel = " ".
const int empty = 0.
const int conductor = 1.
const int electronHead = 2.
const int electronTail = 3.
wireWorldRuleSet = RuleSet::
{
proceed(Space s, int x, int y, ref retVal)
[
int cell := s getAt(x, y).
cell =>
conductor
[
int number := s getLiveCell(x, y, electronHead).
if ((number == 1)||(number == 2))
[
retVal value := electronHead
];
[
retVal value := conductor
]
];
electronHead
[
retVal value := electronTail
];
electronTail
[
retVal value := conductor
];
![
retVal value := cell
].
]
}.
sealed class Model
{
T theSpace.
constructor load(LiteralValue stateString,int maxX, int maxY)
[
var strings := stateString split(newLine); selectBy(:s)(s toArray); toArray.
theSpace := IntMatrixSpace new(maxX, maxY, RuleSet::
{
proceed(Space s, int x, int y, ref retVal)
[
if (x < strings length)
[
var l := strings[x].
if (y < l length)
[
(l[y]) =>
conductorLabel [ retVal value := conductor ];
headLabel [ retVal value := electronHead ];
tailLabel [ retVal value := electronTail ];
emptyLabel [ retVal value := empty ].
];
[
retVal value := empty
]
];
[
retVal value := empty
]
]
}).
]
run
[
theSpace update(wireWorldRuleSet).
]
print
[
int columns := theSpace columns.
int rows := theSpace rows.
int i := 0.
int j := 0.
while (i < rows)
[
j := 0.
while (j < columns)
[
var label := emptyLabel.
int cell := theSpace getAt(i, j).
cell =>
conductor [ label := conductorLabel ];
electronHead [ label := headLabel ];
electronTail [ label := tailLabel ].
console write(label).
j := j + 1.
].
i := i + 1.
console writeLine.
].
]
}
public program
[
T model := Model load(sample,10,30).
0 to:10 do(:i)
[
console printLineFormatted("Iteration {0}",i).
model print; run.
]
]
```
{{out}}
```txt
Iteration 0
tH......
. ......
...Ht... .
....
. .....
....
......tH .
. ......
...Ht...
Iteration 1
.tH.....
. ......
..Ht.... .
....
. .....
....
.......t .
. H.....
..Ht....
Iteration 2
..tH....
. ......
.Ht..... .
....
. .....
....
........ .
. tH....
.Ht....H
Iteration 3
...tH...
. ......
Ht...... .
....
. .....
....
........ .
. .tH...
Ht....Ht
/* ... */
Iteration 9
...tH...
. .tH...
......Ht .
....
H H....
tttH
...tH... .
. ......
Ht......
Iteration 10
....tH..
. ..tH..
.....Ht. .
HHHH
t tH...
...t
....tH.. .
H ......
t.......
```
## Elixir
{{trans|Ruby}}
```elixir
defmodule Wireworld do
@empty " "
@head "H"
@tail "t"
@conductor "."
@neighbours (for x<- -1..1, y <- -1..1, do: {x,y}) -- [{0,0}]
def set_up(string) do
lines = String.split(string, "\n", trim: true)
grid = Enum.with_index(lines)
|> Enum.flat_map(fn {line,i} ->
String.codepoints(line)
|> Enum.with_index
|> Enum.map(fn {char,j} -> {{i, j}, char} end)
end)
|> Enum.into(Map.new)
width = Enum.map(lines, fn line -> String.length(line) end) |> Enum.max
height = length(lines)
{grid, width, height}
end
# to string
defp to_s(grid, width, height) do
Enum.map_join(0..height-1, fn i ->
Enum.map_join(0..width-1, fn j -> Map.get(grid, {i,j}, @empty) end) <> "\n"
end)
end
# transition all cells simultaneously
defp transition(grid) do
Enum.into(grid, Map.new, fn {{x, y}, state} ->
{{x, y}, transition_cell(grid, state, x, y)}
end)
end
# how to transition a single cell
defp transition_cell(grid, current, x, y) do
case current do
@empty -> @empty
@head -> @tail
@tail -> @conductor
_ -> if neighbours_with_state(grid, x, y) in 1..2, do: @head, else: @conductor
end
end
# given a position in the grid, find the neighbour cells with a particular state
def neighbours_with_state(grid, x, y) do
Enum.count(@neighbours, fn {dx,dy} -> Map.get(grid, {x+dx, y+dy}) == @head end)
end
# run a simulation up to a limit of transitions, or until a recurring
# pattern is found
# This will print text to the console
def run(string, iterations\\25) do
{grid, width, height} = set_up(string)
Enum.reduce(0..iterations, {grid, %{}}, fn count,{grd, seen} ->
IO.puts "Generation : #{count}"
IO.puts to_s(grd, width, height)
if seen[grd] do
IO.puts "I've seen this grid before... after #{count} iterations"
exit(:normal)
else
{transition(grd), Map.put(seen, grd, count)}
end
end)
IO.puts "ran through #{iterations} iterations"
end
end
# this is the "2 Clock generators and an XOR gate" example from the wikipedia page
text = """
......tH
. ......
...Ht... .
....
. .....
....
tH...... .
. ......
...Ht...
"""
Wireworld.run(text)
```
{{out}}
Generation : 0
......tH
. ......
...Ht... .
....
. .....
....
tH...... .
. ......
...Ht...
Generation : 1
.......t
. H.....
..Ht.... .
....
. .....
....
.tH..... .
. ......
..Ht....
Generation : 2
........
. tH....
.Ht....H .
....
. .....
....
..tH.... .
. ......
.Ht.....
Generation : 3
........
. .tH...
Ht....Ht .
....
. .....
....
...tH... .
. ......
Ht......
Generation : 4
........
H ..tH..
t....Ht. .
....
. .....
....
....tH.. .
H ......
t.......
Generation : 5
H.......
t ...tH.
....Ht.. .
....
. .....
....
H....tH. .
t ......
........
Generation : 6
tH......
. ....tH
...Ht... .
....
. .....
....
tH....tH .
. ......
........
Generation : 7
.tH.....
. .....t
..Ht.... H
....
. .....
....
.tH....t .
. H.....
........
Generation : 8
..tH....
. ......
.Ht..... t
HHH.
. .....
....
..tH.... .
. tH....
.......H
Generation : 9
...tH...
. ......
Ht...... .
tttH
H H....
....
...tH... .
. .tH...
......Ht
Generation : 10
....tH..
H ......
t....... .
...t
t tH...
HHHH
....tH.. .
. ..tH..
.....Ht.
Generation : 11
H....tH.
t ......
........ .
....
. .tH..
tttt
.....tH. .
. ...tH.
....Ht..
Generation : 12
tH....tH
. ......
........ .
....
. ..tH.
....
......tH .
. ....tH
...Ht...
Generation : 13
.tH....t
. H.....
........ .
....
. ...tH
....
.......t H
. H....t
..Ht....
Generation : 14
..tH....
. tH....
.......H .
....
. ....t
HHH.
........ t
. tH....
.Ht....H
Generation : 15
...tH...
. .tH...
......Ht .
....
H H....
tttH
........ .
. .tH...
Ht....Ht
Generation : 16
....tH..
. ..tH..
.....Ht. .
HHHH
t tH...
...t
........ .
H ..tH..
t....Ht.
Generation : 17
.....tH.
. ...tH.
....Ht.. .
tttt
. .tH..
....
H....... .
t ...tH.
....Ht..
Generation : 18
......tH
. ....tH
...Ht... .
....
. ..tH.
....
tH...... .
. ....tH
...Ht...
Generation : 19
.......t
. H....t
..Ht.... H
....
. ...tH
....
.tH..... H
. .....t
..Ht....
Generation : 20
........
. tH....
.Ht....H t
HHH.
. ....t
HHH.
..tH.... t
. ......
.Ht.....
Generation : 21
........
. .tH...
Ht....Ht .
tttH
. H....
tttH
...tH... .
. ......
Ht......
Generation : 22
........
H ..tH..
t....Ht. .
...t
. t....
...t
....tH.. .
H ......
t.......
Generation : 23
H.......
t ...tH.
....Ht.. .
....
. .....
....
H....tH. .
t ......
........
I've seen this grid before... after 23 iterations
```
## Forth
```forth
16 constant w
8 constant h
: rows w * 2* ;
1 rows constant row
h rows constant size
create world size allot
world value old
old w + value new
: init world size erase ;
: age new old to new to old ;
: foreachrow ( xt -- )
size 0 do I over execute row +loop drop ;
0 constant EMPTY
1 constant HEAD
2 constant TAIL
3 constant WIRE
create cstate bl c, char H c, char t c, char . c,
: showrow ( i -- ) cr
old + w over + swap do I c@ cstate + c@ emit loop ;
: show ['] showrow foreachrow ;
: line ( row addr len -- )
bounds do
i c@
case
bl of EMPTY over c! endof
'H of HEAD over c! endof
't of TAIL over c! endof
'. of WIRE over c! endof
endcase
1+
loop drop ;
: load ( filename -- )
r/o open-file throw
init old row + 1+ ( file row )
begin over pad 80 rot read-line throw
while over pad rot line
row +
repeat
2drop close-file throw
show cr ;
: +head ( sum i -- sum )
old + c@ HEAD = if 1+ then ;
: conductor ( i WIRE -- i HEAD|WIRE )
drop 0
over 1- row - +head
over row - +head
over 1+ row - +head
over 1- +head
over 1+ +head
over 1- row + +head
over row + +head
over 1+ row + +head
1 3 within if HEAD else WIRE then ;
\ before: empty head tail wire
create transition ' noop , ' 1+ , ' 1+ , ' conductor ,
\ after: empty tail wire head|wire
: new-state ( i -- )
dup old + c@
dup cells transition + @ execute
swap new + c! ;
: newrow ( i -- )
w over + swap do I new-state loop ;
: gen ['] newrow foreachrow age ;
: wireworld begin gen 0 0 at-xy show key? until ;
```
{{out}}
s" wireworld.diode" load
..
tH...... .Ht
..
ok
gen show
..
.tH..... Ht.
..
ok
gen show
.H
..tH.... t..
.H
ok
gen show
Ht
...tH..H ...
Ht
ok
gen show
t.
....tH.t ...
t.
ok
gen show
..
.....tH. ...
..
ok
gen show
H.
......tH ...
H.
ok
gen show
tH
.......t ...
tH
ok
gen show
.t
........ H..
.t
ok
gen show
..
........ tH.
..
ok
gen show
..
........ .tH
..
ok
gen show
..
........ ..t
..
ok
gen show
..
........ ...
..
ok
```
## Fortran
{{works with|Fortran|95 and later}}
```fortran
program Wireworld
implicit none
integer, parameter :: max_generations = 12
integer :: nrows = 0, ncols = 0, maxcols = 0
integer :: gen, ierr = 0
integer :: i, j
character(1), allocatable :: cells(:,:)
character(10) :: form, sub
character(80) :: buff
! open input file
open(unit=8, file="wwinput.txt")
! find numbers of rows and columns in data
do
read(8, "(a)", iostat=ierr) buff
if(ierr /= 0) exit
nrows = nrows + 1
ncols = len_trim(buff)
if(ncols > maxcols) maxcols = ncols
end do
! allcate enough space to hold the data
allocate(cells(0:nrows+1, 0:maxcols+1))
cells = " "
! load data
rewind(8)
do i = 1, nrows
read(8, "(a)", iostat=ierr) buff
if(ierr /= 0) exit
do j = 1, maxcols
cells(i, j) = buff(j:j)
end do
end do
close(8)
! calculate format string for write statement
write(sub, "(i8)") maxcols
form = "(" // trim(adjustl(sub)) // "a1)"
do gen = 0, max_generations
write(*, "(/a, i0)") "Generation ", gen
do i = 1, nrows
write(*, form) cells(i, 1:maxcols)
end do
call nextgen(cells)
end do
deallocate(cells)
contains
subroutine Nextgen(cells)
character, intent(in out) :: cells(0:,0:)
character :: buffer(0:size(cells, 1)-1, 0:size(cells, 2)-1)
integer :: i, j, h
buffer = cells ! Store current status
do i = 1, size(cells, 1)-2
do j = 1, size(cells, 2)-2
select case (buffer(i, j))
case(" ")
! no Change
case("H")
! If a head change to tail
cells(i, j) = "t"
case("t")
! if a tail change to conductor
cells(i, j) = "."
case (".")
! Count number of electron heads in surrounding eight cells.
! We can ignore that fact that we count the centre cell as
! well because we already know it contains a conductor.
! If surrounded by 1 or 2 heads change to a head
h = sum(count(buffer(i-1:i+1, j-1:j+1) == "H", 1))
if(h == 1 .or. h == 2) cells(i, j) = "H"
end select
end do
end do
end subroutine Nextgen
end program Wireworld
```
{{out}}
Generation 0
tH...
. .
....... ......
. .
tH...
Generation 1
.tH..
. .
....... ......
. .
.tH..
Generation 2
..tH.
. .
....... ......
. .
..tH.
Generation 3
...tH
. .
....... ......
. .
...tH
Generation 4
....t
. H
....... ......
. H
....t
Generation 5
.....
. t
......H H.....
. t
.....
Generation 6
.....
. .
.....Ht tH....
. .
.....
Generation 7
.....
. .
....Ht. .tH...
. .
.....
Generation 8
.....
. .
...Ht.. ..tH..
. .
.....
Generation 9
.....
. .
..Ht... ...tH.
. .
.....
Generation 10
.....
H .
.Ht.... ....tH
H .
.....
Generation 11
H....
t .
.t..... .....t
t .
H....
Generation 12
tH...
. .
....... ......
. .
tH...
```
## GML
Only visual output. Not an all-out simulator, but has some functions not on by default.
```GML
//Create event
/*
Wireworld first declares constants and then reads a wireworld from a textfile.
In order to implement wireworld in GML a single array is used.
To make it behave properly, there need to be states that are 'in-between' two states:
0 = empty
1 = conductor from previous state
2 = electronhead from previous state
5 = electronhead that was a conductor in the previous state
3 = electrontail from previous state
4 = electrontail that was a head in the previous state
*/
empty = 0;
conduc = 1;
eHead = 2;
eTail = 3;
eHead_to_eTail = 4;
coduc_to_eHead = 5;
working = true;//not currently used, but setting it to false stops wireworld. (can be used to pause)
toroidalMode = false;
factor = 3;//this is used for the display. 3 means a single pixel is multiplied by three in size.
var tempx,tempy ,fileid, tempstring, gridid, listid, maxwidth, stringlength;
tempx = 0;
tempy = 0;
tempstring = "";
maxwidth = 0;
//the next piece of code loads the textfile containing a wireworld.
//the program will not work correctly if there is no textfile.
if file_exists("WW.txt")
{
fileid = file_text_open_read("WW.txt");
gridid = ds_grid_create(0,0);
listid = ds_list_create();
while !file_text_eof(fileid)
{
tempstring = file_text_read_string(fileid);
stringlength = string_length(tempstring);
ds_list_add(listid,stringlength);
if maxwidth < stringlength
{
ds_grid_resize(gridid,stringlength,ds_grid_height(gridid) + 1)
maxwidth = stringlength
}
else
{
ds_grid_resize(gridid,maxwidth,ds_grid_height(gridid) + 1)
}
for (i = 1; i <= stringlength; i +=1)
{
switch (string_char_at(tempstring,i))
{
case ' ': ds_grid_set(gridid,tempx,tempy,empty); break;
case '.': ds_grid_set(gridid,tempx,tempy,conduc); break;
case 'H': ds_grid_set(gridid,tempx,tempy,eHead); break;
case 't': ds_grid_set(gridid,tempx,tempy,eTail); break;
default: break;
}
tempx += 1;
}
file_text_readln(fileid);
tempy += 1;
tempx = 0;
}
file_text_close(fileid);
//fill the 'open' parts of the grid
tempy = 0;
repeat(ds_list_size(listid))
{
tempx = ds_list_find_value(listid,tempy);
repeat(maxwidth - tempx)
{
ds_grid_set(gridid,tempx,tempy,empty);
tempx += 1;
}
tempy += 1;
}
boardwidth = ds_grid_width(gridid);
boardheight = ds_grid_height(gridid);
//the contents of the grid are put in a array, because arrays are faster.
//the grid was needed because arrays cannot be resized properly.
tempx = 0;
tempy = 0;
repeat(boardheight)
{
repeat(boardwidth)
{
board[tempx,tempy] = ds_grid_get(gridid,tempx,tempy);
tempx += 1;
}
tempy += 1;
tempx = 0;
}
//the following code clears memory
ds_grid_destroy(gridid);
ds_list_destroy(listid);
}
```
Now the step event
```GML
//Step event
/*
This step event executes each 1/speed seconds.
It checks everything on the board using an x and a y through two repeat loops.
The variables westN,northN,eastN,southN, resemble the space left, up, right and down respectively,
seen from the current x & y.
1 -> 5 (conductor is changing to head)
2 -> 4 (head is changing to tail)
3 -> 1 (tail became conductor)
*/
var tempx,tempy,assignhold,westN,northN,eastN,southN,neighbouringHeads,T;
tempx = 0;
tempy = 0;
westN = 0;
northN = 0;
eastN = 0;
southN = 0;
neighbouringHeads = 0;
T = 0;
if working = 1
{
repeat(boardheight)
{
repeat(boardwidth)
{
switch board[tempx,tempy]
{
case empty: assignhold = empty; break;
case conduc:
neighbouringHeads = 0;
if toroidalMode = true //this is disabled, but otherwise lets wireworld behave toroidal.
{
if tempx=0
{
westN = boardwidth -1;
}
else
{
westN = tempx-1;
}
if tempy=0
{
northN = boardheight -1;
}
else
{
northN = tempy-1;
}
if tempx=boardwidth -1
{
eastN = 0;
}
else
{
eastN = tempx+1;
}
if tempy=boardheight -1
{
southN = 0;
}
else
{
southN = tempy+1;
}
T=board[westN,northN];
if T=eHead or T=eHead_to_eTail
{
neighbouringHeads += 1;
}
T=board[tempx,northN];
if T=eHead or T=eHead_to_eTail
{
neighbouringHeads += 1;
}
T=board[eastN,northN];
if T=eHead or T=eHead_to_eTail
{
neighbouringHeads += 1;
}
T=board[westN,tempy];
if T=eHead or T=eHead_to_eTail
{
neighbouringHeads += 1;
}
T=board[eastN,tempy];
if T=eHead or T=eHead_to_eTail
{
neighbouringHeads += 1;
}
T=board[westN,southN];
if T=eHead or T=eHead_to_eTail
{
neighbouringHeads += 1;
}
T=board[tempx,southN];
if T=eHead or T=eHead_to_eTail
{
neighbouringHeads += 1;
}
T=board[eastN,southN];
if T=eHead or T=eHead_to_eTail
{
neighbouringHeads += 1;
}
}
else//this is the default mode that works for the provided example.
{//the next code checks whether coordinates fall outside the array borders.
//and counts all the neighbouring electronheads.
if tempx=0
{
westN = -1;
}
else
{
westN = tempx - 1;
T=board[westN,tempy];
if T=eHead or T=eHead_to_eTail
{
neighbouringHeads += 1;
}
}
if tempy=0
{
northN = -1;
}
else
{
northN = tempy - 1;
T=board[tempx,northN];
if T=eHead or T=eHead_to_eTail
{
neighbouringHeads += 1;
}
}
if tempx = boardwidth -1
{
eastN = -1;
}
else
{
eastN = tempx + 1;
T=board[eastN,tempy];
if T=eHead or T=eHead_to_eTail
{
neighbouringHeads += 1;
}
}
if tempy = boardheight -1
{
southN = -1;
}
else
{
southN = tempy + 1;
T=board[tempx,southN];
if T=eHead or T=eHead_to_eTail
{
neighbouringHeads += 1;
}
}
if westN != -1 and northN != -1
{
T=board[westN,northN];
if T=eHead or T=eHead_to_eTail
{
neighbouringHeads += 1;
}
}
if eastN != -1 and northN != -1
{
T=board[eastN,northN];
if T=eHead or T=eHead_to_eTail
{
neighbouringHeads += 1;
}
}
if westN != -1 and southN != -1
{
T=board[westN,southN];
if T=eHead or T=eHead_to_eTail
{
neighbouringHeads += 1;
}
}
if eastN != -1 and southN != -1
{
T=board[eastN,southN];
if T=eHead or T=eHead_to_eTail
{
neighbouringHeads += 1;
}
}
}
if neighbouringHeads = 1 or neighbouringHeads = 2
{
assignhold = coduc_to_eHead;
}
else
{
assignhold = conduc;
}
break;
case eHead: assignhold = eHead_to_eTail; break;
case eTail: assignhold = conduc; break;
default: break;
}
board[tempx,tempy] = assignhold;
tempx += 1;
}
tempy += 1;
tempx = 0;
}
}
```
Now the draw event
```GML
//Draw event
/*
This event occurs whenever the screen is refreshed.
It checks everything on the board using an x and a y through two repeat loops and draws it.
It is an important step, because all board values are changed to the normal versions:
5 -> 2 (conductor changed to head)
4 -> 3 (head changed to tail)
*/
//draw sprites and text first
//now draw wireworld
var tempx,tempy;
tempx = 0;
tempy = 0;
repeat(boardheight)
{
repeat(boardwidth)
{
switch board[tempx,tempy]
{
case empty:
//draw_point_color(tempx,tempy,c_black);
draw_set_color(c_black);
draw_rectangle(tempx*factor,tempy*factor,(tempx+1)*factor-1,(tempy+1)*factor-1,false);
break;
case conduc:
//draw_point_color(tempx,tempy,c_yellow);
draw_set_color(c_yellow);
draw_rectangle(tempx*factor,tempy*factor,(tempx+1)*factor-1,(tempy+1)*factor-1,false);
break;
case eHead:
//draw_point_color(tempx,tempy,c_red);
draw_set_color(c_blue);
draw_rectangle(tempx*factor,tempy*factor,(tempx+1)*factor-1,(tempy+1)*factor-1,false);
draw_rectangle_color(tempx*factor,tempy*factor,(tempx+1)*factor-1,(tempy+1)*factor-1,c_red,c_red,c_red,c_red,false);
break;
case eTail:
//draw_point_color(tempx,tempy,c_blue);
draw_set_color(c_red);
draw_rectangle(tempx*factor,tempy*factor,(tempx+1)*factor-1,(tempy+1)*factor-1,false);
break;
case coduc_to_eHead:
//draw_point_color(tempx,tempy,c_red);
draw_set_color(c_blue);
draw_rectangle(tempx*factor,tempy*factor,(tempx+1)*factor-1,(tempy+1)*factor-1,false);
board[tempx,tempy] = eHead;
break;
case eHead_to_eTail:
//draw_point_color(tempx,tempy,c_blue);
draw_set_color(c_red);
draw_rectangle(tempx*factor,tempy*factor,(tempx+1)*factor-1,(tempy+1)*factor-1,false);
board[tempx,tempy] = eTail;
break;
default: break;
}
tempx += 1
}
tempy += 1;
tempx = 0;
}
draw_set_color(c_black);
```
## Go
Text output. Press Enter to compute and display successive generations.
```go
package main
import (
"bytes"
"fmt"
"io/ioutil"
"strings"
)
var rows, cols int // extent of input configuration
var rx, cx int // grid extent (includes border)
var mn []int // offsets of moore neighborhood
func main() {
// read input configuration from file
src, err := ioutil.ReadFile("ww.config")
if err != nil {
fmt.Println(err)
return
}
srcRows := bytes.Split(src, []byte{'\n'})
// compute package variables
rows = len(srcRows)
for _, r := range srcRows {
if len(r) > cols {
cols = len(r)
}
}
rx, cx = rows+2, cols+2
mn = []int{-cx-1, -cx, -cx+1, -1, 1, cx-1, cx, cx+1}
// allocate two grids and copy input into first grid
odd := make([]byte, rx*cx)
even := make([]byte, rx*cx)
for ri, r := range srcRows {
copy(odd[(ri+1)*cx+1:], r)
}
// run
for {
print(odd)
step(even, odd)
fmt.Scanln()
print(even)
step(odd, even)
fmt.Scanln()
}
}
func print(grid []byte) {
fmt.Println(strings.Repeat("__", cols))
fmt.Println()
for r := 1; r <= rows; r++ {
for c := 1; c <= cols; c++ {
if grid[r*cx+c] == 0 {
fmt.Print(" ")
} else {
fmt.Printf(" %c", grid[r*cx+c])
}
}
fmt.Println()
}
}
func step(dst, src []byte) {
for r := 1; r <= rows; r++ {
for c := 1; c <= cols; c++ {
x := r*cx + c
dst[x] = src[x]
switch dst[x] {
case 'H':
dst[x] = 't'
case 't':
dst[x] = '.'
case '.':
var nn int
for _, n := range mn {
if src[x+n] == 'H' {
nn++
}
}
if nn == 1 || nn == 2 {
dst[x] = 'H'
}
}
}
}
}
```
## Haskell
```Haskell
import Data.List
import Control.Monad
import Control.Arrow
import Data.Maybe
states=" Ht."
shiftS=" t.."
borden bc xs = bs: (map (\x -> bc:(x++[bc])) xs) ++ [bs]
where r = length $ head xs
bs = replicate (r+2) bc
take3x3 = ap ((.). taken. length) (taken. length. head) `ap` borden '*'
where taken n = transpose. map (take n.map (take 3)).map tails
nwState xs | e =='.' && noH>0 && noH<3 = 'H'
| otherwise = shiftS !! (fromJust $ elemIndex e states)
where e = xs!!1!!1
noH = length $ filter (=='H') $ concat xs
runCircuit = iterate (map(map nwState).take3x3)
```
Example executed in GHCi:
```Haskell
oscillator= [" tH ",
". ....",
" .. "
]
example = mapM_ (mapM_ putStrLn) .map (borden ' ').take 9 $ runCircuit oscillator
```
{{out}}
*Main> example
tH
. ....
..
.t
. H...
..
..
. tH..
.H
..
. .tH.
Ht
..
H ..tH
t.
H.
t ...t
..
tH
. ....
..
.t
. H...
..
..
. tH..
.H
(0.01 secs, 541764 bytes)
```
=={{header|Icon}} and {{header|Unicon}}==
[[File:Wireworld-unicon.gif|thumb|right|Animated GIF enlarged 10x]]
This simulation starts in single step mode and can be switched to run uninterrupted. The window can be saved at any point in single step mode.
This uses 1 pixel per cell so this animation looks tiny. Also the orientation has been flipped.
```Icon
link graphics
$define EDGE -1
$define EMPTY 0
$define HEAD 1
$define TAIL 2
$define COND 3
global Colours,Width,Height,World,oldWorld
procedure main() # wire world modified from forestfire
Height := 400 # Window height
Width := 400 # Window width
Rounds := 500 # max Rounds
Delay := 5 # Runout Delay
setup_world(read_world())
every round := 1 to Rounds do {
show_world()
if \runout then
delay(Delay)
else
case Event() of {
"q" : break # q = quit
"r" : runout := 1 # r = run w/o stepping
"s" : WriteImage("Wireworld-"||round) # save
}
evolve_world()
}
WDone()
end
procedure read_world() #: for demo in place of reading
return [ "tH.........",
". .",
" ...",
". .",
"Ht.. ......"]
end
procedure setup_world(L) #: setup the world
Colours := table() # define colours
Colours[EDGE] := "grey"
Colours[EMPTY] := "black"
Colours[HEAD] := "blue"
Colours[TAIL] := "red"
Colours[COND] := "yellow"
States := table()
States["t"] := TAIL
States["H"] := HEAD
States[" "] := EMPTY
States["."] := COND
WOpen("label=Wireworld", "bg=black",
"size=" || Width+2 || "," || Height+2) | # add for border
stop("Unable to open Window")
every !(World := list(Height)) := list(Width,EMPTY) # default
every ( World[1,1 to Width] | World[Height,1 to Width] |
World[1 to Height,1] | World[1 to Height,Width] ) := EDGE
every r := 1 to *L & c := 1 to *L[r] do { # setup read in program
World[r+1, c+1] := States[L[r,c]]
}
end
procedure show_world() #: show World - drawn changes only
every r := 2 to *World-1 & c := 2 to *World[r]-1 do
if /oldWorld | oldWorld[r,c] ~= World[r,c] then {
WAttrib("fg=" || Colours[tr := World[r,c]])
DrawPoint(r,c)
}
end
procedure evolve_world() #: evolve world
old := oldWorld := list(*World) # freeze copy
every old[i := 1 to *World] := copy(World[i]) # deep copy
every r := 2 to *World-1 & c := 2 to *World[r]-1 do
World[r,c] := case old[r,c] of { # apply rules
# EMPTY : EMPTY
HEAD : TAIL
TAIL : COND
COND : {
i := 0
every HEAD = ( old[r-1,c-1 to c+1] | old[r,c-1|c+1] | old[r+1,c-1 to c+1] ) do i +:= 1
if i := 1 | 2 then HEAD
}
}
end
```
{{libheader|Icon Programming Library}}
[http://www.cs.arizona.edu/icon/library/src/procs/graphics.icn graphics.icn provides graphics]
## J
The example circuit:
```J
circ0=:}: ] ;. _1 LF, 0 : 0
tH........
. .
...
. .
Ht.. .....
)
```
A 'boarding' verb board and the next cell state verb nwS:
```J
board=: ' ' ,.~ ' ' ,. ' ' , ' ' ,~ ]
nwS=: 3 : 0
e=. (<1 1){y
if. ('.'=e)*. e.&1 2 +/'H'=,y do. 'H' return. end.
' t..' {~ ' Ht.' i. e
)
```
The 'most' powerful part is contained in the following iterating sentence, namely the dyad cut ;. [http://www.jsoftware.com/help/dictionary/d331.htm ]. In this way verb nwS can work on all the 3x3 matrices containing each cell surrounded by its 8 relevant neighbors.
```J
process=: (3 3 nwS;. _3 board)^:
(<10) process circuit
```
Example run:
(<10) process circ0
tH........
. .
...
. .
Ht.. .....
.tH.......
H .
...
H .
t... .....
H.tH......
t .
...
t .
.H.. .....
tH.tH.....
. H
...
. .
HtH. .....
.tH.tH....
H t
HHH
H .
t.tH .....
H.tH.tH...
t .
ttt
t .
.H.t .....
tH.tH.tH..
. H
...
. .
HtH. .....
.tH.tH.tH.
H t
HHH
H .
t.tH .....
H.tH.tH.tH
t .
ttt
t .
.H.t .....
tH.tH.tH.t
. H
...
. .
HtH. .....
```
Note also that a graphical presentation can be achieved using viewmat. For example:
```j
require'viewmat'
viewmat"2 ' .tH'i. (<10) process circ0
```
(This example opens 10 windows, one for each generation.)
## Java
See: [[Wireworld/Java]]
## JavaScript
You have to search and open the file manually.
This is the HTML you need to test.
```txt
Wireworld
```
```javascript
var ctx, sizeW, sizeH, scl = 10, map, tmp;
function getNeighbour( i, j ) {
var ii, jj, c = 0;
for( var b = -1; b < 2; b++ ) {
for( var a = -1; a < 2; a++ ) {
ii = i + a; jj = j + b;
if( ii < 0 || ii >= sizeW || jj < 0 || jj >= sizeH ) continue;
if( map[ii][jj] == 1 ) c++;
}
}
return ( c == 1 || c == 2 );
}
function simulate() {
drawWorld();
for( var j = 0; j < sizeH; j++ ) {
for( var i = 0; i < sizeW; i++ ) {
switch( map[i][j] ) {
case 0: tmp[i][j] = 0; break;
case 1: tmp[i][j] = 2; break;
case 2: tmp[i][j] = 3; break;
case 3:
if( getNeighbour( i, j ) ) tmp[i][j] = 1;
else tmp[i][j] = 3;
break;
}
}
}
[tmp, map] = [map, tmp];
setTimeout( simulate, 200 );
}
function drawWorld() {
ctx.fillStyle = "#000"; ctx.fillRect( 0, 0, sizeW * scl, sizeH * scl );
for( var j = 0; j < sizeH; j++ ) {
for( var i = 0; i < sizeW; i++ ) {
switch( map[i][j] ) {
case 0: continue;
case 1: ctx.fillStyle = "#03f"; break;
case 2: ctx.fillStyle = "#f30"; break;
case 3: ctx.fillStyle = "#ff3"; break;
}
ctx.fillRect( i, j, 1, 1 );
}
}
}
function openFile( event ) {
var input = event.target;
var reader = new FileReader();
reader.onload = function() {
createWorld( reader.result );
};
reader.readAsText(input.files[0]);
}
function createWorld( txt ) {
var l = txt.split( "\n" );
sizeW = parseInt( l[0] );
sizeH = parseInt( l[1] );
map = new Array( sizeW );
tmp = new Array( sizeW );
for( var i = 0; i < sizeW; i++ ) {
map[i] = new Array( sizeH );
tmp[i] = new Array( sizeH );
for( var j = 0; j < sizeH; j++ ) {
map[i][j] = tmp[i][j] = 0;
}
}
var t;
for( var j = 0; j < sizeH; j++ ) {
for( var i = 0; i < sizeW; i++ ) {
switch( l[j + 2][i] ) {
case " ": t = 0; break;
case "H": t = 1; break;
case "t": t = 2; break;
case ".": t = 3; break;
}
map[i][j] = t;
}
}
init();
}
function init() {
var canvas = document.createElement( "canvas" );
canvas.width = sizeW * scl;
canvas.height = sizeH * scl;
ctx = canvas.getContext( "2d" );
ctx.scale( scl, scl );
document.body.appendChild( canvas );
simulate();
}
```
## jq
{{works with|jq|1.4}}
In this implementation, a "world" is simply a string as illustrated by world9 and world11 below. The "game" can be played either by creating separate frames (using frames(n)), or by calling animation(n; sleep) with sleep approximately equal to the number of milliseconds between refreshes.
"Animation" is based on the ANSI escape sequence for "clear screen".
'''Notes on the implementation''':
* For efficiency, the implementation requires that the world has boundaries, as illustrated by world11 below.
* For speed, the simulation uses the exploded string (an array).
* The ASCII values of the symbols used to display the state are hardcoded.
```jq
def lines: split("\n")|length;
def cols: split("\n")[0]|length + 1; # allow for the newline
# Is there an "H" at [x,y] relative to position i, assuming the width is w?
# Input is an array; 72 is "H"
def isH(x; y; i; w): if .[i+ w*y + x] == 72 then 1 else 0 end;
def neighborhood(i;w):
isH(-1; -1; i; w) + isH(0; -1; i; w) + isH(1; -1; i; w) +
isH(-1; 0; i; w) + isH(1; 0; i; w) +
isH(-1; 1; i; w) + isH(0; 1; i; w) + isH(1; 1; i; w) ;
# The basic rules:
# Input: a world
# Output: the next state of .[i]
def evolve(i; width) :
# "Ht. " | explode => [ 72, 116, 46, 32 ]
.[i] as $c
| if $c == 32 then $c # " " => " "
elif $c == 116 then 46 # "t" => "."
elif $c == 72 then 116 # "H" => "t"
elif $c == 46 then # "."
# updates are "simultaneous" i.e. relative to $world
neighborhood(i; width) as $sum
| (if [1,2]|index($sum) then 72 else . end) # "H"
else $c
end ;
# [world, lines, cols] | next(w) => [world, lines, cols]
def next:
.[0] as $world | .[1] as $lines | .[2] as $w
| reduce range(0; $world|length) as $i
($world;
$world | evolve($i; $w) as $next
| if .[$i] == $next then . else .[$i] = $next end )
| [., $lines, $w] ; #
```
'''Animation'''
```jq
# "clear screen":
def cls: "\u001b[2J";
# Input: an integer; 1000 ~ 1 sec
def spin:
reduce range(1; 500 * .) as $i
(0; . + ($i|cos)*($i|cos) + ($i|sin)*($i|sin) )
| "" ;
# Animate n steps;
# if "sleep" is non-negative then cls and
# sleep about "sleep" ms between frames.
def animate(n; sleep):
if n == 0 then empty
else (if sleep >= 0 then cls else "" end),
(.[0]|implode), n, "\n",
(sleep|spin),
( next|animate(n-1; sleep) )
end ;
# Input: a string representing the initial state
def animation(n; sleep):
[ explode, lines, cols] | animate(n; sleep) ;
# Input: a string representing the initial state
def frames(n): animation(n; -1);#
```
'''Examples''':
```jq
def world11:
"+-----------+\n" +
"|tH.........|\n" +
"|. . |\n" +
"| ... |\n" +
"|. . |\n" +
"|Ht.. ......|\n" +
"+-----------+\n" ;
def world9:
" \n" +
" tH \n" +
" . .... \n" +
" .. \n" +
" \n" ;
```
'''Illustration 1''':
```jq
# Ten-step animation with about 1 sec between frames
world9 | animation(10; 1000)
```
'''Illustration 2''':
```jq
# Ten frames in sequence:
world11 | frames(10)
```
To run: jq -n -r -f wireworld.rc
## Julia
```julia
function surround2D(b, i, j)
h, w = size(b)
[b[x,y] for x in i-1:i+1, y in j-1:j+1 if (0 < x <= h && 0 < y <= w)]
end
surroundhas1or2(b, i, j) = 0 < sum(map(x->Char(x)=='H', surround2D(b, i, j))) <= 2 ? 'H' : '.'
function boardstep!(currentboard, nextboard)
x, y = size(currentboard)
for j in 1:y, i in 1:x
ch = Char(currentboard[i, j])
if ch == ' '
continue
else
nextboard[i, j] = (ch == 'H') ? 't' : (ch == 't' ? '.' :
surroundhas1or2(currentboard, i, j))
end
end
end
const b1 = " " *
" tH " *
" . .... " *
" .. " *
" "
const mat = reshape(map(x->UInt8(x[1]), split(b1, "")), (9, 5))'
const mat2 = copy(mat)
function printboard(mat)
for i in 1:size(mat)[1]
println("\t", join([Char(c) for c in mat[i,:]], ""))
end
end
println("Starting Wireworld board:")
printboard(mat)
for step in 1:8
boardstep!(mat, mat2)
println(" Step $step:")
printboard(mat2)
mat .= mat2
end
```
{{output}}
```txt
Starting Wireworld board:
tH
. ....
..
Step 1:
.t
. H...
..
Step 2:
..
. tH..
.H
Step 3:
..
. .tH.
Ht
Step 4:
..
H ..tH
t.
Step 5:
H.
t ...t
..
Step 6:
tH
. ....
..
Step 7:
.t
. H...
..
Step 8:
..
. tH..
.H
```
## Liberty BASIC
[[File:AnimWW.gif]]
```lb
WindowWidth = 840
WindowHeight = 600
dim p$( 40, 25), q$( 40, 25)
empty$ = " " ' white
tail$ = "t" ' yellow
head$ = "H" ' black
conductor$ = "." ' red
jScr = 0
nomainwin
menu #m, "File", "Load", [load], "Quit", [quit]
open "wire world" for graphics_nf_nsb as #m
#m "trapclose [quit]"
'timer 1000, [tmr]
wait
end
[quit]
close #m
end
[load]
'timer 0
filedialog "Open WireWorld File", "*.ww", file$
open file$ for input as #in
y =0
while not( eof( #in))
line input #in, lijn$
' print "|"; lijn$; "|"
for x =0 to len( lijn$) -1
p$( x, y) =mid$( lijn$, x +1, 1)
select case p$( x, y)
case " "
clr$ ="white"
case "t"
clr$ ="yellow"
case "H"
clr$ ="black"
case "."
clr$ ="red"
end select
#m "goto " ; 4 +x *20; " "; 4 +y *20
#m "backcolor "; clr$
#m "down"
#m "boxfilled "; 4 +x *20 +19; " "; 4 +y *20 +19
#m "up ; flush"
next x
y =y +1
wend
close #in
'notice "Ready to run."
timer 1000, [tmr]
wait
[tmr]
timer 0
scan
for x =0 to 40 ' copy temp array /current array
for y =0 to 25
q$( x, y) =p$( x, y)
next y
next x
for y =0 to 25
for x =0 to 40
select case q$( x, y)
case head$ ' heads ( black) become tails ( yellow)
p$( x, y ) =tail$
clr$ ="yellow"
case tail$ ' tails ( yellow) become conductors ( red)
p$( x, y ) =conductor$
clr$ ="red"
case conductor$ '
hCnt =0
xL =x -1: if xL < 0 then xL =40 ' wrap-round edges at all four sides
xR =x +1: if xR >40 then xR = 0
yA =y -1: if yA < 0 then yA =25
yB =y +1: if yB >40 then yB = 0
if q$( xL, y ) =head$ then hCnt =hCnt +1 ' Moore environment- 6 neighbours
if q$( xL, yA) =head$ then hCnt =hCnt +1 ' count all neighbours currently heads
if q$( xL, yB) =head$ then hCnt =hCnt +1
if q$( xR, y ) =head$ then hCnt =hCnt +1
if q$( xR, yA) =head$ then hCnt =hCnt +1
if q$( xR, yB) =head$ then hCnt =hCnt +1
if q$( x, yA) =head$ then hCnt =hCnt +1
if q$( x, yB) =head$ then hCnt =hCnt +1
if ( hCnt =1) or ( hCnt =2) then ' conductor ( red) becomes head ( yellow) in this case only
p$( x, y ) =head$ ' otherwise stays conductor ( red).
clr$ ="black"
else
p$( x, y ) =conductor$
clr$ ="red"
end if
case else
clr$ ="white"
end select
#m "goto " ; 4 +x *20; " "; 4 +y *20
#m "backcolor "; clr$
#m "down"
#m "boxfilled "; 4 +x *20 +19; " "; 4 +y *20 +19
#m "up"
next x
next y
#m "flush"
#m "getbmp scr 0 0 400 300"
'bmpsave "scr", "R:\scrJHF" +right$( "000" +str$( jScr), 3) +".bmp"
jScr =jScr+1
if jScr >20 then wait
timer 1000, [tmr]
wait
```
## Lua
If ran using [[L%C3%96VE]], it will animate the simulation on a window. Otherwise it will print the first 10 steps on the console.
```Lua
local map = {{'t', 'H', '.', '.', '.', '.', '.', '.', '.', '.', '.'},
{'.', ' ', ' ', ' ', '.'},
{' ', ' ', ' ', '.', '.', '.'},
{'.', ' ', ' ', ' ', '.'},
{'H', 't', '.', '.', ' ', '.', '.', '.', '.', '.', '.'}}
function step(map)
local next = {}
for i = 1, #map do
next[i] = {}
for j = 1, #map[i] do
next[i][j] = map[i][j]
if map[i][j] == "H" then
next[i][j] = "t"
elseif map[i][j] == "t" then
next[i][j] = "."
elseif map[i][j] == "." then
local count = ((map[i-1] or {})[j-1] == "H" and 1 or 0) +
((map[i-1] or {})[j] == "H" and 1 or 0) +
((map[i-1] or {})[j+1] == "H" and 1 or 0) +
((map[i] or {})[j-1] == "H" and 1 or 0) +
((map[i] or {})[j+1] == "H" and 1 or 0) +
((map[i+1] or {})[j-1] == "H" and 1 or 0) +
((map[i+1] or {})[j] == "H" and 1 or 0) +
((map[i+1] or {})[j+1] == "H" and 1 or 0)
if count == 1 or count == 2 then
next[i][j] = "H"
else
next[i][j] = "."
end
end
end
end
return next
end
if not not love then
local time, frameTime, size = 0, 0.25, 20
local colors = {["."] = {255, 200, 0},
["t"] = {255, 0, 0},
["H"] = {0, 0, 255}}
function love.update(dt)
time = time + dt
if time > frameTime then
time = time - frameTime
map = step(map)
end
end
function love.draw()
for i = 1, #map do
for j = 1, #map[i] do
love.graphics.setColor(colors[map[i][j]] or {0, 0, 0})
love.graphics.rectangle("fill", j*size, i*size, size, size)
end
end
end
else
for iter = 1, 10 do
print("\nstep "..iter.."\n")
for i = 1, #map do
for j = 1, #map[i] do
io.write(map[i][j])
end
io.write("\n")
end
map = step(map)
end
end
```
## Logo
{{Works with|MSWlogo}}
(The wireworld given in the file must be bounded by spaces for the program to work. Also it is notable that the program takes the width as the longest of the lines.)
```Logo
to wireworld :filename :speed ;speed in n times per second, approximated
Make "speed 60/:speed
wireworldread :filename
Make "bufferfield (mdarray (list :height :width) 0)
for [i 0 :height-1] [for [j 0 :width-1] [mdsetitem (list :i :j) :bufferfield mditem (list :i :j) :field]]
pu ht
Make "gen 0
while ["true] [ ;The user will have to halt it :P
;clean
seth 90
setxy 0 20
;label :gen
sety 0
for [i 0 :height-1] [for [j 0 :width-1] [mdsetitem (list :i :j) :field mditem (list :i :j) :bufferfield]]
for [i 0 :height-1] [
for [j 0 :width-1] [
if (mditem (list :i :j) :field)=[] [setpixel [255 255 255]] ;blank
if (mditem (list :i :j) :field)=1 [setpixel [0 0 0] if wn :j :i 2 [mdsetitem (list :i :j) :bufferfield 2]] ;wire
if (mditem (list :i :j) :field)=2 [setpixel [0 0 255] mdsetitem (list :i :j) :bufferfield 3] ;head
if (mditem (list :i :j) :field)=3 [setpixel [255 0 0] mdsetitem (list :i :j) :bufferfield 1] ;tail
setx xcor+1
]
setxy 0 ycor-1
]
Make "gen :gen+1
wait :speed
]
end
to wireworldread :filename
local [line]
openread :filename
setread :filename
Make "width 0
Make "height 0
; first pass, take dimensions
while [not eofp] [
Make "line readword
if (count :line)>:width [Make "width count :line]
Make "height :height+1
]
; second pass, load data
setreadpos 0
Make "field (mdarray (list :height :width) 0)
for [i 0 :height-1] [
Make "line readword
foreach :line [
if ?=char 32 [mdsetitem (list :i #-1) :field []]
if ?=". [mdsetitem (list :i #-1) :field 1]
if ?="H [mdsetitem (list :i #-1) :field 2]
if ?="t [mdsetitem (list :i #-1) :field 3]
]
]
setread []
close :filename
end
to wn :x :y :thing ;WireNeighbourhood
Make "neighbours 0
if (mditem (list :y-1 :x) :field)=:thing [Make "neighbours :neighbours+1]
if (mditem (list :y-1 :x+1) :field)=:thing [Make "neighbours :neighbours+1]
if (mditem (list :y :x+1) :field)=:thing [Make "neighbours :neighbours+1]
if (mditem (list :y+1 :x+1) :field)=:thing [Make "neighbours :neighbours+1]
if (mditem (list :y+1 :x) :field)=:thing [Make "neighbours :neighbours+1]
if (mditem (list :y+1 :x-1) :field)=:thing [Make "neighbours :neighbours+1]
if (mditem (list :y :x-1) :field)=:thing [Make "neighbours :neighbours+1]
if (mditem (list :y-1 :x-1) :field)=:thing [Make "neighbours :neighbours+1]
ifelse OR :neighbours=1 :neighbours=2 [op "true] [op "false]
end
```
## Mathematica
```Mathematica
DynamicModule[{data =
ArrayPad[PadRight[Characters /@ StringSplit["tH.........
. .
...
. .
Ht.. ......", "\n"]] /. {" " -> 0, "t" -> 2, "H" -> 1,
"." -> 3}, 1]},
Dynamic@ArrayPlot[
data = CellularAutomaton[{{{_, _, _}, {_, 0, _}, {_, _, _}} ->
0, {{_, _, _}, {_, 1, _}, {_, _, _}} ->
2, {{_, _, _}, {_, 2, _}, {_, _, _}} ->
3, {{a_, b_, c_}, {d_, 3, e_}, {f_, g_, h_}} :>
Switch[Count[{a, b, c, d, e, f, g, h}, 1], 1, 1, 2, 1, _, 3]},
data], ColorRules -> {1 -> Yellow, 2 -> Red}]]
```
## Nim
{{trans|C}}
```nim
import strutils, os
var world, world2 = """
+-----------+
|tH.........|
|. . |
| ... |
|. . |
|Ht.. ......|
+-----------+"""
let h = world.splitLines.len
let w = world.splitLines[0].len
template isH(x, y): int = int(s[i+ w*y + x] == 'H')
proc next(o: var string, s: string, w: int) =
for i, c in s:
o[i] = case c
of ' ': ' '
of 't': '.'
of 'H': 't'
of '.':
if (isH(-1, -1) + isH(0, -1) + isH(1, -1) +
isH(-1, 0) + isH(1, 0) +
isH(-1, 1) + isH(0, 1) + isH(1, 1)
) in 1..2: 'H' else: '.'
else: c
while true:
echo world
stdout.write "\x1b[",h,"A"
stdout.write "\x1b[",w,"D"
sleep 100
world2.next(world, w)
swap world, world2
```
## OCaml
```ocaml
let w = [|
" ......tH ";
" . ...... ";
" ...Ht... . ";
" .... ";
" . ..... ";
" .... ";
" tH...... . ";
" . ...... ";
" ...Ht... ";
|]
let is_head w x y =
try if w.(x).[y] = 'H' then 1 else 0
with _ -> 0
let neighborhood_heads w x y =
let n = ref 0 in
for _x = pred x to succ x do
for _y = pred y to succ y do
n := !n + (is_head w _x _y)
done;
done;
(!n)
let step w =
let n = Array.init (Array.length w) (fun i -> String.copy w.(i)) in
let width = Array.length w
and height = String.length w.(0)
in
for x = 0 to pred width do
for y = 0 to pred height do
n.(x).[y] <- (
match w.(x).[y] with
| ' ' -> ' '
| 'H' -> 't'
| 't' -> '.'
| '.' ->
(match neighborhood_heads w x y with
| 1 | 2 -> 'H'
| _ -> '.')
| _ -> assert false)
done;
done;
(n)
let print = (Array.iter print_endline)
let () =
let rec aux w =
Unix.sleep 1;
let n = step w in
print n;
aux n
in
aux w
```
## Oz
Includes a simple animation, using a text widget.
```oz
declare
Rules =
[rule(& & )
rule(&H &t)
rule(&t &.)
rule(&. &H when:fun {$ Neighbours}
fun {IsHead X} X == &H end
Hs = {Filter Neighbours IsHead}
Len = {Length Hs}
in
Len == 1 orelse Len == 2
end)
rule(&. &.)]
Init = ["tH........."
". . "
" ... "
". . "
"Ht.. ......"]
MaxGen = 100
%% G(i) -> G(i+1)
fun {Evolve Gi}
fun {Get X#Y}
Row = {CondSelect Gi Y unit}
in
{CondSelect Row X & } %% cells beyond boundaries are empty
end
fun {GetNeighbors X Y}
{Map [X-1#Y-1 X#Y-1 X+1#Y-1
X-1#Y X+1#Y
X-1#Y+1 X#Y+1 X+1#Y+1]
Get}
end
in
{Record.mapInd Gi
fun {$ Y Row}
{Record.mapInd Row
fun {$ X C}
for Rule in Rules return:Return do
if C == Rule.1 then
When = {CondSelect Rule when {Const true}}
in
if {When {GetNeighbors X Y}} then
{Return Rule.2}
end
end
end
end}
end}
end
%% Create an arena from a list of strings.
fun {ReadArena LinesList}
{List.toTuple '#'
{Map LinesList
fun {$ Line}
{List.toTuple row Line}
end}}
end
%% Converts an arena to a virtual string
fun {ShowArena G}
{Record.map G
fun {$ L} {Record.toList L}#"\n" end}
end
%% helpers
fun lazy {Iterate F V} V|{Iterate F {F V}} end
fun {Const X} fun {$ _} X end end
%% prepare GUI
[QTk]={Module.link ["x-oz://system/wp/QTk.ozf"]}
GenDisplay
Field
GUI = td(label(handle:GenDisplay)
label(handle:Field font:{QTk.newFont font(family:'Courier')})
)
{{QTk.build GUI} show}
G0 = {ReadArena Init}
Gn = {Iterate Evolve G0}
in
for
Gi in Gn
I in 0..MaxGen
do
{GenDisplay set(text:"Gen. "#I)}
{Field set(text:{ShowArena Gi})}
{Delay 500}
end
```
## PARI/GP
```parigp
\\ 0 = conductor, 1 = tail, 2 = head, 3 = empty
wireworldStep(M)={
my(sz=matsize(M),t);
matrix(sz[1],sz[2],x,y,
t=M[x,y];
if(t,
[0,1,3][t]
,
t=sum(i=max(x-1,1),min(x+1,sz[1]),
sum(j=max(y-1,1),min(y+1,sz[2]),
M[i,j]==2
)
);
if(t==1|t==2,2,3)
)
)
};
animate(M)={
while(1,display(M=wireworldStep(M)))
};
display(M)={
my(sz=matsize(M),t);
for(i=1,sz[1],
for(j=1,sz[2],
t=M[i,j];
print1([".","t","H"," "][t+1])
);
print
)
};
animate(read("wireworld.gp"))
```
## Perl
Read the initial World from stdin and print 10 steps to stdout
```perl
my @f = ([],(map {chomp;['',( split // ),'']} <>),[]);
for (1 .. 10) {
print join "", map {"@$_\n"} @f;
my @a = ([]);
for my $y (1 .. $#f-1) {
my $r = $f[$y];
my $rr = [''];
for my $x (1 .. $#$r-1) {
my $c = $r->[$x];
push @$rr,
$c eq 'H' ? 't' :
$c eq 't' ? '.' :
$c eq '.' ? (join('', map {"@{$f[$_]}[$x-1 .. $x+1]"=~/H/g} ($y-1 .. $y+1)) =~ /^H{1,2}$/ ? 'H' : '.') :
$c;
}
push @$rr, '';
push @a, $rr;
}
@f = (@a,[]);
}
```
Input:
```txt
tH.........
. .
...
. .
Ht.. ......
```
{{out}}
t H . . . . . . . . .
. .
. . .
. .
H t . . . . . . . .
. t H . . . . . . . .
H .
. . .
H .
t . . . . . . . . .
H . t H . . . . . . .
t .
. . .
t .
. H . . . . . . . .
t H . t H . . . . . .
. H
. . .
. .
H t H . . . . . . .
. t H . t H . . . . .
H t
H H H
H .
t . t H . . . . . .
H . t H . t H . . . .
t .
t t t
t .
. H . t . . . . . .
t H . t H . t H . . .
. H
. . .
. .
H t H . . . . . . .
. t H . t H . t H . .
H t
H H H
H .
t . t H . . . . . .
H . t H . t H . t H .
t .
t t t
t .
. H . t . . . . . .
t H . t H . t H . t H
. H
. . .
. .
H t H . . . . . . .
```
## Perl 6
{{works with|Rakudo|2018.03}}
```perl6
class Wireworld {
has @.line;
method height () { @!line.elems }
has int $.width;
multi method new(@line) { samewith :@line, :width(max @line».chars) }
multi method new($str ) { samewith $str.lines }
method gist { join "\n", @.line }
method !neighbors($i where ^$.height, $j where ^$.width)
{
my @i = grep ^$.height, $i «+« (-1, 0, 1);
my @j = grep ^$.width, $j «+« (-1, 0, 1);
gather for @i X @j -> (\i, \j) {
next if [ i, j ] ~~ [ $i, $j ];
take @!line[i].comb[j];
}
}
method succ {
my @succ;
for ^$.height X ^$.width -> ($i, $j) {
@succ[$i] ~=
do given @!line[$i].comb[$j] {
when 'H' { 't' }
when 't' { '.' }
when '.' {
grep('H', self!neighbors($i, $j)) == 1|2 ?? 'H' !! '.'
}
default { ' ' }
}
}
return self.new: @succ;
}
}
my %*SUB-MAIN-OPTS;
%*SUB-MAIN-OPTS = True;
multi sub MAIN (
IO() $filename,
Numeric:D :$interval = 1/4,
Bool :$stop-on-repeat,
) {
run-loop :$interval, :$stop-on-repeat, Wireworld.new: $filename.slurp;
}
#| run a built-in example
multi sub MAIN (
Numeric:D :$interval = 1/4,
Bool :$stop-on-repeat,
) {
run-loop :$interval, :$stop-on-repeat, Wireworld.new: Q:to/END/
tH.........
. .
...
. .
Ht.. ......
END
}
sub run-loop (
Wireworld:D $initial,
Real:D(Numeric) :$interval = 1/4,
Bool :$stop-on-repeat
){
my %seen is SetHash;
for $initial ...^ * eqv * { # generate a sequence (uses .succ)
print "\e[2J";
say '#' x $initial.width;
.say;
say '#' x $initial.width;
if $stop-on-repeat {
last if %seen{ .gist }++;
}
sleep $interval;
}
}
```
When run with --stop-on-repeat
{{out}}
```txt
###########
H.tH.tH.tH.
t .
ttt
t .
.H.t ......
###########
```
## Phix
{{libheader|pGUI}}
```Phix
--
-- demo\rosetta\Wireworld.exw
--
### ====================
--
-- Invoke with file to read or let it read the one below (if compiled assumes source is in the same directory)
--
-- Note that tabs in description files are not supported - where necessary spaces can be replaced with _ chars.
-- (tab chars in text files should technically always represent (to-next) 8 spaces, but not many editors respect
-- that, and instead assume the file will only ever be read by the same program/with matching settings. )
-- (see also demo\edix\src\tabs.e\ExpandTabs() for what you'd need if you knew what tab chars really meant.)
--
/* -- default description:
tH.........
.___.
___...
.___.
Ht.. ......
*/
sequence lines, counts
integer longest
function valid_line(string line, integer l=0)
if length(line)=0 then return 0 end if
for i=1 to length(line) do
integer ch = line[i]
if not find(ch," _.tH") then
if l and ch='\t' then
-- as above
printf(1,"error: tab char on line %d\n",{l})
{} = wait_key()
abort(0)
end if
return 0
end if
end for
return 1
end function
procedure load_desc()
string filename = substitute(command_line()[$],".exe",".exw")
integer fn = open(filename,"r")
if fn=-1 then
printf(1,"error opening %s\n",{filename})
{} = wait_key()
abort(0)
end if
sequence text = get_text(fn,GT_LF_STRIPPED)
close(fn)
lines = {}
for i=1 to length(text) do
string line = text[i]
if valid_line(line) then
lines = {line}
longest = length(line)
for j=i+1 to length(text) do
line = text[j]
if not valid_line(line,j) then exit end if
lines = append(lines,line)
if longest=1 and cy<=length(lines)
and cx>=1 and cx<=length(lines[cy])
and lines[cy][cx]='H' then
count += 1
end if
end for
counts[y][x] = (count=1 or count=2)
end if
end for
end for
end procedure
include pGUI.e
Ihandle dlg, canvas, timer
cdCanvas cddbuffer, cdcanvas
function redraw_cb(Ihandle /*ih*/, integer /*posx*/, integer /*posy*/)
integer {w, h} = IupGetIntInt(canvas, "DRAWSIZE")
integer dx = floor(w/(longest+2))
integer dy = floor(h/(length(lines)+2))
cdCanvasActivate(cddbuffer)
cdCanvasClear(cddbuffer)
set_counts()
for y=1 to length(lines) do
for x=1 to length(lines[y]) do
integer c = lines[y][x], colour
if find(c," _") then
colour = CD_BLACK
elsif c='.' then
colour = CD_YELLOW
if counts[y][x] then
lines[y][x] = 'H'
end if
elsif c='H' then
colour = CD_BLUE
lines[y][x] = 't'
elsif c='t' then
colour = CD_RED
lines[y][x] = '.'
end if
cdCanvasSetForeground(cddbuffer, colour)
cdCanvasBox(cddbuffer,x*dx,x*dx+dx,h-y*dy,h-(y*dy+dy))
end for
end for
cdCanvasFlush(cddbuffer)
return IUP_DEFAULT
end function
function timer_cb(Ihandle /*ih*/)
IupUpdate(canvas)
return IUP_IGNORE
end function
function map_cb(Ihandle ih)
cdcanvas = cdCreateCanvas(CD_IUP, ih)
cddbuffer = cdCreateCanvas(CD_DBUFFER, cdcanvas)
cdCanvasSetBackground(cddbuffer, CD_BLACK)
return IUP_DEFAULT
end function
function esc_close(Ihandle /*ih*/, atom c)
if c=K_ESC then return IUP_CLOSE end if
return IUP_CONTINUE
end function
procedure main()
load_desc()
IupOpen()
canvas = IupCanvas(NULL)
IupSetAttribute(canvas, "RASTERSIZE", "300x180")
IupSetCallback(canvas, "MAP_CB", Icallback("map_cb"))
IupSetCallback(canvas, "ACTION", Icallback("redraw_cb"))
timer = IupTimer(Icallback("timer_cb"), 500)
dlg = IupDialog(canvas)
IupSetAttribute(dlg, "TITLE", "Wireworld")
IupSetCallback(dlg, "K_ANY", Icallback("esc_close"))
IupShow(dlg)
IupSetAttribute(canvas, "RASTERSIZE", NULL)
IupMainLoop()
IupClose()
end procedure
main()
```
## PHP
```PHP
$desc = 'tH.........
. .
........
. .
Ht.. ......
..
tH.... .......
..
..
tH..... ......
..';
$steps = 30;
//fill in the world with the cells
$world = array(array());
$row = 0;
$col = 0;
foreach(str_split($desc) as $i){
switch($i){
case "\n":
$row++;
//if($col > $width) $width = $col;
$col = 0;
$world[] = array();
break;
case '.':
$world[$row][$col] = 1;//conductor
$col++;
break;
case 'H':
$world[$row][$col] = 2;//head
$col++;
break;
case 't':
$world[$row][$col] = 3;//tail
$col++;
break;
default:
$world[$row][$col] = 0;//insulator/air
$col++;
break;
};
};
function draw_world($world){
foreach($world as $rowc){
foreach($rowc as $cell){
switch($cell){
case 0:
echo ' ';
break;
case 1:
echo '.';
break;
case 2:
echo 'H';
break;
case 3:
echo 't';
};
};
echo "\n";
};
//var_export($world);
};
echo "Original world:\n";
draw_world($world);
for($i = 0; $i < $steps; $i++){
$old_world = $world; //backup to look up where was an electron head
foreach($world as $row => &$rowc){
foreach($rowc as $col => &$cell){
switch($cell){
case 2:
$cell = 3;
break;
case 3:
$cell = 1;
break;
case 1:
$neigh_heads = (int) @$old_world[$row - 1][$col - 1] == 2;
$neigh_heads += (int) @$old_world[$row - 1][$col] == 2;
$neigh_heads += (int) @$old_world[$row - 1][$col + 1] == 2;
$neigh_heads += (int) @$old_world[$row][$col - 1] == 2;
$neigh_heads += (int) @$old_world[$row][$col + 1] == 2;
$neigh_heads += (int) @$old_world[$row + 1][$col - 1] == 2;
$neigh_heads += (int) @$old_world[$row + 1][$col] == 2;
if($neigh_heads == 1 || $neigh_heads == 2){
$cell = 2;
};
};
};
unset($cell); //just to be safe
};
unset($rowc); //just to be safe
echo "\nStep " . ($i + 1) . ":\n";
draw_world($world);
};
```
## PicoLisp
This example uses 'grid' from "lib/simul.l", which maintains a two-dimensional
structure.
```PicoLisp
(load "@lib/simul.l")
(let
(Data (in "wire.data" (make (while (line) (link @))))
Grid (grid (length (car Data)) (length Data)) )
(mapc
'((G D) (mapc put G '(val .) D))
Grid
(apply mapcar (flip Data) list) )
(loop
(disp Grid T
'((This) (pack " " (: val) " ")) )
(wait 1000)
(for Col Grid
(for This Col
(case (=: next (: val))
("H" (=: next "t"))
("t" (=: next "."))
("."
(when
(>=
2
(cnt # Count neighbors
'((Dir) (= "H" (get (Dir This) 'val)))
(quote
west east south north
((X) (south (west X)))
((X) (north (west X)))
((X) (south (east X)))
((X) (north (east X))) ) )
1 )
(=: next "H") ) ) ) ) )
(for Col Grid # Update
(for This Col
(=: val (: next)) ) )
(prinl) ) )
```
{{out}}
```txt
+---+---+---+---+---+---+---+---+---+---+---+
5 | t | H | . | . | . | . | . | . | . | . | . |
+---+---+---+---+---+---+---+---+---+---+---+
4 | . | | | | . | | | | | | |
+---+---+---+---+---+---+---+---+---+---+---+
3 | | | | . | . | . | | | | | |
+---+---+---+---+---+---+---+---+---+---+---+
2 | . | | | | . | | | | | | |
+---+---+---+---+---+---+---+---+---+---+---+
1 | H | t | . | . | | . | . | . | . | . | . |
+---+---+---+---+---+---+---+---+---+---+---+
a b c d e f g h i j k
+---+---+---+---+---+---+---+---+---+---+---+
5 | . | t | H | . | . | . | . | . | . | . | . |
+---+---+---+---+---+---+---+---+---+---+---+
4 | H | | | | . | | | | | | |
+---+---+---+---+---+---+---+---+---+---+---+
3 | | | | . | . | . | | | | | |
+---+---+---+---+---+---+---+---+---+---+---+
2 | H | | | | . | | | | | | |
+---+---+---+---+---+---+---+---+---+---+---+
1 | t | . | . | . | | . | . | . | . | . | . |
+---+---+---+---+---+---+---+---+---+---+---+
a b c d e f g h i j k
+---+---+---+---+---+---+---+---+---+---+---+
5 | H | . | t | H | . | . | . | . | . | . | . |
+---+---+---+---+---+---+---+---+---+---+---+
4 | t | | | | . | | | | | | |
+---+---+---+---+---+---+---+---+---+---+---+
3 | | | | . | . | . | | | | | |
+---+---+---+---+---+---+---+---+---+---+---+
2 | t | | | | . | | | | | | |
+---+---+---+---+---+---+---+---+---+---+---+
1 | . | H | . | . | | . | . | . | . | . | . |
+---+---+---+---+---+---+---+---+---+---+---+
a b c d e f g h i j k
```
## PureBasic
### Standalone version
```PureBasic
Enumeration
#Empty
#Electron_head
#Electron_tail
#Conductor
EndEnumeration
#Delay=100
#XSize=23
#YSize=12
Procedure Limit(n, min, max)
If nmax
n=max
EndIf
ProcedureReturn n
EndProcedure
Procedure Moore_neighborhood(Array World(2),x,y)
Protected cnt=0, i, j
For i=Limit(x-1, 0, #XSize) To Limit(x+1, 0, #XSize)
For j=Limit(y-1, 0, #YSize) To Limit(y+1, 0, #YSize)
If World(i,j)=#Electron_head
cnt+1
EndIf
Next
Next
ProcedureReturn cnt
EndProcedure
Procedure PresentWireWorld(Array World(2))
Protected x,y
;ClearConsole()
For y=0 To #YSize
For x=0 To #XSize
ConsoleLocate(x,y)
Select World(x,y)
Case #Electron_head
ConsoleColor(12,0): Print("#")
Case #Electron_tail
ConsoleColor(4,0): Print("#")
Case #Conductor
ConsoleColor(6,0): Print("#")
Default
ConsoleColor(15,0): Print(" ")
EndSelect
Next
PrintN("")
Next
EndProcedure
Procedure UpdateWireWorld(Array World(2))
Dim NewArray(#XSize,#YSize)
Protected i, j
For i=0 To #XSize
For j=0 To #YSize
Select World(i,j)
Case #Electron_head
NewArray(i,j)=#Electron_tail
Case #Electron_tail
NewArray(i,j)=#Conductor
Case #Conductor
Define m=Moore_neighborhood(World(),i,j)
If m=1 Or m=2
NewArray(i,j)=#Electron_head
Else
NewArray(i,j)=#Conductor
EndIf
Default ; e.g. should be Empty
NewArray(i,j)=#Empty
EndSelect
Next
Next
CopyArray(NewArray(),World())
EndProcedure
If OpenConsole()
EnableGraphicalConsole(#True)
ConsoleTitle("XOR() WireWorld")
;- Set up the WireWorld
Dim WW.i(#XSize,#YSize)
Define x, y
Restore StartWW
For y=0 To #YSize
For x=0 To #XSize
Read.i WW(x,y)
Next
Next
;- Start the WireWorld simulation
Repeat
PresentWireWorld(WW())
UpdateWireWorld(WW())
Delay(#Delay)
ForEver
EndIf
DataSection
StartWW:
Data.i 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
Data.i 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
Data.i 0,0,0,3,3,3,3,2,1,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0
Data.i 0,0,1,0,0,0,0,0,0,0,0,3,3,3,3,3,3,0,0,0,0,0,0,0
Data.i 0,0,0,2,3,3,3,3,3,3,3,0,0,0,0,0,0,3,0,0,0,0,0,0
Data.i 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,3,3,3,0,0,0,0
Data.i 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,3,3,3,3,3
Data.i 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,3,3,3,0,0,0,0
Data.i 0,0,0,3,3,3,3,3,3,3,3,0,0,0,0,0,0,3,0,0,0,0,0,0
Data.i 0,0,1,0,0,0,0,0,0,0,0,3,3,3,3,3,3,0,0,0,0,0,0,0
Data.i 0,0,0,2,3,3,3,3,1,2,3,0,0,0,0,0,0,0,0,0,0,0,0,0
Data.i 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
Data.i 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
EndDataSection
```
===Load from external source, graphical presentations===
```PureBasic
CompilerIf #PB_Compiler_Unicode
CompilerError "The file handling in this small program is only in ASCII."
CompilerEndIf
Enumeration
#Empty
#Electron_head
#Electron_tail
#Conductor
#COL_Empty = $000000
#COL_Electron_head = $5100FE
#COL_Electron_tail = $6A3595
#COL_Conductor = $62C4FF
#WW_Window = 0
#WW_IGadget = 0
#WW_Timer = 0
#WW_Image = 0
EndEnumeration
#Delay=100
Global XSize, YSize
Procedure Limit(n, min, max)
If nmax: n=max
EndIf
ProcedureReturn n
EndProcedure
Procedure Moore_neighborhood(Array World(2),x,y)
Protected cnt=0, i, j
For i=Limit(x-1, 0, XSize) To Limit(x+1, 0, XSize)
For j=Limit(y-1, 0, YSize) To Limit(y+1, 0, YSize)
If World(i,j)=#Electron_head
cnt+1
EndIf
Next
Next
ProcedureReturn cnt
EndProcedure
Procedure PresentWireWorld(Array World(2))
Protected x,y
StartDrawing(ImageOutput(#WW_Image))
For y=0 To YSize-1
For x=0 To XSize-1
Select World(x,y)
Case #Electron_head
Plot(x,y,#COL_Electron_head)
Case #Electron_tail
Plot(x,y,#COL_Electron_tail)
Case #Conductor
Plot(x,y,#COL_Conductor)
Default
Plot(x,y,#COL_Empty)
EndSelect
Next
Next
StopDrawing()
ImageGadget(#WW_IGadget,0,0,XSize,YSize,ImageID(#WW_Image))
EndProcedure
Procedure UpdateWireWorld(Array World(2))
Dim NewArray(XSize,YSize)
Protected i, j
For i=0 To XSize
For j=0 To YSize
Select World(i,j)
Case #Electron_head
NewArray(i,j)=#Electron_tail
Case #Electron_tail
NewArray(i,j)=#Conductor
Case #Conductor
Define m=Moore_neighborhood(World(),i,j)
If m=1 Or m=2
NewArray(i,j)=#Electron_head
Else
NewArray(i,j)=#Conductor
EndIf
Default ; e.g. should be Empty
NewArray(i,j)=#Empty
EndSelect
Next
Next
CopyArray(NewArray(),World())
EndProcedure
Procedure LoadDataFromFile(File$,Array A(2))
Define Line$, x, y, *c.Character
If OpenFile(0,File$)
;
; Count non-commented lines & length of the first line, e.g. get Array(x,y)
While Not Eof(0)
Line$=Trim(ReadString(0))
*c=@Line$
If Not PeekC(*c)=';'
y+1
If Not x
While PeekC(*c)>='0' And PeekC(*c)<='3'
x+1: *c+1
Wend
EndIf
EndIf
Wend
XSize=x: YSize=y
Dim A(XSize,YSize)
;
; Read in the Wire-World
y=0
FileSeek(0,0)
While Not Eof(0)
Line$=Trim(ReadString(0))
*c=@Line$
If Not PeekC(*c)=';'
x=0
While x initial world configuration'''
world = [row.rstrip('\r\n') for row in f]
height = len(world)
width = max(len(row) for row in world)
# fill right and frame in empty cells
nonrow = [ " %*s " % (-width, "") ]
world = nonrow + \
[ " %*s " % (-width, row) for row in world ] + \
nonrow
world = [list(row) for row in world]
return WW(world, width, height)
def newcell(currentworld, x, y):
istate = currentworld[y][x]
assert istate in allstates, 'Wireworld cell set to unknown value "%s"' % istate
if istate == head:
ostate = tail
elif istate == tail:
ostate = conductor
elif istate == empty:
ostate = empty
else: # istate == conductor
n = sum( currentworld[y+dy][x+dx] == head
for dx,dy in ( (-1,-1), (-1,+0), (-1,+1),
(+0,-1), (+0,+1),
(+1,-1), (+1,+0), (+1,+1) ) )
ostate = head if 1 <= n <= 2 else conductor
return ostate
def nextgen(ww):
'compute next generation of wireworld'
world, width, height = ww
newworld = copy.deepcopy(world)
for x in range(1, width+1):
for y in range(1, height+1):
newworld[y][x] = newcell(world, x, y)
return WW(newworld, width, height)
def world2string(ww):
return '\n'.join( ''.join(row[1:-1]).rstrip() for row in ww.world[1:-1] )
ww = readfile(infile)
infile.close()
for gen in range(10):
print ( ("\n%3i " % gen) + '=' * (ww.w-4) + '\n' )
print ( world2string(ww) )
ww = nextgen(ww)
```
{{out}}
0
### =
tH.........
. .
...
. .
Ht.. ......
1
### =
.tH........
H .
...
H .
t... ......
2
### =
H.tH.......
t .
...
t .
.H.. ......
3
### =
tH.tH......
. H
...
. .
HtH. ......
4
### =
.tH.tH.....
H t
HHH
H .
t.tH ......
5
### =
H.tH.tH....
t .
ttt
t .
.H.t ......
6
### =
tH.tH.tH...
. H
...
. .
HtH. ......
7
### =
.tH.tH.tH..
H t
HHH
H .
t.tH ......
8
### =
H.tH.tH.tH.
t .
ttt
t .
.H.t ......
9
### =
tH.tH.tH.tH
. H
...
. .
HtH. ......
```
## Racket
```racket
#lang racket
(require 2htdp/universe)
(require 2htdp/image)
(require racket/fixnum)
; see the forest fire task, from which this is derived...
(define-struct wire-world (width height cells) #:prefab)
(define state:_ 0)
(define state:. 1)
(define state:H 2)
(define state:t 3)
(define (char->state c)
(case c
((#\_ #\space) state:_)
((#\.) state:.)
((#\H) state:H)
((#\t) state:t)))
(define (initial-world l)
(let ((h (length l))
(w (string-length (first l))))
(make-wire-world w h
(for*/fxvector
#:length (* h w)
((row (in-list l))
(cell (in-string row)))
(char->state cell)))))
(define initial-list
'("tH........."
". . "
" ... "
". . "
"Ht.. ......"))
(define-syntax-rule (count-neighbours-in-state ww wh wc r# c# state-to-match)
(for/sum
((r (in-range (- r# 1) (+ r# 2)))
#:when (< -1 r wh)
(c (in-range (- c# 1) (+ c# 2)))
#:when (< -1 c ww)
;; note, this will check cell at (r#, c#), too but it's not
;; worth checking that r=r# and c=c# each time in
;; this case, we know that (r#, c#) is a conductor:
; #:unless (and (= r# r) (= c# c))
(i (in-value (+ (* r ww) c)))
#:when (= state-to-match (fxvector-ref wc i)))
1))
(define (cell-new-state ww wh wc row col)
(let ((cell (fxvector-ref wc (+ col (* row ww)))))
(cond
((= cell state:_) cell) ; empty -> empty
((= cell state:t) state:.) ; tail -> empty
((= cell state:H) state:t) ; head -> tail
((<= 1 (count-neighbours-in-state ww wh wc row col state:H) 2) state:H)
(else cell))))
(define (wire-world-tick world)
(define ww (wire-world-width world))
(define wh (wire-world-height world))
(define wc (wire-world-cells world))
(define (/w x) (quotient x ww))
(define (%w x) (remainder x ww))
(make-wire-world
ww wh
(for/fxvector
#:length (* ww wh)
((cell (in-fxvector wc))
(r# (sequence-map /w (in-naturals)))
(c# (sequence-map %w (in-naturals))))
(cell-new-state ww wh wc r# c#))))
(define colour:_ (make-color 0 0 0)) ; black
(define colour:. (make-color 128 128 128)) ; grey
(define colour:H (make-color 128 255 255)) ; bright cyan
(define colour:t (make-color 0 128 128)) ; dark cyan
(define colour-vector (vector colour:_ colour:. colour:H colour:t))
(define (cell-state->colour state) (vector-ref colour-vector state))
(define render-scaling 20)
(define (render-world W)
(define ww (wire-world-width W))
(define wh (wire-world-height W))
(define wc (wire-world-cells W))
(let* ((flat-state
(for/list ((cell (in-fxvector wc)))
(cell-state->colour cell))))
(place-image (scale render-scaling (color-list->bitmap flat-state ww wh))
(* ww (/ render-scaling 2))
(* wh (/ render-scaling 2))
(empty-scene (* render-scaling ww) (* render-scaling wh)))))
(define (run-wire-world #:initial-state W)
(big-bang
(initial-world W) ;; initial state
[on-tick wire-world-tick
1/8 ; tick time (seconds)
]
[to-draw render-world]))
(run-wire-world #:initial-state initial-list)
```
## REXX
```rexx
/*REXX program displays a wire world Cartesian grid of four─state cells. */
parse arg iFID . '(' generations rows cols bare head tail wire clearScreen reps
if iFID=='' then iFID= "WIREWORLD.TXT" /*should default input file be used? */
bla = 'BLANK' /*the "name" for a blank. */
generations = p(generations 100 ) /*number generations that are allowed. */
rows = p(rows 3 ) /*the number of cell rows. */
cols = p(cols 3 ) /* " " " " columns. */
bare = pickChar(bare bla ) /*character used to show an empty cell.*/
clearScreen = p(clearScreen 0 ) /*1 means to clear the screen. */
head = pickChar(head 'H' ) /*pick the character for the head. */
tail = pickChar(tail 't' ) /* " " " " " tail. */
wire = pickChar(wire . ) /* " " " " " wire. */
reps = p(reps 2 ) /*stop program if there are 2 repeats.*/
fents=max(cols, linesize() - 1) /*the fence width used after displaying*/
#reps= 0; $.= bare; gens= abs(generations) /*at start, universe is new and barren.*/
/* [↓] read the input file. */
do r=1 while lines(iFID)\==0 /*keep reading until the End─Of─File. */
q= strip( linein(iFID), 'T') /*get a line from input file. */
L= length(q); cols= max(cols, L) /*calculate maximum number of columns. */
do c=1 for L; $.r.c= substr(q, c, 1) /*assign the cells for the R row. */
end /*c*/
end /*r*/
!.= 0; signal on halt /*initial state of cells; handle halt.*/
rows= r-1; life= 0; call showCells /*display initial state of the cells. */
/*watch cells evolve, 4 possible states*/
do life=1 for gens; @.= bare /*perform for the number of generations*/
do r=1 for rows /*process each of the rows. */
do c=1 for cols; ?= $.r.c; ??= ? /* " " " " columns. */
select /*determine the type of cell. */
when ?==head then ??= tail
when ?==tail then ??= wire
when ?==wire then do; #= hood(); if #==1 | #==2 then ??= head; end
otherwise nop
end /*select*/
@.r.c= ?? /*possible assign a cell a new state.*/
end /*c*/
end /*r*/
call assign$ /*assign alternate cells ──► real world*/
if generations>0 | life==gens then call showCells
end /*life*/
/*stop watching the universe (or life).*/
halt: if life-1\==gens then say 'The ───Wireworld─── program was interrupted by user.'
done: exit /*stick a fork in it, we are all done.*/
/*───────────────────────────────────────────────────────────────────────────────────────────────────────────────────*/
$: parse arg _row,_col; return $._row._col==head
assign$: do r=1 for rows; do c=1 for cols; $.r.c= @.r.c; end; end; return
hood: return $(r-1,c-1) + $(r-1,c) + $(r-1,c+1) + $(r,c-1) + $(r,c+1) + $(r+1,c-1) + $(r+1,c) + $(r+1,c+1)
p: return word(arg(1), 1) /*pick the 1st word in list.*/
pickChar: parse arg _ .;arg U .;L=length(_);if U==bla then _=' '; if L==3 then _=d2c(_);if L==2 then _=x2c(_);return _
showRows: _=; do r=1 for rows; z=; do c=1 for cols; z= z||$.r.c; end; z= strip(z,'T'); say z; _= _||z; end; return
/*──────────────────────────────────────────────────────────────────────────────────────*/
showCells: if clearScreen then 'CLS' /*◄──change CLS for the host*/
call showRows /*show rows in proper order.*/
say right( copies('═', fents)life, fents) /*display a title for cells.*/
if _=='' then signal done /*No life? Then stop run. */
if !._ then #reps= #reps + 1 /*detected repeated pattern.*/
!._= 1 /*it is now an extant state.*/
if reps\==0 & #reps<=reps then return /*so far, so good, no reps.*/
say '"Wireworld" repeated itself' reps "times, the program is stopping."
signal done /*jump to this pgm's "exit".*/
```
Programming note: the '''hood''' subroutine (above) could be optimized for speed by setting some short-circuit values ('''r-1''', '''c-1''', '''r+1''', and '''c+1''') and using those values in the subsequent expressions.
This REXX program makes use of the '''linesize''' REXX program (or BIF) which is used to determine the screen width (or linesize) of the terminal (console).
The '''LINESIZE.REX''' REXX program is included here ──► [[LINESIZE.REX]].
{{out|output|text= when using the default input file:}}
(Cycle '''0''' (zero) is essentially a copy of the input file.)
tH.........
. .
...
. .
Ht.. ......
════════════════════════════════════════════════════════════════════════════════════════0
.tH........
H .
...
H .
t... ......
════════════════════════════════════════════════════════════════════════════════════════1
H.tH.......
t .
...
t .
.H.. ......
════════════════════════════════════════════════════════════════════════════════════════2
tH.tH......
. H
...
. .
HtH. ......
════════════════════════════════════════════════════════════════════════════════════════3
.tH.tH.....
H t
HHH
H .
t.tH ......
════════════════════════════════════════════════════════════════════════════════════════4
H.tH.tH....
t .
ttt
t .
.H.t ......
════════════════════════════════════════════════════════════════════════════════════════5
tH.tH.tH...
. H
...
. .
HtH. ......
════════════════════════════════════════════════════════════════════════════════════════6
.tH.tH.tH..
H t
HHH
H .
t.tH ......
════════════════════════════════════════════════════════════════════════════════════════7
H.tH.tH.tH.
t .
ttt
t .
.H.t ......
════════════════════════════════════════════════════════════════════════════════════════8
tH.tH.tH.tH
. H
...
. .
HtH. ......
════════════════════════════════════════════════════════════════════════════════════════9
.tH.tH.tH.t
H t
HHH
H .
t.tH ......
═══════════════════════════════════════════════════════════════════════════════════════10
H.tH.tH.tH.
t .
ttt
t .
.H.t ......
═══════════════════════════════════════════════════════════════════════════════════════11
tH.tH.tH.tH
. H
...
. .
HtH. ......
═══════════════════════════════════════════════════════════════════════════════════════12
.tH.tH.tH.t
H t
HHH
H .
t.tH ......
═══════════════════════════════════════════════════════════════════════════════════════13
"Wireworld" repeated itself 2 times, the program is stopping.
```
## Ruby
See: [[Wireworld/Ruby]]
## Sidef
{{trans|Perl}}
```ruby
var f = [[], DATA.lines.map {['', .chars..., '']}..., []];
10.times {
say f.map { .join(" ") + "\n" }.join;
var a = [[]];
for y in (1 .. f.end-1) {
var r = f[y];
var rr = [''];
for x in (1 .. r.end-1) {
var c = r[x];
rr << (
given(c) {
when('H') { 't' }
when('t') { '.' }
when('.') { <. H>[f.ft(y-1, y+1).map{.ft(x-1, x+1)...}.count('H') ~~ [1,2]] }
default { c }
}
)
}
rr << '';
a << rr;
}
f = [a..., []];
}
__DATA__
tH.........
. .
...
. .
Ht.. ......
```
## Standard ML
```sml
(* Maximilian Wuttke 12.04.2016 *)
type world = char vector vector
fun getstate (w:world, (x, y)) = (Vector.sub (Vector.sub (w, y), x)) handle Subscript => #" "
fun conductor (w:world, (x, y)) =
let
val s = [getstate (w, (x-1, y-1)) = #"H", getstate (w, (x-1, y)) = #"H", getstate (w, (x-1, y+1)) = #"H",
getstate (w, (x, y-1)) = #"H", getstate (w, (x, y+1)) = #"H",
getstate (w, (x+1, y-1)) = #"H", getstate (w, (x+1, y)) = #"H", getstate (w, (x+1, y+1)) = #"H"]
(* Count `true` in s *)
val count = List.length (List.filter (fn x => x=true) s)
in
if count = 1 orelse count = 2 then #"H" else #"."
end
fun translate (w:world, (x, y)) =
case getstate (w, (x, y)) of
#" " => #" "
| #"H" => #"t"
| #"t" => #"."
| #"." => conductor (w, (x, y))
| s => s
fun next_world (w : world) = Vector.mapi (fn (y, row) => Vector.mapi (fn (x, _) => translate (w, (x, y))) row) w
(* Test *)
(* makes a list of strings into a world *)
fun make_world (rows : string list) : world =
Vector.fromList (map (fn (row : string) => Vector.fromList (explode row)) rows)
(* word_str reverses make_world *)
fun vec_str (r:char vector) = implode (List.tabulate (Vector.length r, fn x => Vector.sub (r, x)))
fun world_str (w:world) = List.tabulate (Vector.length w, fn y => vec_str (Vector.sub (w, y)))
fun print_world (w:world) = (map (fn row_str => print (row_str ^ "\n")) (world_str w); ())
val test = make_world [
"tH.........",
". . ",
" ... ",
". . ",
"Ht.. ......"]
```
## Smalltalk
See: [[Wireworld/Smalltalk]]
## Tcl
See: [[Wireworld/Tcl]]
## Ursala
The board is represented as a list of character strings, and the
neighborhoods function uses the swin library function twice
to construct a two dimensional 3 by 3 sliding window.
The rule function maps a pair (cell,neighborhood) to a new cell.
```Ursala
#import std
rule = case~&l\~&l {`H: `t!, `t: `.!,`.: @r ==`H*~; {'H','HH'}?`H! `.!}
neighborhoods = ~&thth3hthhttPCPthPTPTX**K7S+ swin3**+ swin3@hNSPiCihNCT+ --<0>*+ 0-*
evolve "n" = @iNC ~&x+ rep"n" ^C\~& rule**+ neighborhoods@h
```
test program:
```Ursala
diode =
<
' .. ',
'tH....... .Ht',
' .. '>
#show+
example = mat0 evolve13 diode
```
{{out}}
..
tH....... .Ht
..
..
.tH...... Ht.
..
.H
..tH..... t..
.H
Ht
...tH...H ...
Ht
t.
....tH..t ...
t.
..
.....tH.. ...
..
..
......tH. ...
..
H.
.......tH ...
H.
tH
........t ...
tH
.t
......... H..
.t
..
......... tH.
..
..
......... .tH
..
..
......... ..t
..
..
......... ...
..
```
## XPL0
[[File:WireXPL0.gif|right]]
```XPL0
include c:\cxpl\codes; \intrinsic 'code' declarations
char New(53,40), Old(53,40);
proc Block(X0, Y0, C); \Display a colored block
int X0, Y0, C; \big (6x5) coordinates, char
int X, Y;
[case C of \convert char to color
^H: C:= $9; \blue
^t: C:= $C; \red
^.: C:= $E \yellow
other C:= 0; \black
for Y:= Y0*5 to Y0*5+4 do \make square blocks by correcting aspect ratio
for X:= X0*6 to X0*6+5 do \ (6x5 = square)
Point(X,Y,C);
];
int X, Y, C;
[SetVid($13); \set 320x200 graphics display
for Y:= 0 to 40-1 do \initialize New with space (empty) characters
for X:= 0 to 53-1 do
New(X, Y):= ^ ;
X:= 1; Y:= 1; \read file from command line, skipping borders
loop [C:= ChIn(1);
case C of
$0D: X:= 1; \carriage return
$0A: Y:= Y+1; \line feed
$1A: quit \end of file
other [New(X,Y):= C; X:= X+1];
];
repeat C:= Old; Old:= New; New:= C; \swap arrays, by swapping their pointers
for Y:= 1 to 39-1 do \generate New array from Old
for X:= 1 to 52-1 do \ (skipping borders)
[case Old(X,Y) of
^ : New(X,Y):= ^ ; \copy empty to empty
^H: New(X,Y):= ^t; \convert head to tail
^t: New(X,Y):= ^. \convert tail to conductor
other [C:= (Old(X-1,Y-1)=^H) + (Old(X+0,Y-1)=^H) + \head count
(Old(X+1,Y-1)=^H) + (Old(X-1,Y+0)=^H) + \ in neigh-
(Old(X+1,Y+0)=^H) + (Old(X-1,Y+1)=^H) + \ boring
(Old(X+0,Y+1)=^H) + (Old(X+1,Y+1)=^H); \ cells
New(X,Y):= if C=-1 or C=-2 then ^H else ^.; \ (true=-1)
];
Block(X, Y, New(X,Y)); \display result
];
Sound(0, 6, 1); \delay about 1/3 second
until KeyHit; \keystroke terminates program
SetVid(3); \restore normal text mode
]
```
## Yabasic
```Yabasic
open window 230,130
backcolor 0,0,0
clear window
label circuit
DATA " "
DATA " tH......... "
DATA " . . "
DATA " ... "
DATA " . . "
DATA " Ht.. ...... "
DATA " "
DATA ""
do
read a$
if a$ = "" break
n = n + 1
redim t$(n)
t$(n) = a$+a$
loop
size = len(t$(1))/2
E2 = size
first = true
Orig = 0
Dest = E2
do
for y = 2 to n-1
for x = 2 to E2-1
switch mid$(t$(y),x+Orig,1)
case " ": color 32,32,32 : mid$(t$(y),x+Dest,1) = " " : break
case "H": color 0,0,255 : mid$(t$(y),x+Dest,1) = "t" : break
case "t": color 255,0,0 : mid$(t$(y),x+Dest,1) = "." : break
case ".":
color 255,200,0
t = 0
for y1 = y-1 to y+1
for x1 = x-1 to x+1
t = t + ("H" = mid$(t$(y1),x1+Orig,1))
next x1
next y1
if t=1 or t=2 then
mid$(t$(y),x+Dest,1) = "H"
else
mid$(t$(y),x+Dest,1) = "."
end if
end switch
fill circle x*16, y*16, 8
next x
print t$(y),"="
next y
first = not first
if first then
Orig = 0 : Dest = E2
else
Orig = E2 : Dest = 0
end if
wait .5
loop
```
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